We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.
EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games. After nearly 30 years of creating genre-defining, interactive football experiences with the world's biggest football entertainment platform, we are beginning a new era - EA SPORTS™ FC.
About the job
Ultimate Team is a mode within EA Sports FC that lets you build your dream squad, play matches to earn Coins, use the Transfer Market to buy and sell Player Items, and create your Ultimate Team to make your mark on the pitch.
Behind the scenes, Ultimate Team is a live service with multiple platforms (console clients, PC, comp app, web app) working with online services to make the mode a success.
In this context, Java Server Engineers are involved in the server development process from architecture and technical design to implementation, debugging on multiple platforms, working on complex problems (big data, load, up-time, etc.) alongside other Engineers, Designers and Game Producers.
Responsibilities:
You will work on the development of Ultimate Team by implementing new features and maintaining and enhancing existing ones.
The features developed by the Java Server engineers provide backend functionality for multi-platform, user-facing clients, and internal tools within Ultimate Team.
You will collaborate within a large team, both locally and across other EA studios (Bucharest and Vancouver), working Hybrid from our Bucharest Office.
Qualifications:
4+ years of Java programming experience
Fluency in written and spoken English.
University Degree in Computer Science or equivalent experience
Technologies
Java 8+
Microservices (REST APIs over HTTP).
Unit/ Mock Testing (J-Unit, Mockito)
Continuous Integration CI/CD (Jenkins or similar)
Perforce/Git
Apache Maven/Gradle
Servers
MySQL/SQL
Basic Linux/shell commands.
Experience with GCP (Google Cloud Platform)
We exist to inspire the world to play. We put our people first, and we thrive off their diversity in our innovative technology and immersive storytelling. We’re doing the work to give everyone the space to be their full selves while giving back to our community, no matter where you’re working from. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and transform the future of gaming. Join us.