Lead Producer

3 Months ago • 10 Years + • Game Production

Job Summary

Job Description

Sharkmob seeks a Lead Producer in Malmö to spearhead their new game, Exoborne. Reporting to the Production Director, you'll lead cross-functional teams, ensuring high-quality work on time and within budget. Responsibilities include owning project aspects, facilitating collaboration, tracking progress, mentoring producers, building team culture, and staying updated on industry trends. The ideal candidate has 10+ years of AAA/AA game production experience, strong project management skills, and a passion for creating a positive team environment.
Must have:
  • 10+ years AAA/AA game production experience
  • Experience across all development stages
  • Exceptional project management skills
  • Team leadership and mentorship
  • Excellent communication and stakeholder management
Good to have:
  • Post-launch Live Service experience
  • Agile/lean methodology expertise

Job Details

With the announcement of our latest project, Exoborne, we are thrilled to expand our team in Malmö. We seek a Lead Producer who will be pivotal in bringing this ground-breaking game to life.

Reporting to the Production Director, you'll work collaboratively with cross-functional teams across the studio, ensuring we have the best organizational structure, processes, and practices that allow them to produce high-quality work on time and within budget. 

As Lead Producer for Exoborne, you'll be at the heart of blending creativity with strategy. Your leadership will help our team navigate the complexities of game development, transforming vision into reality. It's about guiding a dedicated team to create a game that's as enjoyable to make as it is to play. You'll craft an environment where creativity flourishes, and teamwork is second nature, impacting both our project's success and the spirit of our team.

Responsibilities

  • Take ownership of one or more aspects of the project, ensuring the teams can deliver on their goals through problem-solving, motivating, and supporting them.
  • Leads and facilitates collaborative efforts across the project, engaging with key stakeholders to establish strategic goals and align efforts. Ensures that all team members are inspired and informed about the strategic vision and work together towards common objectives.
  • Collaborate closely with Production leadership to negotiate priorities and align project needs, turning creative vision into actionable plans.
  • Track and report on development team progress, morale, and possible development risks. Proactively solve problems as they arise.
  • Lead and mentor a team of Producers, fostering a culture of collaboration, continuous improvement, and excellence.
  • Proactively build good team culture and morale.
  • Stay abreast of industry trends and best practices in game development and project management, incorporating learnings and insights into the ongoing development of our games.

Requirements

  • 10+ years of experience in games as a Producer (or above), on AA/AAA games working with complex cross-disciplinary teams of 100+ developers.
  • Experience in all stages of AAA/AA development from concept to release as a Producer. Post-launch experience with a Live Service is a plus.
  • Exceptional understanding of modern project management methodologies and how best to apply them. Experience in coaching and training individuals in agile/lean concepts and practices.
  • Excellent stakeholder management and communication skills.
  • Passionate about building a positive team culture and improving development efficiency.

Who we are

Sharkmob was founded in 2017 and has offices in Malmö, Sweden, and London, UK. The studio develops AAA-quality games for PC and console, using the Unreal Engine to power its ambitions of taking multiplayer games to new heights.

We are currently working on one major project: Exoborne – a Sharkmob original game created in Malmö, is a tactical, open-world extraction shooter set in a United States torn apart by apocalyptic forces of nature. Our first game Bloodhunt - a battle royale set in the Vampire: The Masquerade universe, was released on 27 April 2022.

At Sharkmob, we are committed to building an inclusive team that represents diverse backgrounds, perspectives, and skillsets – because we believe that helps us create great games. We welcome all candidates who are aligned with our core values of shared ownership, great games, and, last but not least – having fun! We hope you want to join us on our adventure and become a part of our crew. You can find more great perks of being a crew member. If you want to know more about Sharkmob and our projects, visit our homepage.  

We are partnering with the recruitment agency We Are Your Ally for this position. Please submit your application using the following link: https://www.weareyourally.se/job-details?id=249681

Similar Jobs

Amazon Games - Directrice, Directeur de production / Production Director, Amazon Games Montréal

Amazon Games

Montreal, Quebec, Canada (On-Site)
3 Months ago
CD PROJEKT RED - Senior / Principal Gameplay Engineer

CD PROJEKT RED

Boston, Massachusetts, United States (Hybrid)
7 Months ago
Kabam - GameChanger Scholarship Application

Kabam

Vancouver, British Columbia, Canada (On-Site)
5 Months ago
Techland - UE5 AI Game Programmer

Techland

Poland (On-Site)
5 Months ago
Hypersonic Laboratories - Senior Vehicle Gameplay Engineer

Hypersonic Laboratories

(Remote)
5 Months ago
G5 Games - VP Product

G5 Games

Tbilisi, Tbilisi, Georgia (Remote)
3 Months ago
Blizzard Entertainment - Lead Software Engineer, Server Reliability - World of Warcraft

Blizzard Entertainment

Irvine, California, United States (Hybrid)
7 Months ago
QUANTIC DREAM - Live Ops Producer (F/M/NB)

QUANTIC DREAM

Paris, Île-de-France, France (Hybrid)
4 Months ago
Axiom Zen - Producer, CryptoKitties: ALL THE ZEN!

Axiom Zen

United States (Remote)
2 Months ago
PublicisGroupe - מפיק.ה ומנהל.ת לקוח

PublicisGroupe

(On-Site)
3 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

CD PROJEKT RED - Senior Engine Programmer

CD PROJEKT RED

Boston, Massachusetts, United States (Hybrid)
3 Months ago
Tap Nation - Senior Backend Developer Freelance

Tap Nation

New York, New York, United States (Remote)
3 Months ago
Spyke Games - Backend Game Developer

Spyke Games

İstanbul, Türkiye (On-Site)
6 Months ago
Scopely - Senior Web Fullstack Engineer - Star Trek Fleet Command

Scopely

Dublin, County Dublin, Ireland (Hybrid)
3 Months ago
Cloud Imperium Games - AI Designer

Cloud Imperium Games

Manchester, England, United Kingdom (On-Site)
5 Months ago
CD PROJEKT RED - Senior Combat Designer

CD PROJEKT RED

Boston, Massachusetts, United States (Hybrid)
3 Months ago
Acureus - Unity Developer (Chinese Speaking)

Acureus

(Remote)
6 Months ago
Activision - View Model Animator

Activision

Toronto, Ontario, Canada (On-Site)
4 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Malmö, Skåne County, Sweden

Relax Gaming  - UX Designer

Relax Gaming

Malmö, Skåne County, Sweden (On-Site)
5 Months ago
ESL FACEIT Group - EFG - Production Manager, Sweden

ESL FACEIT Group - EFG

Stockholm, Stockholm County, Sweden (Hybrid)
4 Months ago
Every matrix - Senior Artist

Every matrix

Stockholm, Stockholm County, Sweden (Hybrid)
3 Months ago
Embark Studios - Engagement Designer - Games

Embark Studios

Stockholm, Stockholm County, Sweden (On-Site)
8 Months ago
Fatshark AB - Senior Gameplay Programmer

Fatshark AB

Stockholm, Stockholm County, Sweden (On-Site)
3 Months ago
Ubisoft - Technical Animation Director [Unannounced Project]

Ubisoft

Malmö, Skåne County, Sweden (Hybrid)
4 Months ago
Sigma Software - AI Implementation Consultant

Sigma Software

Lund, Skåne County, Sweden (Remote)
3 Months ago
Embark Studios - Technical UI/UX Designer - Games

Embark Studios

Stockholm, Stockholm County, Sweden (On-Site)
3 Months ago
Rennsportgg - Gameplay Programmer (f/m/x)

Rennsportgg

Malmö, Skåne County, Sweden (Remote)
3 Months ago
Toptracer - Data Engineering Lead

Toptracer

Stockholm, Stockholm County, Sweden (Hybrid)
3 Months ago

Get notifed when new similar jobs are uploaded

Game Production Jobs

Blizzard Entertainment - Senior Software Engineer, Desktop Application

Blizzard Entertainment

Irvine, California, United States (Hybrid)
7 Months ago
Riot Games - Product Lead, VALORANT Mobile

Riot Games

Shanghai, Shanghai, China (On-Site)
2 Months ago
G5 Games - Game Creative Producer

G5 Games

Limassol, Limassol, Cyprus (Remote)
3 Months ago
King - Senior Release Manager | Shared Tech

King

Stockholm, Stockholm County, Sweden (On-Site)
3 Months ago
Blizzard Entertainment - Principal Automation Engineer - Unannounced Project

Blizzard Entertainment

Irvine, California, United States (Hybrid)
4 Months ago
Tencent - Executive Producer/Project Closer

Tencent

London, England, United Kingdom (On-Site)
4 Months ago
HoYoverse - Senior Global Product Game Operation – Honkai: Star Rail

HoYoverse

Singapore (On-Site)
7 Months ago
Hypixel Studios - Principal Producer

Hypixel Studios

Seattle, Washington, United States (Remote)
5 Months ago
Chimera entertainment - (Senior) Project Lead Gaming industry (f/m/d)

Chimera entertainment

Munich, Bavaria, Germany (Hybrid)
6 Months ago
Sandsoft Games - Senior Product Manager | Riyadh Studio

Sandsoft Games

Riyadh, Riyadh Province, Saudi Arabia (On-Site)
8 Months ago

Get notifed when new similar jobs are uploaded

About The Company

Sharkmob is a game development company with studios located in Malmö, (Sweden) and London (UK).


Currently, we are working on two major projects: Exoborne – a Sharkmob original game created in Malmö, is a tactical, open-world extraction shooter set in a United States torn apart by apocalyptic forces of nature. The second project, developed in London, is another Sharkmob original IP yet to be announced. Our first game Bloodhunt - a battle royale set in the Vampire: The Masquerade universe, was released on 27 April 2022. 

 

We are fortunate to work with things we are passionate about and we have the privilege of creating entertainment for others to enjoy. We believe that if we have fun making games, people will have fun playing them. Fun is also about daring to do mighty things that allow us to reach levels of achievement we otherwise can't. All things said we want a fun, professional experience & so we all must lead by example.


We want everyone to feel like they have a stake in the games we make. Our games are not the brainchild of a few people - we own them together. Everyone’s contributions, opinions, and feedback matter. For this to work everyone needs to respect the big picture and high-level goals of the project. Shared ownership is at the heart of the Sharkmob adventure.


We embrace a system of "disagree and commit". This means that we accept that we might not always get our way but we wholeheartedly support decisions we make as a team. Doing more with less and making an extra effort to find the optimal way forward is always valued. We rely on smart decisions to take us further than otherwise possible. Making games is kind of like rocket science; but harder!

Malmö, Skåne County, Sweden (On-Site)

View All Jobs

Get notified when new jobs are added by Sharkmob

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug