Summary
We are seeking a Senior Technical Artist (Materials) to join our team and help shape the visual fidelity of AAA open-world video games in the early stages of development. This role focuses on the creation, optimization, and implementation of high-quality materials and shaders that enhance realism and immersion. The ideal candidate has a deep understanding of physically-based rendering (BSDF), procedural material workflows, and strong experience working in Unreal Engine 5.
In this role, you will collaborate closely with artists, engineers, and designers to develop materials that align with the project’s artistic vision while ensuring technical efficiency and performance across platforms.
Core Responsibilities
Core Qualifications
Plus if...
Description