Environment - ILM London

4 Days ago • All levels • 3D Art

About the job

Summary

Environment Artists at ILM collaborate with various departments to conceptualize, model, set dress, texture, and look-dev published environments for film and episodic projects. Responsibilities encompass creating photorealistic and stylized 3D environments, performing layout and set dressing using 3D assets, ensuring published environments function correctly within the pipeline, and collaborating with the lighting department for efficient rendering. Individual asset creation (modeling, texturing, look dev, and publishing) is also required, along with sourcing reference materials and presenting lit/shaded environments for feedback. The role involves working with lead artists, participating in team reviews, meeting milestones, and actively engaging in creative problem-solving within a defined timeline. Proficiency in software like Houdini, USD, Solaris, and Katana is essential.
Must have:
  • Photorealistic CG landscapes experience
  • Proficiency in procedural set dressing
  • 3D asset creation expertise
  • Strong visual language understanding
  • Technical proficiency and problem-solving skills
  • Houdini, USD, Solaris experience
Good to have:
  • Photogrammetry experience
  • Katana experience
  • 2.5D projection techniques in Nuke
  • Scripting/automation skills
  • Basic lighting skills
Not hearing back from companies?
Unlock the secrets to a successful job application and accelerate your journey to your next opportunity.

Job Posting Title:

Environment - ILM London

Req ID:

10108118

Job Description:

*We are hiring at all levels for this discipline*

Position Summary 

  

Environment Artists work closely with multiple departments to conceptualise, model, set dress, texture and look-dev published environments for use across the pipeline. Build on related concept art and photographic references to bring the concept to life. Partner with creative and technical departments to create stunning, photoreal environments for both film and episodic projects.

What you'll do:

  • Responsible for creating 3D environments, both photorealistic and stylized.

  • Performing layout and set dressing of environments using 3D assets.

  • Ensuring published environments function correctly in the pipeline.

  • Work with the lighting department to ensure environments render efficiently and without errors.

  • Creation of individual assets including modelling, texturing, look dev, and publishing.

  • Sourcing suitable reference materials for required assets.

  • Responsible for presenting lit and shaded environments for feedback.

  • Working with lead environment artists to address any creative or technical feedback.

  • Participating in team reviews of work under development.

  • Meeting defined milestones within a timeline by attending dailies and participating in creative problem-solving.
     

What we're looking for:

  • Proven track record contributing to photorealistic CG landscapes.

  • Proficiency with procedural set dressing and scattering systems, including Layout.

  • Familiarity with 3D asset creation.

  • Strong understanding of visual language - texture, colour, dimension, scale, perspective, lighting, shade, composition depth of field, proportion, etc.

  • Technically proficient, self-motivated, proactive, and enjoys problem-solving.

  • Engages in the creative process with an inclusive and encouraging approach.

  • Excellent time keeping skills, attention to targets and deadlines.

  • Experience with Houdini.

  • Experience with USD and Solaris.

  • Experience working with photogrammetry.

  • Experience with Katana.

  • Experience with 2.5D projection techniques in Nuke or similar packages.

  • Experience with scripting/automation.

  • Basic lighting skills.

This role is Hybrid, which means the employee will be required to work a minimum of 2 days on-site per week at a Company designated location, and occasionally from home.

JoinILM

Job Posting Segment:

ILM London

Job Posting Primary Business:

ILM London

Primary Job Posting Category:

Environment

Employment Type:

Full time

Primary City, State, Region, Postal Code:

London, United Kingdom

Alternate City, State, Region, Postal Code:

Date Posted:

2024-12-05
View Full Job Description

About The Company

From classic animated features and exhilarating theme park attractions to cutting edge sports coverage, and the hottest shows on television, The Walt Disney Company has been making magic since 1923, creating unforgettable stories that connect with audiences around the world. And we’re just getting started!

The key to our success…. The Cast, Crew, Imagineers and Employees who honor Disney’s rich legacy by stretching the bounds of imagination to create the never-before-seen, bringing unparalleled entertainment experiences to people of all ages. Begin a career that delivers unparalleled creative content and experiences to audiences around the world and just imagine the stories you could be part of…

What is #LifeAtDisney like? It’s a series of magical moments with cast members and employees developing and telling our stories in the most innovative ways. Whether it’s a day spent as a Disney VoluntEAR, or celebrating the release of a new interactive experience, retail product or movie, our days are filled with the knowledge that we are creating entertainment experiences the whole family can enjoy. Follow @DisneyCareers on Facebook, Twitter and Instagram for a peek behind-the-curtain, and discover how you could connect to a world of stories with Disney!

British Columbia, Canada (Hybrid)

California, United States (On-Site)

New South Wales, Australia (On-Site)

Maharashtra, India (On-Site)

Maharashtra, India (On-Site)

New South Wales, Australia (On-Site)

England, United Kingdom (Hybrid)

England, United Kingdom (Hybrid)

British Columbia, Canada (Hybrid)

England, United Kingdom (Hybrid)

View All Jobs

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug