SENIOR UI/UX DESIGNER

1 Month ago • 5 Years + • UI/UX Design

About the job

Job Description

Bit Reactor seeks a Senior UI/UX Designer to shape the visual and interactive elements of their games. Responsibilities include collaborating with cross-functional teams, solving design problems, defining user flows, conducting user research, creating prototypes and wireframes, designing visually appealing UIs, maintaining a consistent visual style, preparing design documentation, and staying updated on industry trends. The ideal candidate has 5+ years of experience in game UI/UX design, proficiency in design tools, a strong portfolio, and experience with various gaming platforms (PC, console, mobile). Experience with Unreal Engine or similar game engines is a plus.
Must have:
  • 5+ years UI/UX game design experience
  • Proficiency in design tools (Adobe Creative Suite, Sketch, Figma)
  • User-centered design principles knowledge
  • Collaboration with cross-functional teams
  • Prototyping and wireframing skills
  • Visual design and motion graphics experience
Good to have:
  • Star Wars familiarity
  • Experience working with IP holders
  • Unreal Engine experience

Bit Reactor is looking for a skilled and experienced Senior UI/UX Designer to join our dynamic team. As a Senior UI/UX Designer, you'll play a crucial role in shaping the visual and interactive elements of our games, ensuring an exceptional and seamless user experience that pushes the genre forward. 

Responsibilities 

UX Design 

  • Collaborate closely with cross-functional teams, including game designers, artists, and developers, to translate gameplay mechanics into engaging and user-friendly experiences. 
  • Solve complex design problems and find innovative ways to deliver solutions that are user-centered.  
  • Define the structure, navigation, and flow of content to ensure easy and intuitive user interaction with the game. 
  • Work with a UXR team to conduct user research and usability testing to refine designs based on player feedback. 
  • Keep abreast of industry trends, emerging technologies, and design best practices to ensure our games are at the forefront of the gaming experience. 

Prototyping and Wireframing 

  • Create interactive prototypes and wireframes to communicate design concepts and user flows effectively. 
  • Iterate on design ideas rapidly, considering both user feedback and technical constraints. 

Visual Design 

  • Conceptualize, design, and implement intuitive and visually appealing user interfaces across various gaming platforms. 
  • Maintain a consistent visual style that adheres to established style guides. 
  • Collaborate with other art teams to ensure UI elements integrate seamlessly with other assets and fit the overall artistic direction of the game. 

Documentation 

  • Prepare comprehensive design documentation, including UI/UX specifications for developers and other stakeholders. 

 

Requirements 

  • 5+ years of experience in UI/UX design for games, with a strong portfolio showcasing a range of successful projects. 
  • Proven track record of designing for various gaming platforms, including PC, console, and mobile. 
  • Proficiency in industry-standard design tools such as Adobe Creative Suite, Sketch, Figma, etc. 
  • Strong knowledge of user-centered design principles and methodologies. 
  • Understanding of accessibility and inclusive design practices. 
  • A keen eye for visual aesthetics. 
  • Experience in motion graphics. 
  • Experience with Unreal Engine or similar. 
  • Excellent communication skills with the ability to articulate and defend design decisions. 
  • Proven ability to work collaboratively in a cross-functional team environment. 
  • Genuine passion for gaming and a deep understanding of different gaming genres. 

Bonus 

  • Familiarity with Star Wars 
  • Experience working with IP holders 

  

Candidates will be expected to provide a portfolio or demo reel of their work and may be asked to complete an art test. 

Bit Reactor prefers to hire candidates who are willing to relocate to Hunt Valley, Maryland, but is open to remote options. 

Note to Recruitment Agencies: Bit Reactor does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. 

Bit Reactor, LLC is an equal opportunity employer, and all qualified applicants will receive consideration for employment without regard to race, ancestry, color, citizenship, religion, sex, sexual orientation, gender identity or expression, marital status, pregnancy, age, national origin, disability status, legally protected physical or mental disability, genetic information, protected veteran status, or any other characteristic protected by law.  

 

 

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About The Company

We are an independent, developer-first game studio creating and perfecting experiences that blend game design, art, technology and our passion for making something great. Our talented team is composed of the minds that brought you decorated titles like XCOM, Civilization, Gears of War, Elder Scrolls Online and more, and we’re currently working on a new AAA title set within the legendary Star Wars universe. For more information and career opportunities, please visit https://www.bitreactor.com/


 

Cockeysville, Maryland, United States (Remote)

Cockeysville, Maryland, United States (Hybrid)

Maryland, United States (Hybrid)

Cockeysville, Maryland, United States (On-Site)

Cockeysville, Maryland, United States (On-Site)

Cockeysville, Maryland, United States (On-Site)

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