Senior VFX Artist

3 Months ago • 6-10 Years • Technical Art • Undisclosed

About the job

Job Description

We are seeking a Senior VFX Artist with 6+ years of experience in gaming to create high-quality real-time visual effects for our upcoming RPG. You will be responsible for explosions, fire, smoke, weapons FX, and more. Proven experience with Houdini, Max, Maya, and PBR concepts is essential.
Must have:
  • VFX Artist
  • Real-time FX
  • Houdini, Max, Maya
  • PBR Concepts
Good to have:
  • SideFX Houdini
  • Performance Optimization
  • Real-time Shaders
  • Rendering Techniques
Perks:
  • Dog-friendly office
  • Flexible working hours

Company Description

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our YouTube channel where we share behind-the-scenes insights and stories direct from our team members!

Job Description

CD PROJEKT RED is looking for a talented and experienced Senior VFX Artist to join our team. In this role you will be responsible for creating high-quality real-time visual FX for characters, environments and gameplay. You will also help refine the VFX pipeline, optimize visual effects for performance and maintain high-quality standards.

Daily Responsibilities

  • Create high quality real-time visual effects- explosions, fire, smoke, clouds, weapons FX, debris and weather elements.
  • Collaborate with multiple disciplines to support gameplay, cinematics, environments, with VFX requirements.
  • Research new and innovative workflows, push what is possible in VFX.
  • Ensure VFX content is performant and within budgets.
  • Populating environments with VFX.
  • Write and prepare briefs for work with outsource vendors, review work as necessary.
  • Work with directors and Production to estimate and plan work.
  • Mentor other VFX artists, and help build an environment of creativity, trust, and excellence.

Qualifications

  • Ability to work independently to identify and own work, deliver results.
  • At least 6 years of experience in the gaming industry.
  • Experience with both real time and baked simulation.
  • Knowledge with standard software: Houdini, Max, Maya, etc.
  • Solid portfolio demonstrating expertise.
  • Understanding of PBR concepts.
  • Understanding of rendering techniques, real-time shaders and lighting.
  • Understanding of performance and optimization.
  • Good general knowledge of Maya (or 3ds Max).
  • SideFX Houdini knowledge is a big plus.
  • Excellent communication, presentation, and collaboration skills.

Additional Information

This job requires working in Boston, US.
Working mode: in-office in a hybrid or full-time capacity. 

Health & Well-being

  • Company paid medical healthcare (dental vision & mental).
  • Paid Leave — 20 days of holiday for every team member per year (26 days after two years).
  • No dress-code — we like to keep it casual.
  • 401K with employer matching.
  • Gym Membership Reimbursement.

Perks & Professional Growth

  • Flexible working hours.
  • Trainings, lectures and courses — internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. There’s always something to learn!
  • Merch — regular chances to nab some cool swag!
  • A welcome pack filled with goodies — to help you feel right at home once you join the team.

Life in the Office

  • Dog-friendly office — dog owner? Bring your pooch with you and look after them while working! There’s always a furry friend or two to meet at the studio.
  • Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.

If you've observed any irregularities in our recruitment process please click here to report them.

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About The Company

CD PROJEKT RED is home to over 1000 game-making professionals from all over the globe. We speak many different languages, but share one love — video games.


We are creators of The Witcher series of games, including the acclaimed The Witcher 3: Wild Hunt. Most recently, we have created Cyberpunk 2077 and its spy-thriller expansion Phantom Liberty.


We are headquartered in Warsaw, Poland, with studios in Cracow and Wroclaw. In North America, we operate in Vancouver and will be opening a new studio in Boston to drive development on the followup to Cyberpunk 2077. 


We’re proud to have a gamer-first approach, a diverse & supportive culture, and a focus on mature, meaningful storytelling that will inspire gamers for years to come.


Warsaw, Masovian Voivodeship, Poland (On-Site)

Warsaw, Masovian Voivodeship, Poland (On_site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Warsaw, Masovian Voivodeship, Poland (On_site)

Warsaw, Masovian Voivodeship, Poland (On_site)

Warsaw, Masovian Voivodeship, Poland (Remote)

Warsaw, Masovian Voivodeship, Poland (Remote)

Boston, Massachusetts, United States (Remote)

Vancouver, British Columbia, Canada (Hybrid)

Boston, Massachusetts, United States (On-Site)

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