BulletFarm is looking for a Gameplay Programmer to join our Founding Team as we set out to build a new co-op FPS. In this role, you will work closely with the rest of the team to help us design, prototype, and build combat and AI infrastructure and features in Unreal 5. As a member of the founding team, your purview will be wide, so you’ll have the opportunity to plan and lay the foundation for major pieces of the game. We are a small, highly collaborative team focused on making awesome games for people to play, and we’re looking for folks who are excited to work together and learn new things.
The Job
Senior Gameplay Programmer working on a co-op FPS game. You will:
Qualifications
Preferred Experience
Please come work with us if any of this sounds exciting to you
Salary Ranges: USD
Salary Ranges: CAD
We are committed to creating a diverse and inclusive environment, so even if you think you are under-qualified, let us decide by showing us your portfolio.
Disclaimer: Position Leveling to be based on candidate experience and qualifications. Salary Range to be based on qualifications and local cost-of-labor.
BulletFarm is a remote-first game studio with headquarters located in Los Angeles, CA, seeking to recruit and build a world-class team with global reach.
Led by David Vonderhaar, an award-winning and experienced industry veteran best known for leadership on the Call of Duty franchise, along with several industry veterans.
The studio is developing an ambitious new AAA game set in an original universe emphasizing co-operative gameplay.