Associate Art Director

2 Hours ago • 8 Years + • Concept Art

About the job

Job Description

The Associate Art Director at Ubisoft Montreal collaborates with the Artistic Director to translate the artistic vision into the game world, focusing on architecture and lighting. Responsibilities include ensuring the artistic vision's consistent application across teams (concept artists, modelers, level artists), maintaining visual coherence, and suggesting improvements. The role involves creating mood boards, providing art references, working with lighters, acting as a liaison for the Art Director, giving feedback, setting milestones, and collaborating with co-development teams and technical directors. The ideal candidate possesses a solid understanding of art fundamentals, game engines, 2D/3D software, and has prior art-related experience and leadership skills. Excellent communication and collaboration across departments are essential.
Must have:
  • Solid understanding of art fundamentals
  • Knowledge of game engines and art software
  • Art experience and leadership skills
  • Excellent communication and presentation skills

Job Description

Working in collaboration with the Artistic Director, your role as Assistant Artistic Director at Ubi MTL will focus on transmitting the artistic vision to the teams and applying the artistic guidelines to the world, architecture and lighting in particular.

  • You will ensure that the artistic vision is understood and applied. You'll be working with concept artists, modelers and level artists on a wide range of inspiring subjects.
  • You'll ensure the coherence of the world and the visual quality. You'll make suggestions to enrich the vision and create an immersive, iconic world for gamers.
  • Collaborate with artists to translate ideas into mood boards, concept art and provide inspiring and relevant references for artists.
  • Work with lighters to enhance the visual quality of the game.
  • Act as a relay for the art director and be responsible for certain subjects
  • Meet regularly with your team to give (and receive) feedback, share suggestions, set milestones, balance artistic aspects with technical constraints, etc.
  • You'll be meeting with teams in co-development as well as with technical directors to push the visual quality of certain elements.

Qualifications

What you bring

  • A solid understanding of art fundamentals (lighting, composition, architecture, anatomy, proportion, etc.), artistic culture (photography, movies, books, comics, etc.) & video game culture;
  • Knowledge of game engines (e.g. Unity or Unreal) and their limitations, 2D art tools (e.g. Photoshop), and 3D software (e.g. 3DS Max, Maya, or ZBrush);
  • Art-related experience in the video game industry (or other relevant experience) + leadership experience;
  • Excellent interpersonal and presentation skills;
  • Open-mindedness: you’re receptive to new ideas and fresh perspective;
  • Effective cross-departmental communication: you have the know-how to comfortably communicate with all disciplines (programming, design, animation, and so on).

What to send our way

  • Your CV highlighting your experience, education, skills, and any games shipped
  • A portfolio of your best work (attach images or send us a link to your personal website or online portfolio)

Just a heads up: If you require a work permit, your eligibility may depend on your education and years of relevant work experience, as required by the government.

Real live people will review your application. In this case, it will be our talent acquisition specialists Yara and Nicole. As they learn more about you through your profile, get to know them through the videos below.  

Additional Information

About us

Ubisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission: enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come.  

Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.  

When you join Ubi MTL, you discover a workplace that sparks inspiration and connection. We offer a collaborative space that provides career advancement, a host of learning opportunities, and meaningful benefits centred on well-being. 

If you are excited about solving game-changing challenges, harnessing cutting-edge technologies, and pushing the boundaries of entertainment, we invite you to join us on our journey and help us create the unknown. 

At Ubisoft, you can come as you are. We embrace diversity in all its forms. We’re committed to fostering a work environment that is inclusive and respectful of all differences. 

View Full Job Description

Add your resume

80%

Upload your resume, increase your shortlisting chances by 80%

About The Company

Ubisoft’s 21,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences.


Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. 


Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. 


If you are excited about solving game changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us Create the unknown.

Montreal, Quebec, Canada (On_site)

Montreal, Quebec, Canada (On_site)

Quebec, Canada (On_site)

Paris, Île-de-France, France (On-Site)

Montreal, Quebec, Canada (On-Site)

Montreal, Quebec, Canada (On-Site)

Paris, Île-de-France, France (On_site)

Paris, Île-de-France, France (On-Site)

View All Jobs

Get notified when new jobs are added by Ubisoft

Similar Jobs

Epic Games - OS FX Lead

Epic Games, United States (On-Site)

Hasbro - Sr. Biome Artist

Hasbro, United States (On-Site)

Ubisoft - Lead Artist

Ubisoft, Vietnam (On_site)

Crazy Pencilz - Motion Graphic Artist

Crazy Pencilz, India (On-Site)

Rebellion - Lead VFX Artist - Strategic Shooter

Rebellion, United Kingdom (Hybrid)

Werplay - 2D Artist/ ASO Artist

Werplay, Pakistan (On-Site)

Microsoft - Character Artist

Microsoft, United States (Hybrid)

Virtuos - Senior Lighting Artist

Virtuos, Ireland (Hybrid)

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Hunarstreet Technologies   - 3D Designer & Visualizer-Anu

Hunarstreet Technologies , India (On-Site)

Adler  Inc  - 3D Modeler

Adler Inc , India (Remote)

Epic Games - FX Outsource Lead

Epic Games, (On-Site)

Intrepid Studios,  Inc  - Environment Artist

Intrepid Studios, Inc , United States (On-Site)

Blizzard Entertainment - Senior II, 3D Artist - Hearthstone | Irvine, CA

Blizzard Entertainment, United States (Hybrid)

Techland - Senior Character Hair (Grooming) Artist

Techland, Poland (On-Site)

Gunzilla - Senior Hard Surface Artist

Gunzilla, Ukraine (On-Site)

Rockstar Games - Technical Artist: Interior Environment (All Levels)

Rockstar Games, United Kingdom (On-Site)

Activision - Expert Character Artist

Activision, Poland (Hybrid)

Get notifed when new similar jobs are uploaded

Jobs in Montreal, Quebec, Canada

Demonware - Expert Software Engineer (Privacy Data)

Demonware, Canada (On-Site)

QUANTIC DREAM - Quality Assurance Tester (QA)

QUANTIC DREAM, Canada (Hybrid)

Digital Extremes - Concept Artist - NOC 52120

Digital Extremes, Canada (On-Site)

Warner Bros Discovery - Sr. Software Developer in Test

Warner Bros Discovery, Canada (On-Site)

Electronic Arts - Audio Artist - NHL

Electronic Arts, Canada (On-Site)

Rockstar Games - Animator: Narrative Gameplay (All Levels)

Rockstar Games, Canada (On-Site)

Get notifed when new similar jobs are uploaded

Concept Art Jobs

Gunzilla - Senior Hard Surface Artist

Gunzilla, Ukraine (On-Site)

Werplay - 2D Artist/ ASO Artist

Werplay, Pakistan (On-Site)

IO Interactive - Senior Character Artist

IO Interactive, Denmark (Hybrid)

Kepler Interactive - Lead 3D Character Artist

Kepler Interactive, France (On-Site)

Blizzard Entertainment - Senior Materials Artist - Unannounced Game

Blizzard Entertainment, United States (On-Site)

Wildlight Entertainment - Senior Concept Art Outsource Manager

Wildlight Entertainment, United States (Remote)

Treyarch - Senior Weapon Concept Artist

Treyarch, Canada (On-Site)

Get notifed when new similar jobs are uploaded