Cinematic Artist (Contract)

2 Months ago • 1-3 Years • VFX

Job Summary

Job Description

Santa Monica Studio seeks a Contract Cinematic Artist for an upcoming title. This role involves utilizing camera composition and cinematic motion to present character performances and story beats. Responsibilities include assisting with script breakdowns, scene staging, pre-visualization, operating virtual cameras during motion capture, processing camera data, animating camera focus and depth of field, hand-animating cameras, assisting with motion capture shoots, providing feedback to outsourcing teams, and proactively addressing requests related to animated cameras. The ideal candidate has junior/mid-level experience on a published title, strong cinematic language understanding, proficiency in Maya and MotionBuilder, and experience with various game engines and animation systems.
Must have:
  • 1-3 years experience
  • Proficiency in Maya
  • Strong cinematography knowledge
  • Experience with motion capture
  • Ability to prototype and iterate
  • Excellent communication skills
Good to have:
  • AAA experience
  • MotionBuilder experience
  • Basic scripting experience
  • Experience with proprietary animation engines
  • Martial arts, acting, or dance background
Perks:
  • Medical, dental, and vision benefits

Job Details

Why PlayStation?

PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation®Plus, acclaimed PlayStation software titles from PlayStation Studios, and more.

PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.

The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Group Corporation.

Join the award-winning team that created God of War

Santa Monica Studio is seeking a Contract Cinematic Artist for the development of an upcoming new title. Do you love collaborating with talented developers to build genre-defining games? Join us as we embark on a new journey!

The Contract Cinematic Artist contributes to the overall project vision by utilizing camera composition and cinematic motion to present our character performances and story beats to the player. They have practical experience in prototyping, developing, and implementing animated cameras, can effectively balance narrative goals with technical constraints, and have a proven track record of execution from concept to completion.

The Contract Cinematic Artist will work closely with directors, leads, artists, and designers to deliver visually stunning camera work in support of the narrative goals of a large-scale new project.

The ideal candidate has held a junior or mid-level role on at least one published title, has a strong grasp of cinematic language, is comfortable working in Maya and MotionBuilder, and has worked with multiple game engines and animation systems. The ideal candidate is passionate about the craft of cinematography, and has a proven ability to combine creativity with technical capability to deliver visually stunning in-game narrative experiences.

Responsibilities

  • Assist the Narrative team with script breakdowns, scene staging, and layout
  • Support the Narrative team with both live action and 3D pre-visualization
  • Operate the virtual camera when shooting on the motion capture stage
  • Process and clean up camera data following motion capture shoots
  • Animate focus pulling and depth of field for cinematics
  • Hand-animate cameras for cinematics and other narrative moments
  • Assist with motion capture shoots, informing the stage crew of prop needs, checking for continuity and keeping track of editing needs for camera
  • Give concise and timely feedback to outsourcing teams when needed
  • Proactively facilitate requests or information needs regarding animated cameras
  • Actively advance skill set and abilities by keeping aware of industry trends and techniques, evaluating competitive products, and learning new software packages and traditional art methods

Requirements

  • A. in fine arts or relevant curriculum, or equivalent skillset
  • 1-3 years of industry or related experience
  • A demo reel that demonstrates strong knowledge of fundamental cinematography principles
  • Background in photography or cinematography
  • Skilled in conveying framing ideas using rough storyboards
  • High level of proficiency in Maya
  • High comfort level with learning and utilizing animation systems and game engine pipelines
  • Ability to rapidly prototype, iterate, and explore different approaches to shots
  • Ability to succeed in a creative, team-oriented environment
  • Excellent communication, time-management, and organizational skills
  • Ability to reach across multiple disciplines to gather feedback and address cross-functional issues
  • An enthusiasm for practical innovation and the ability to bring new ideas to the table

Preferred Experience

  • AAA experience
  • Experience working with MotionBuilder
  • Comfortable with basic scripting
  • Experience working with proprietary animation engines and toolsets
  • Experience with martial arts, acting, or dance

#LI-SMS

Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.

At SIE, working with our partners, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location.

Please note that the individual base pay range may vary based on job-related factors which may include knowledge, skills, experience, and location.

In addition, this role is eligible for benefit offerings that include medical, dental, and vision. Click here to learn more.

The estimated base pay range for this role is listed below, this is an hourly rate.

$44.38 — $66.58 USD

Equal Opportunity Statement:

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.

We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.

PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.

Similar Jobs

Sandbox VR - Shift Lead (Key Holder)

Sandbox VR

Seattle, Washington, United States (On-Site)
2 Years ago
Sandbox VR - Assistant Store Manager

Sandbox VR

Hong Kong (On-Site)
8 Months ago
lucas films - Crowd Technical Director

lucas films

Vancouver, British Columbia, Canada (Hybrid)
2 Months ago
Sandbox VR - Retail Associate

Sandbox VR

San Ramon, California, United States (On-Site)
3 Years ago
Rockstar Games - Senior Technical Artist: Performance Capture Pipeline

Rockstar Games

Edinburgh, Scotland, United Kingdom (On-Site)
8 Months ago
Scanline VFX - Senior Compositor

Scanline VFX

Montreal, Quebec, Canada (Hybrid)
5 Months ago
StudioB - VFX Artist

StudioB

London, England, United Kingdom (On-Site)
2 Months ago
Alt VFX  - Senior Houdini Lookdev / Lighting Artist

Alt VFX

Brisbane, Queensland, Australia (On-Site)
1 Month ago
Scanline VFX - FX Artist

Scanline VFX

Seoul, South Korea (On-Site)
11 Months ago
room8 - Senior Realtime VFX Artist

room8

Argentina (On-Site)
2 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Sandbox VR - Shift Lead (Key Holder)

Sandbox VR

Louisville, Kentucky, United States (On-Site)
2 Years ago
Handy games - 3D Character Animator

Handy games

Giebelstadt, Bavaria, Germany (On-Site)
4 Months ago
flying wild hog - Senior/Principal Gameplay Animator

flying wild hog

(Remote)
1 Year ago
Studio Wildcard - Technical Artist

Studio Wildcard

Redmond, Washington, United States (Hybrid)
5 Months ago
Ubisoft - Technical Animator

Ubisoft

Montreal, Quebec, Canada (On-Site)
1 Month ago
PlayStation Global - Producer (Contract)

PlayStation Global

Los Angeles, California, United States (On-Site)
3 Months ago
Ubisoft - Senior 3D Gameplay Technical Animator

Ubisoft

Montpellier, Occitanie, France (On-Site)
5 Months ago
Ubisoft - PMES Buyer Assistant - Internship (12 months)

Ubisoft

Paris, Île-de-France, France (On-Site)
2 Months ago
Ubisoft - 3D Gameplay Technical Animator

Ubisoft

Montpellier, Occitanie, France (On-Site)
4 Months ago
TiMi Studio Group - Principal Cinematic Artist

TiMi Studio Group

Bellevue, Washington, United States (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

Jobs in Los Angeles, California, United States

Publicis Groupe - Oracle Fusion HCM Functional Lead

Publicis Groupe

Millsboro, Delaware, United States (On-Site)
1 Week ago
Zelis  - Implementation Specialist

Zelis

St. Petersburg, Florida, United States (Hybrid)
1 Month ago
Nintendo - Senior Inventory Receiving Coordinator - Nintendo San Francisco Store

Nintendo

San Francisco, California, United States (On-Site)
6 Months ago
Blue wire software - Customer Service Representative

Blue wire software

Des Plaines, Illinois, United States (On-Site)
1 Week ago
Google - Senior Software Developer, Site Reliability Engineering, Google Cloud

Google

San Francisco, California, United States (On-Site)
6 Months ago
Next Level Business Services - Web SDLC

Next Level Business Services

Redmond, Washington, United States (On-Site)
8 Months ago
Perplexity - Growth Manager - Students

Perplexity

San Francisco, California, United States (On-Site)
1 Month ago
bytedance - Partnership Development Specialist - LLM Data Acquisition and Production

bytedance

Los Angeles, California, United States (On-Site)
5 Months ago
Riot Games - Game Creative Director - Project K

Riot Games

Los Angeles, California, United States (On-Site)
3 Months ago
Hawkeye Innovations - Data Processing Assistant

Hawkeye Innovations

Atlanta, Georgia, United States (On-Site)
3 Months ago

Get notifed when new similar jobs are uploaded

VFX Jobs

Barnstorm VFX - UK - Mid-Senior Compositor

Barnstorm VFX

(Remote)
3 Months ago
Ubisoft - Lead FX Artist

Ubisoft

Montpellier, Occitanie, France (On-Site)
3 Months ago
albi online  - 3D Cinematic Artist

albi online

Berlin, Berlin, Germany (Hybrid)
1 Month ago
Gunzilla - Lead VFX Artist

Gunzilla

Frankfurt Am Main, Hessen, Germany (On-Site)
2 Months ago
Milk  visual effects - Mid/Senior Compositor

Milk visual effects

(On-Site)
7 Months ago
Playstation - Lighting Artist

Playstation

Los Angeles, California, United States (On-Site)
1 Week ago
magic lab - 2D Mid/Senior Compositor

magic lab

Prague, Czechia (On-Site)
2 Months ago
Ubisoft - Lead FX Artist

Ubisoft

Montpellier, Occitanie, France (On-Site)
3 Months ago
Ubisoft - Senior VFX Artist - Cinematics Real Time

Ubisoft

Montpellier, Occitanie, France (On-Site)
4 Months ago
Techland - Senior Cinematic Artist

Techland

Wrocław, Lower Silesian Voivodeship, Poland (On-Site)
4 Months ago

Get notifed when new similar jobs are uploaded

About The Company

Want to take your career to the next level? Search open job vacancies at any of the Sony Interactive sites by visiting playstation.com/careers/


Sony Interactive Entertainment pushes the boundaries of entertainment and innovation, starting from the launch of the original PlayStation in Japan in 1994. Today, we continue to deliver innovative and thrilling experiences to a global audience through our PlayStation line of products and services that include generation-defining hardware, pioneering network services, and award-winning games. Headquartered in San Mateo, California, with global functions in California, London, and Tokyo, and game development studios around the world as part of PlayStation Studios, we believe that the power of play is borderless. Sony Interactive Entertainment is a wholly owned subsidiary of Sony Group Corporation.  


For more information about our company, please visit SonyInteractive.com. For more information about PlayStation products, please visit PlayStation.com.

Carlsbad, California, United States (On-Site)

Los Angeles, California, United States (Remote)

London, England, United Kingdom (On-Site)

Aliso Viejo, California, United States (On-Site)

Carlsbad, California, United States (On-Site)

Madison, Wisconsin, United States (Hybrid)

San Mateo, California, United States (Hybrid)

São Paulo, State Of São Paulo, Brazil (Hybrid)

London, England, United Kingdom (On-Site)

View All Jobs

Get notified when new jobs are added by PlayStation Global

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug