Lead/Senior Graphics Programmer

1 Month ago • All levels • Graphics Engineer

About the job

Job Description

Lead/Senior Graphics Programmer at Virtuos, Poland. Responsibilities include developing and optimizing rendering features, guiding engineering teams, and implementing low-level functionality. Requires strong C++, algorithm, math, graphics API (DirectX, Vulkan) knowledge, and Unreal Engine or similar experience.
Must have:
  • C++ & Algorithm
  • Graphics APIs
  • Rendering Features
  • Unreal Engine
Good to have:
  • AAA Game Dev
  • Nvidia Aftermath
  • GPU/CPU Crashes
  • Console Experience
Perks:
  • Play, Grow, Win
  • Be a Creator
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PLAY, GROW and WIN

To be a part of Virtuos means to be a creator.

At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of possibility since our founding in 2004.

Virtuosi is a team of experts – people who have come together to share their mutual passion for making and playing games. People with the same enthusiasm for exploring new ideas and the constant drive to excel in their field. People who believe in earning success through dedication.

At Virtuos, we are at the forefront of gaming, creating exciting new experiences daily. Join us to Play, Grow and Win – together.

We invite an experienced Lead/Senior Graphics Programmer to join our team and conquer new heights with us!

Responsibilities

  • Developing new and supporting existing rendering features; 
  • CPU and GPU optimization;  
  • Guide and mentor the engineering team, helping resolve technical issues; 
  • Implementing low-level functionality on the API level. 

Qualifications

  • Solid C++, algorithm, math, low level and graphics (API and pipeline) knowledge;  
  • Experience developing and optimizing rendering features;  
  • Experience collaborating with art and/or tech art teams; 
  • Leadership skills or strong motivation and potential to grow into a leadership role; 
  • Deep knowledge of graphics APIs (DirectX, Vulkan);  
  • Deep understanding of Unreal Engine or other proprietary engines.

Will be a plus:

  • AAA game development experience;  
  • Experience with mentoring Junior team members;  
  • Experience with fixing GPU/CPU crashes;  
  • Experience working with Nvidia Aftermath; 
  • Console experience (Xbox series s/x, PS5, Switch) 

Job Info

  • Job Function Identification 861
  • Posting Date 10/23/2024, 10:02 AM
  • Locations Poland
  • Job Function Schedule Full time
  • Linkedin Tags #LI-vok #LI-VM1
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