Senior 3D Environment Artist

1 Hour ago • 4-8 Years • Game Design

Job Summary

Job Description

Virtuos is seeking a Senior 3D Environment Artist to design and create complete 3D game environment assets (characters, objects, hard surfaces, and scenes) for real-time game engines like Unreal and Unity. Responsibilities include planning asset quantities, maximizing asset reuse, designing cross-region/map modularity, receiving and incorporating feedback on design and technical specifications, documenting processes, and managing a team. The ideal candidate will have extensive experience in various game genres, a strong understanding of level design principles, and proficiency in creating various environment assets. They will also need excellent communication and organizational skills and experience managing a team.
Must have:
  • Photorealistic engine experience (Unreal, Unity)
  • Extensive experience in various game genres
  • Proficiency in creating environment assets
  • Team management experience
  • Excellent communication & organizational skills
Good to have:
  • Experience with shader, particle effects, lighting
  • Understanding of asset optimization techniques
Perks:
  • Work with industry veterans
  • Multicultural team
  • Contribute to AAA games
  • Training programs & workshops
  • Flexible working hours
  • Gaming corners & canteens
  • Comprehensive healthcare
  • Relocation support
  • Career mobility opportunities

Job Details

__

PLAY, GROW and WIN

To be a part of Virtuos means to be a creator.  

At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of possibility since our founding in 2004. 

Virtuosi is a team of experts – people who have come together to share their mutual passion for making and playing games. People with the same enthusiasm for exploring new ideas and the constant drive to excel in their field. People who believe in earning success through dedication.

At Virtuos, we are at the forefront of gaming, creating exciting new experiences daily. Join us to Play, Grow and Win – together.

ABOUT THE POSITION

Responsibilities

  •  负责设计制作全套实时3D游戏引擎使用的角色模型贴图,物件模型贴图,硬表面模型贴图以及场景搭建;
  • 规划关卡整体资产数量;设计最大化共用资产的方案;设计跨区域/跨地图的模块方案; 
  • 接收关卡设计及美术方向,包括技术规范的反馈,总结经验,尝试新的方法,更新并撰写完善各类技术规范文档,帮助团队统一认知和快速成长;
  • 设计关卡制作流程、监管关卡各项指标,并分析现象,对项目进行风险预警和在执行过程中潜在的问题,提出解决办法,保证生产准备充分,执行流畅;
  • 日常管理团队,灵活的根据当前条件调节生产优先级、人员分配和任务安排,确保风险移除或减缓;
  • 提出项目管理/生产工具的需求,与制作人/技术美术配合参与工具的创作和迭代;生成周期性报告,定期汇报总结。
     

Qualifications

  • 具备照片写实方向引擎经验,包括且不限于Unreal, Unity, Lumberyard , Radiant等
  • 对主流关卡制作流程有丰富的经验,包括且不限于Linear narrative, Racing game, Open world, Sandbox,  proceduraled city, etc;
  • 对非3A的其它类型的关卡制作有基础了解,包括且不限于Scroll game/Tower defence/Puzzle/Music game, etc;
  • 对关卡美术,氛围营造,视觉引导,构图,色彩理论等有广泛理解,在面对不同关卡项目时,撰写并完善细则文档;
  • 对关卡设计,关卡资产管理等有出色的理解,在面对不同关卡项目时,撰写使用方法和最佳策略;
  • 精通主流关卡资产的创作技术,包括且不限于地形,植被,建筑,模块,世界材质等,在面对不同关卡项目时,撰写制作流程和注意事项文档;
  • 对着色器、特效粒子、灯光系统、物理系统、动画系统、蓝图或者类似系统有系统的知识,能根据需求在关卡创建过程中配合;
  • 对各种美术资源、关卡数据的优化手段有较为全面的了解,具备优化关卡所需基本知识;
  • 出色的沟通,组织,时间管理和人际交往能力。
  • 以关卡美术师的身份参与过三款或更多游戏
     

About Us

Founded in 2004, Virtuos is one of the largest independent video game development companies. We are headquartered in Singapore with over 4,200 employees across 25 offices in Asia, Europe, and North America. Specializing in full-cycle game development and art production, we have delivered high- quality content for more than 1,500 console, PC, and mobile games. Our clients include 23 of the top 25 gaming companies worldwide.  
About Our Team
Virtuos Chengdu was the second studio ever to be founded by the Virtuos Group back in 2008. As a full-stack game development studio, it’s capable of handling all aspects of the production pipeline, from the first brief to the final product, entirely in-house. To facilitate this, the studio is staffed by a multicultural team of experts ranging from art to engineering, constantly hard at work on the biggest titles on the horizon.
The studio has come a long way from its humble beginnings to becoming one of Chengdu’s game development powerhouses, due mainly to the fact that it was one of the first to pioneer AAA game development focusing on console titles in the region.

WHAT WE OFFER

• Work alongside industry veterans in different fields
• A multicultural crew comprising 9 different nationalities
• Contribute to the world’s biggest AAA games
• Customized training programs and regular workshops
• Group fitness, wellness activities
• Flexible working hours
• Gaming corners with consoles and canteens on every floor
• Comprehensive medical healthcare provided for all staff
• Relocation support provided
• Career and international mobility opportunities with Virtuos Internal Mobility Program
People matter. Diverse opinions and experiences matter. At Virtuos, our talented teams are the cornerstone of our success, and we recognize that fostering and advocating for inclusivity is at the center of what we do best - we make games better, together. Virtuos is proud to be an equal opportunity employer that embraces diversity of thought, expression, culture, and backgrounds.

Job Info

  • Job Function Identification 1060
  • Posting Date 02/27/2025, 03:49 AM
  • Locations China, Chengdu
  • Job Function Schedule Full time
  • Linkedin Tags #LI-SS01

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