Location: Remote within 4 hours of GMT -4 (Halifax, Canada), with a strong preference for local applicants
Full-time position for 2025
A Bit About Us
Gamemode One was founded 6 years ago to do things right in the Minecraft gaming space - especially doing right by our staff, and right by our players. We care deeply about our vibrant company culture, which enables us all to do our best work. We are looking to scale to meet the full potential of the opportunities available to us, while continuing to prioritize staff-wellbeing, and making excellent games.
The Opportunity
In our bold and supportive organization, you’ll be leveraging your artistic skills, creating a variety of assets and implementing them into Minecraft Bedrock. You’ll play an important role in our upcoming projects and contribute to new entries in our growing and exciting roster of projects. You’ll be supporting art strategy, including planning and prototyping for upcoming projects and contributing to the design of art-heavy systems, such as character customization and asset variance.
You’ll bring your knowledge of Minecraft art standards and learn our art processes, vision, and goals. You will support the alignment of art and gameplay, ensuring that our games not only function smoothly but also deliver a visually captivating experience to our players.
What we mean when we say ‘experienced’
This role is listed at an experience level of “experienced”. We know that this can mean something different across employers. For us, this means you should have ample experience in Minecraft art such as textures and 3D modelling. This may be a mix of personal and professional experience. If you have ample art experience outside of Minecraft, learning quickly and eagerly would be necessary - and having experience across similar low poly styles would help. We are looking for someone who will be confident working on the bulk of art of a project. You will heavily impact the art direction of each project. This is likely not the role for you if it would be your first-ever art job, or you are seeking a role with a large focus on mentorship.
Within 1 month, you’ll…
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Why our job descriptions look like this
Our job descriptions look different than the average, and that’s on purpose! We find the normal approach to be far too prescriptive. Defining explicit qualifications and requirements would be us defining how you should have acquired a certain skillset. What these generally achieve is intimidating those who don’t fit the mold to not apply. That’s not our style. To be inclusive and clear, we take a more descriptive approach. Read through the opportunity, and the description of the work you’ll be doing. Decide for yourself if the work excites you, and is something that you are able to rise to the challenge of.
Benefits
Gamemode One is a small, but growing, team with a love of community, innovation, and initiative. We’re interested in making quality, beloved games, and being a stable place for career growth. We know diversity makes us all stronger, and are proud of every member of our 20+ team across 10 countries. We love making games and the unique challenges of making them in Minecraft.
Let’s make great things together! We look forward to meeting you.
Our namesake is a tribute to our Minecraft roots. "/gamemode 1" is the command in Minecraft that enables creative mode.
Creative mode was the tool that laid the foundation for us to grow into the builders, developers, artists, designers, and world-building enthusiasts that we are today.