UE Engine Programmer

10 Months ago • 5 Years + • Game Engine

Job Summary

Job Description

As an UE Engine Programmer, you will be working with Unreal Engine 5 and C++ to develop and enhance the custom Unreal Engine used in the games. This role involves close collaboration with designers to implement and optimize new and existing features, creating and running tests, and working within an agile team of up to 15 members. The ideal candidate should have at least 5 years of experience, a deep understanding of game engine architecture, and expertise in C++ and Unreal Engine. Strong problem-solving and communication skills in English are essential.
Must have:
  • Work with Unreal Engine 5 and C++
  • Work with state-of-the-art tools and workflows (VS, Visual Assist, etc.)
  • Work in an agile project team with up to 15 people
  • Work on the custom Unreal Engine used by our games
  • Implement tests such as Unit, Smoke, Integration, Feature, and Functional Tests
  • Work closely with our designers to implement new features or upgrade existing ones
  • Participated in one or more complete development cycles
  • Very good working knowledge of C++
  • Good knowledge with UE5
  • Know how game-engines work internally
Good to have:
  • Knowledge about DOD (data-oriented design)
  • Worked with TDD (test-driven development)
  • Experience with performance optimizations (e.g. parallelization)
  • Solid math knowledge (linear algebra, geometry)
  • Solid physics knowledge (especially kinematics)
  • Working knowledge of C#, Python and/ or other languages
  • Knowledge of how to write Shaders (GLSL, HLSL or Cg)
  • Some team leading/ project management skills/ knowledge
  • Good communication skills in German both verbally and in writing
Perks:
  • A welcoming and vibrant office located just 10 minutes from the central station
  • A 38-hour workweek, ensuring a healthy work-life balance
  • Relocation support if needed, making your transition to Munich seamless
  • The flexibility of remote work options
  • Free drinks, including soft drinks, coffee, tea to keep you refreshed and energized
  • Weekly fresh organic fruit basket for a healthy and happy team
  • Monthly credit card top-up of 44 euros
  • Recharge your batteries; play a game of table tennis or table soccer
  • Exciting company-based events
  • We pay for your train / public transport ticket and a subsidy for lunch

Job Details

Your role:
As an UE Engine Programmer  will be responsible for working with Unreal Engine 5 and C++ to develop and enhance the custom Unreal Engine used in our games. The role involves collaborating closely with designers to implement and optimize new and existing features, creating and running various tests, and working within an agile team of up to 15 members. The ideal candidate will have at least 5 years of industry experience, a deep understanding of game engine architecture, and solid expertise in C++ and Unreal Engine. Strong problem-solving and communication skills in English are essential.
The kind of stuff you`ll be doing:
  • Work with Unreal Engine 5 and C++

  • Work with state-of-the-art tools & workflows (VS, Visual Assist, …)

  • Work in an agile project team with up to 15 people

  • Work on the custom Unreal Engine used by our games

  • Implement tests such as Unit, Smoke, Integration, Feature and Functional Tests

  • Work closely with our designers to implement new features or upgrade existing ones

  • Take part in several projects

Who are we looking for:
  • You worked already at least 5 years in the games and/or software industry

  • Participated in one or more complete development cycles

  • You have very good working knowledge of C++

  • You have good knowledge with UE5

  • You know how game-engines work internally – it’s not just a black box

  • You know about OOP and are familiar with (code) design patterns

  • Worked with versioning systems

  • You can work self-directed and reliably

  • You like working in a team, solving problems together

  • You have good communication skills in English both verbally and in writing

The ideal candidate also has one more of the following:
  • Knowledge about DOD (data-oriented design)

  • Worked with TDD (test-driven development)

  • Experience with performance optimizations (e.g. parallelization)

  • Solid math knowledge (linear algebra, geometry)

  • Solid physics knowledge (especially kinematics)

  • Working knowledge of C#, Python and/ or other languages

  • Knowledge of how to write Shaders (GLSL, HLSL or Cg)

  • Some team leading/ project management skills/ knowledge

  • Good communication skills in German both verbally and in writing

Benefits
  • A welcoming and vibrant office located just 10 minutes from the central station, fostering creativity and collaboration.
  • A 38-hour workweek, ensuring a healthy work-life balance.
  • Relocation support if needed, making your transition to Munich seamless.
  • The flexibility of remote work options, tailored to your individual needs and responsibilities.
  • Free drinks, including soft drinks, coffee, tea to keep you refreshed and energized.
  • Weekly fresh organic fruit basket for a healthy and happy team.
  • Monthly credit card top-up of 44€ for added convenience*.
  • Recharge your batteries after completing demanding tasks; play a game of table tennis or table soccer to invigorate your spirit.
  • Exciting company-based events, offering knowledge transfer, fun activities, and opportunities for recreation.
  • We pay for your train / public transport ticket and a subsidy for lunch*
 *After the probation period

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About The Company

We are an ambitious development team with 105 dedicated professionals and a proven track record of driving both internal and external IPs from inception through to LiveOps. We strongly believe in the power of team spirit and individual excellence. This commitment empowers us to conquer any challenge and deliver extraordinary games.

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