Creature / Character Modeller

2 Hours ago • All levels • 3D Art

Job Summary

Job Description

One of Us is seeking a Creature/Character Modeller with experience in creating photorealistic fantasy and real-life characters for VFX projects. Responsibilities include building models with clean topology and UVs, sculpting displacement maps, modelling clothing matching photogrammetry data, creating FACS-based face shapes, and collaborating with downstream departments (rigging, CFX, animation). A strong understanding of anatomy (human and creature), Maya, ZBrush, Mudbox, Wrap 3D, and experience with shotsculpting and LODs are crucial. The role involves contributing to workflow discussions and documentation.
Must have:
  • Photorealistic creature/character modelling
  • Experience with Maya, ZBrush, Mudbox
  • Strong anatomy knowledge
  • Clean topology and UVs
  • FACS-based facial modelling
Good to have:
  • Experience with Wrap 3D
  • Shotsculpting experience
  • LOD and simulation mesh modelling
Perks:
  • 25 days holiday + bank holidays
  • 2 paid volunteering days
  • Hybrid working
  • Company pension & life insurance
  • Medicash healthcare cover
  • Social events

Job Details

One Of Us is a visual effects studio founded in London in 2004 by co-directors Rachael Penfold, Dominic Parker and Tom Debenham.

With a dynamic team of over 350 highly skilled professionals, we take pride in pushing the boundaries of visual storytelling with experience in all stages of production, from concept through to planning, photography and post-production.

From breathtaking fantasy landscapes to gripping action sequences, our portfolio spans a diverse range of genres and award winning projects such as Pinocchio, The Witcher and The Crown.

One of us is looking for a Creature / Character modeller who has experience in creating photo realistic Fantasy and real life Creatures / Characters for VFX projects.

Alongside good technical knowledge of character / creature workflows within VFX, the candidate must also have a good eye for detail that is capable of matching onset data and also the ability to translate reference material onto fantasy creatures.

Good knowledge of working with downstream departments ( Riggin, CFX and Animation) is required alongside Anatomy knowledge of both humans and creatures.

Experience of Facial modelling utilising FACS of both human and animal will also be a part of the role.

A portfolio of work that demonstrates these qualities is required for consideration towards this role.

Responsibilities:

  • Build models with good / clean Topology and UV’s.
  • Build and present Anatomy diagnostics of Creatures.
  • Sculpting of Displacement maps for Characters / creatures.
  • Modelling of clothing that matches photogrammetry data sets for Digital doubles.
  • Creation of FACS based face shapes that work within OOU’s facial pipeline.
  • Contributing to workflow and pipeline discussions for Characters and creatures and also aiding in documenting workflows as needed.


What we're looking for:

  • Modelling of clothing that matches photogrammetry data sets for Digital doubles.
  • Previous experience in a similar role.
  • Experience in using Maya, Zbrush, Mush 3d, Wrap 3d (Optical flow set ups and processing of FACS data.)
  • Experienced in Shotsculpting.
  • Experience in modelling of LOD’s and Simulation / technical meshes for creatures.
  • An understanding of rigging, animation and CFX requirements.
  • Good problem solving skills.
  • Team oriented crew member with good communication skills.

In return we offer:

● 25 days holiday, plus bank holidays

● 2 paid volunteering days per calendar year

● Hybrid working

● Company pension and life insurance

● Medicash healthcare cover

● A calendar full of wrap parties and other social events

Hours and location

Our core hours are 9.30am to 6.30pm or 10am to 7pm Monday to Friday.

We have a great office in Old Street where you would be based. This is an office based role where initially you would be required to work from the studio up to 5 days of the week depending on the volume of client reviews. We would offer flexibility on your hours in the studio with some home working possible.

Flexibility - We’re open to variations in working patterns providing you can manage the demands of the role so please talk to us about your preferences when you apply.

To apply

You need to have a current and full work permit for the region that you’ll be working in. Please disclose if you need sponsorship support to be able to work for One of Us.

What we VALUE

How you approach your day at One of Us is just as important to us. We want to create an environment in which everyone feels comfortable and happy to work. The visual effects industry has a reputation for stress and exploitation. We strive to do things differently. We are proof that it is possible to produce the very finest work, while looking after people and being a responsible company.

We Accept YOU

We hire great people from a wide variety of backgrounds, not just because it’s the right thing to do, but because it makes us stronger, more creative and ultimately better at what we do. Being respectful and kind to people irrespective of race, colour, age, national origin, religion, sexual orientation, gender identity and/or expression or disability is what we expect of everyone who works for One of Us. If you feel the same, come and join us.

One of Us as a force for good!

We care about our staff, clients, the community we work in and the world we live in. We want to have a positive social impact. This commitment means we have begun our journey to becoming a certified B Corp and not only make beautiful pictures, but to create a fairer, more sustainable future.

Similar Jobs

DNEG - Animation Supervisor (DNEG Animation)

DNEG

Mumbai, Maharashtra, India (On-Site)
8 Months ago
Handy Games - Game Artist Internship

Handy Games

Giebelstadt, Bavaria, Germany (On-Site)
2 Months ago
DNEG - Creature Supervisor

DNEG

Sydney, New South Wales, Australia (On-Site)
6 Months ago
Sperasoft - VFX Artist

Sperasoft

Yerevan, Yerevan, Armenia (On-Site)
4 Days ago
Riot Games - Associate Art Director (Characters) - Unpublished R&D Product

Riot Games

Los Angeles, California, United States (On-Site)
6 Months ago
Voodoo - 3D Generalist Artist - Paper.io 2

Voodoo

Barcelona, Catalonia, Spain (Hybrid)
3 Weeks ago
SmileGate - 3D Character Modeling (Production)

SmileGate

Seongnam-si, Gyeonggi-do, South Korea (On-Site)
1 Week ago
Tencent - Senior Environment Artist

Tencent

(On-Site)
3 Weeks ago
Room 8 Studio - Realistic 3D Environment & Props Artist

Room 8 Studio

Bulgaria (On-Site)
1 Week ago
Limit Break - 3Dモデラー(Japan) - 3D Modeler

Limit Break

Tokyo, Japan (On-Site)
3 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Scanline VFX - Senior Pipeline Developer (Maya)

Scanline VFX

Montreal, Quebec, Canada (Remote)
6 Months ago
Ubisoft - Team Lead - Character Modelling

Ubisoft

Toronto, Ontario, Canada (On-Site)
2 Weeks ago
That's No Moon - Senior Narrative Gameplay Animator (Project Hire)

That's No Moon

Los Angeles, California, United States (Remote)
3 Weeks ago
Hitachi - Artificial Intelligence - JBU

Hitachi

Chennai, Tamil Nadu, India (On-Site)
6 Months ago
Good Job Games - Animator - Marketing/Studio

Good Job Games

İstanbul, Türkiye (On-Site)
7 Months ago
Liquid Development - 3D Character Artist

Liquid Development

Ontario, Canada (Remote)
3 Days ago
GIANTS Software - Junior Environment Artist (Generalist)

GIANTS Software

Brno, South Moravian Region, Czechia (On-Site)
1 Month ago
Virtuos - Lead Artist

Virtuos

Japan (On-Site)
4 Weeks ago
SEGA - Cinematic Artist

SEGA

Sofia, Sofia City Province, Bulgaria (On-Site)
1 Month ago
Epic Games - Technical Animator

Epic Games

(On-Site)
3 Days ago

Get notifed when new similar jobs are uploaded

Jobs in London, England, United Kingdom

Framestore - Creature FX TD - Launchpad Internship 2025

Framestore

London, England, United Kingdom (On-Site)
3 Weeks ago
Tesla - Service Technician / Automotive Mechanic

Tesla

Manchester, England, United Kingdom (On-Site)
2 Months ago
DNEG - Head of Machine Learning

DNEG

London, England, United Kingdom (Remote)
3 Weeks ago
The Walt Disney Company - Retail Supervisor, Disney Theatrical

The Walt Disney Company

London, England, United Kingdom (On-Site)
4 Weeks ago
ION - Technical Support Analyst - 5943

ION

Woking, England, United Kingdom (On-Site)
6 Months ago
Rank group - Bar Tender/ Floor Staff

Rank group

Blackpool, England, United Kingdom (On-Site)
5 Months ago
Frontier Developments - Character Artist

Frontier Developments

Cambridge, England, United Kingdom (Hybrid)
2 Months ago
Google - Senior Research Engineer, AI/ML

Google

London, England, United Kingdom (On-Site)
2 Days ago
Activision - Weapons and Vehicles Artist

Activision

London, England, United Kingdom (Hybrid)
2 Months ago
Inspired Entertainment - Assistant Resort Amusements Manager

Inspired Entertainment

Filey, England, United Kingdom (On-Site)
3 Weeks ago

Get notifed when new similar jobs are uploaded

3D Art Jobs

Hello Games - Junior Artist

Hello Games

United Kingdom (On-Site)
4 Months ago
Scopely - 3D Animator

Scopely

Barcelona, Catalonia, Spain (Hybrid)
1 Month ago
Appirits - Mid-Career 3D Creator

Appirits

Tokyo, Japan (On-Site)
3 Weeks ago
DNEG - Environment Generalist - 3D

DNEG

Bengaluru, Karnataka, India (On-Site)
6 Months ago
Budge Studios - 3D Gameplay Programmer

Budge Studios

Quebec, Canada (Hybrid)
3 Weeks ago
Aristocrat Gaming - Sr. Tech Artist I

Aristocrat Gaming

Gurugram, Haryana, India (Hybrid)
1 Month ago
Company3 Method Studios - Lead Matchmove Artist (Fixed Term)

Company3 Method Studios

Vancouver, British Columbia, Canada (Remote)
2 Months ago
Motive Studio - Senior Character Artist, External Development - Battlefield

Motive Studio

Montreal, Quebec, Canada (On-Site)
3 Days ago
Amazon Games - Senior Game Tools Engineer, Amazon Games

Amazon Games

San Diego, California, United States (On-Site)
6 Months ago
Vigaet - 3D Modelling Artist-Full time

Vigaet

Bengaluru, Karnataka, India (On-Site)
11 Months ago

Get notifed when new similar jobs are uploaded

About The Company

One of Us is a London and Paris based visual effects studio founded in 2006 by co-directors Tom Debenham, Dominic Parker and Rachael Penfold. The company ethos is one of creative intelligence applied through filmmakers’ sensibility, with a focus on design and collaboration. Working across both film and long form, and with experience of all stages of production, from concept through planning, photography and post-production, One of Us has become an essential studio for visual effects and related work. With approved vendor status for all major studios, artist capacity and infrastructure for over 400 artists across both our facilities, we are expanding boutique sensibility into larger scale projects.

London, England, United Kingdom (Hybrid)

(Hybrid)

London, England, United Kingdom (Hybrid)

London, England, United Kingdom (Hybrid)

View All Jobs

Get notified when new jobs are added by One of Us

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug