Producer

1 Month ago • 5 Years + • Game Production

Job Summary

Job Description

Unknown Worlds seeks an experienced Producer for a one-year contract to work across various studio initiatives, including Subnautica 2. The role involves collaborating with teams, managing schedules, mitigating risks, and fostering strong relationships with external partners. Responsibilities include prioritizing assets, building team schedules, providing progress updates, managing external development partnerships, overseeing co-development processes, and collaborating with creative leadership. The ideal candidate possesses deep project management knowledge, 5+ years of game development experience, and expertise in agile methodologies. They should be proficient in managing cross-functional teams, art pipelines, and external partnerships. The position is remote, ideally aligning with US Eastern or Western European hours.
Must have:
  • Deep understanding of project management and game development
  • 5+ years experience in production with shipped titles
  • Agile development & cross-discipline team management
  • Strong communication & relationship skills
  • Milestone scheduling and requirement definition
  • Experience with asynchronous/distributed teams
Good to have:
  • Multi-platform experience (console focus)
  • Early access/open development experience
  • Managing external partners and vendors
Perks:
  • Annual professional development
  • Home office stipends
  • Paid time off for volunteer work

Job Details

THE OPPORTUNITY

Unknown Worlds is seeking an experienced producer for a contract opportunity to work across several studio initiatives including Subnautica 2.   Our ideal candidate is a collaborator, facilitator, and force-multiplier. They are self organized, self driven and passionate about making games. Candidates should be experienced in partner management, project planning, risk mitigation, and empowering teams to do their best work.

This is a one year contract, remote position on a fully remote team.  Ideal candidates will work US Eastern or Western European hours.

Responsibilities:

  • Work directly with asset pipeline teams, establishing priorities, dependencies and managing risks. 
  • Build and maintain team schedules based on high level project roadmaps and goals. 
  • Provide progress updates on goals and production schedules on a regular basis.  
  • Manage relationships with external development partners including art outsource engagements. 
  • Manage the milestone planning process and retrospectives for multiple teams. 
  • Oversee co-development process with partners including establishing and reviewing milestone deliverables.
  • Collaborate with internal creative leadership to identify areas of opportunity to ensure that we are developing the strongest versions of our titles tailored to each platform.

Qualifications:

  • Deep understanding of project management methodologies and game development process.
  • 5+ years experience in a production role with multiple shipped titles. Experience working on a game through all phases of development..
  • Experience with agile development methodologies and managing cross-discipline teams. 
  • Familiarity with common art pipelines and experience supporting and scheduling art teams. 
  • Strong written and verbal communication. Strong relationship skills; the ability to manage up and down, internally and with external partners.
  • Experience creating milestone schedules and defining high level requirements for project teams.
  • Familiarity working in an asynchronous environment with distributed teams across multiple time zones.
  • Experience managing outsource and co-development partnerships on a project. 

Preferences:

  • Experience with multi-platform projects with a focus on console development.
  • Experience with early access / open development models.
  • Experience managing external partners and vendors.

 

Don’t meet every single requirement? 

Studies have shown that women and people of color are less likely to apply at jobs unless they meet every single qualification.  At Unknown Worlds we are dedicated to building a diverse, inclusive, and authentic workplace, so if you’re excited about this role but your past experience doesn’t align perfectly with every qualification in the job description, we encourage you to apply anyway.  You might just be the right candidate for this or other roles.

 

Reasonable Accommodation

KRAFTON Americas is committed to the full inclusion of all qualified individuals. As part of this commitment, the Company will ensure that persons with disabilities are provided reasonable accommodations. If reasonable accommodation is needed to apply for an open position, perform essential job functions, and/or to receive other benefits and privileges of employment, please contact the HR Talent team at KRAFTON Americas, to begin the interactive process.

EEOC statement

KRAFTON Americas provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type.

Due to recent scams, our recruiters will only reach out to you via @sds.com, @krafton.com, @unknownworlds.com or @pubg.com. If you received an email and are unsure you can always email recruiting_ka@krafton.com. 


We make games that are accessible and engaging for players all over the world.  We believe in hiring and supporting the most talented and creative people of diverse backgrounds.  That support includes annual professional development and home office stipends, as well as paid time off for volunteer/non-profit work.  Join us and be a part of our growing and innovative studio. 

Unknown Worlds Entertainment, Inc. is an Equal Employment Opportunity Employer. Qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender perception or identity, national origin, age, marital status, protected veteran status, or disability status.

 

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