Developer - Physics/Gameplay

1 Month ago • 2-5 Years • Physics Engine

About the job

Job Description

Quantic Dream seeks a Physics Gameplay Programmer to contribute to their online multiplayer project. You'll adapt their physics engine and collision system, ensure network integration of dynamic collisions, and collaborate with Game Designers and Engine Engineers. Strong understanding of physics and C++ are essential.
Must have:
  • Physics Engine
  • Collision System
  • C++ Mastery
  • Multiplayer Title
Good to have:
  • Network Integration
  • Game Design
  • Engine Engineering
  • Technical Advice
Perks:
  • Team Spirit
  • Collaboration
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 As part of the development of an online multiplayer project, and for its next very ambitious productions and publications, QUANTIC DREAM is increasing its R&D department.  Under the responsibility of the Project Lead Programmer and within a human-sized team mobilized by challenges, collaboration and team spirit, you will contribute to the adaptation of our physics engine and collision system to the needs of the project.  

As a Physics Gameplay Programmer, you will ensure the integration and support of dynamic collisions and detection functionalities in a network context. You will work in collaboration with the Game Designer and Engine Engineers to find technical solutions to meet the Gameplay needs.  

Responsabilities

    • Offer technical advice and provide game designers with the means to achieve their vision and ambition; 
    • Work closely with the gameplay and network programmers to ensure proper functioning with other game components; 
    • Design, improve and test features that allow the game to achieve a simple and efficient physics simulation and detection system; 
    • Coordinate and communicate with the creative teams. 

Experience & qualitifications

    • Degree in computer science, physics, mathematics or equivalent degree; 
    • Between 2 and 5 years of experience in video game development, experience on a multiplayer title is a plus;
    • A solid understanding of the laws of physics related to dynamics;
    • Analytical, synthesis and optimization skills;
    • A perfect mastery of C++; 
    • Rigor, initiative and are a force of proposal ; 
    • Good communicator and have good interpersonal skills in order to interact and collaborate with a variety of people.
ABOUT QUANTIC DREAM 
 
Quantic Dream is a video game studio founded in 1997 by David Cage, based in Paris, France, and Montreal, Canada.  The unique experiences offered by Heavy Rain™, Beyond: Two Souls™ and Detroit: Become Human™, have reached millions of players around the world and won more than 250 international awards. They have largely contributed to the recognition of interactive storytelling in video games. 
 
Since 2019, Quantic Dream has also been a Publisher supporting video game creation and independent creators offering singular and original visions to which the studio brings its expertise, its means of production, the necessary financing and access to international markets and their audiences. In 2022, Quantic Dream embarked on a new stage of growth by joining NetEase Games, the games division of NetEase, to accelerate its vision of creating landmark titles that redefine the interactive entertainment experience for players worldwide. 
 
For more information, visit the official website: http://www.quanticdream.com

Quantic Dream is committed to diversity and equal opportunity. Our team reflects this commitment. 
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About The Company

QUANTIC DREAM is a subisdiary of NETEASE GAMES (Nasdaq: NTES) and was founded in 1997. It has gained international recognition for its contribution to interactive narration and its fresh thinking on emotion in games. The studio is considered one of the leading motion capture studios, in particular for the creation of real-time 3D virtual actors performing with stunning realism. Since our founding, we have developed proprietary technologies and cross-platform engines, including some very advanced tools and a unique approach to the production pipeline.


Quantic Dream has been at the forefront of innovation in narrative, popularizing the genre of choice-dependent stories. The studio creates thought-provoking games like Fahrenheit (aka Indigo Prophecy in North America), Heavy Rain, Beyond: Two Souls, and more recently Detroit: Become Human, which has now sold in excess of 8,5 million units on PS4 and PC. Their medium-defining titles showcase world-class talents including David Bowie, Elliot Page, Willem Dafoe, Hans Zimmer and Jesse Willians.

Montreal, Quebec, Canada (Hybrid)

Montreal, Quebec, Canada (Hybrid)

Paris, Île-de-France, France (Hybrid)

Paris, Île-de-France, France (Hybrid)

Paris, Île-de-France, France (Hybrid)

Paris, Île-de-France, France (Hybrid)

Montreal, Quebec, Canada (Hybrid)

Paris, Île-de-France, France (On-Site)

Paris, Île-de-France, France (On-Site)

Paris, Île-de-France, France (Hybrid)

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