Render Engineer (Unannounced project)

5 Months ago • 2 Years + • Graphics Engineer

Job Summary

Job Description

Wargaming seeks a Render Engineer to contribute to the development of a cross-platform game engine (C++). Responsibilities include implementing and improving graphic features, refactoring and optimizing code, fixing bugs, writing code according to style guidelines, creating tech documentation, and working with debugging and profiling tools. The ideal candidate will have experience with graphics APIs (DirectX, Vulkan, OpenGL), shader writing (GSL, HLSL), linear algebra, and creating 3D applications or engines. Experience with DirectX 11/12/Vulkan is crucial.
Must have:
  • 2+ years commercial C++ development
  • Experience with any graphics API (DirectX, Vulkan, OpenGL)
  • Shader writing (GSL, HLSL)
  • Basic linear algebra knowledge
  • Experience with debugging and profiling tools
  • Understanding of graphics pipeline and GPU architecture
Good to have:
  • Intermediate English
  • Experience with 3D demo applications or engine creation
Perks:
  • 21+ days holiday
  • Paid sick leave
  • Career development opportunities
  • English language courses
  • Premium healthcare
  • Mental well-being program
  • Onsite gym and spa
  • Free parking
  • Free drinks and kitchen
  • Hellenic Bank benefits
  • Employee discounts
  • Personal gaming account
  • Subsidized canteen
  • Company events
  • Seniority awards
  • Referral program

Job Details

Job Overview

Wargaming is looking for a Render Developer to join our Game Engine Development team. This position includes working on development of a cross-platform game engine which is written in C++.

What will you do?

  • Implement new and improve existing graphic features
  • Refactoring, code optimization, fix graphic bugs
  • Writing code according to code style
  • Creation of tech documentation

What are we looking for?

  • 2+ year of experience in commercial C++ development
  • Experience in any graphics API (DirectX, Vulkan, OpenGL)
  • Experience in writing shaders (GSL, HLSL)
  • Basic knowledge of linear algebra (vectors, matrices, quaternions)
  • Experience in creation of own 3D demo applications or creation of own engine
  • Knowledge and experience in working with debugging and profiling tools (Nsight, Renderdoc, PIX etc)
  • Understanding the graphics pipeline and GPU architecture
  • Practical knowledge of DirectX 11/12/Vulkan

What additional skills will help you stand out?

  • An intermediate level of English

Benefits

Benefits and perks are tailored to the local market and culture. Our benefits in Nicosia include:

  • 21 days holiday (additional days based on years of service: up to 25 days) + 15 days as public holidays
  • Paid Sick Leave up to a certain number of days, Marriage Leave
  • Career development and education opportunities within the company
  • English Language courses fully covered by the company upon Manager’s approval
  • Premium Private Health Care 
  • Mental well-being program (iFeel)
  • Onsite gym and spa
  • Free parking
  • Free drinks-equipped kitchen in every floor building
  • Hellenic Bank benefits
  • Employee discounts (e.g. restaurants, bars, etc.)
  • Personal Gaming Account 
  • Onsite canteen with subsidized prices for food and drinks
  • Company events, Social Clubs
  • Seniority Awards  
  • Referral program - You can recommend the best talents to the company and receive a reward 

About Wargaming 

Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.

Please see Wargaming Candidate Privacy Policy for details on how Wargaming uses your personal data.

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About The Company

Wargaming is a company with a rich history and a bright future. Founded in 1998, we have grown from a small team of passionate gamers into a global leader in the gaming industry. Our focus has always been on creating immersive and engaging experiences for our players, and we are constantly pushing the boundaries of what is possible in the world of gaming.


But our success is not just limited to our games. We are also committed to giving back to the community and making a positive impact on the world. We have established a number of initiatives to support education, technology, and the arts, and we are always looking for new ways to make a difference.


So if you are a talented and ambitious individual looking to make a real impact in the gaming industry, Wargaming is the place for you. Join us, and be a part of something truly special. 

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