サウンドディレクター|Sound Director

5 Months ago • 5 Years + • Sound Design

Job Summary

Job Description

This is a full-time Sound Director position based in Osaka or Tokyo, requiring 5+ years of experience in game sound direction, with a focus on action games. Responsibilities include developing and managing the overall sound design direction, collaborating with sound design and music production teams, overseeing implementation of in-game audio (music, effects, voices, environmental sounds), managing quality and schedules, and conducting final sound checks. Proficiency in sound design, audio engineering, DAWs, and audio editing software is essential. Strong project and team management skills are also required, along with Japanese and English communication abilities.
Must have:
  • 5+ years game sound direction experience (action games)
  • Sound design & audio engineering skills
  • DAW & audio software proficiency
  • Project & team management skills
  • Japanese & English communication
Good to have:
  • Experience with large-scale projects
  • Ability to adopt new sound technologies
  • Innovative ideas to enhance creativity
Perks:
  • Commute allowance (full pass)
  • Communication allowance (up to 10,000 JPY/month)
  • Self-development allowance (up to 20,000 JPY/month)
  • Overtime meal allowance
  • Annual health checkup allowance
  • Free drinks corner
  • Gift cards (twice a year)
  • Employee assistance program (EAP)
  • Bereavement support
  • Long-service awards

Job Details

Responsibilities:

仕事内容

1. アクションゲームの制作において、音響の全体的な演出方針を立案・管理し、プロジェクトのテーマやキャラクターに基づいた音響設計を担当。

2.サウンドデザインチームや音楽制作チームと密接に連携し、ゲーム内の音楽、効果音、キャラクターボイス、環境音などの設計と実装を監督。

3.クオリティと制作スケジュールの管理を行い、プロジェクトの要求に応じた最適なサウンド体験を提供。

4.サウンドの最終確認および品質チェックを行い、他部署や外部協力会社との連携調整も担当。

Job Description

1. Develop and manage the overall sound design direction for action game production, creating sound elements that align with the project’s themes and characters.

2. Collaborate closely with the sound design and music production teams to oversee the design and implementation of in-game music, sound effects, character voices, and environmental sounds.

3. Manage quality and production schedules to provide an optimal audio experience that meets project requirements.

4. Conduct final sound checks and quality assurance, coordinating with other departments and external partners as needed.

Requirements:

応募条件

1.ゲーム業界でのサウンドディレクション経験(5年以上)を有し、アクションゲームのサウンド設計と実装に実績がある方。

2.サウンドデザイン、オーディオエンジニアリングのスキルと知識を有し、DAW(Digital Audio Workstation)や各種音声編集ソフトウェアに精通していること。

3.プロジェクト管理能力、チームマネジメントスキルを持ち、他チームとの調整ができる方。

4.日本語および英語でのコミュニケーションが可能な方、または学ぶ意欲のある方。

歓迎スキル・経験

1.アクションゲームや大型プロジェクトにおけるサウンドディレクションの実績。

2.新しいサウンド技術の採用や、プロジェクトの創造性を高めるための提案力。

Requirements

1. Over 5 years of experience in sound direction within the gaming industry, with a proven track record in sound design and implementation for action games.

2. Proficiency in sound design and audio engineering, with expertise in DAW (Digital Audio Workstation) and various audio editing software.

3. Strong project management and team management skills, with the ability to coordinate with other teams.

4. Proficiency in Japanese and English communication, or a willingness to learn.

Preferred Skills & Experience

1. Proven experience in sound direction for action games or large-scale projects.

2. Ability to adopt new sound technologies and provide innovative ideas to enhance project creativity.

勤務地

大阪(JR大阪駅イノゲート大阪)、東京(虎ノ門ヒルズビジネスタワー)希望に添います

賃金

年収額:応相談(昇給/賞与あり)

※経験・スキル等を考慮し、当社規定により優遇します。

※固定残業代月35時間分を含みます。超過分は別途支給します。

労働時間・休日

就業時間 09:30 ~ 18:30  休憩時間 60分

役職により裁量労働制あり

完全週休2日制(土日・祝日)

有給休暇:入社初年度は、入社月により期間按分付与。在籍年数踏まえて最大22

年末年始休暇(12/30~1/3

病気休暇(有給):12日/年(有給休暇とは別途付与)

福利厚生

<各種保険>

健康保険 雇用保険 労災保険 厚生年金保険 総合福祉団体定期保険(GTL)

業務災害安心総合保険(GPA)、団体長期障害所得補償保険(GLTD)

海外旅行保険

<各種手当>

通勤手当(定期代全額支給) 通信手当(上限1万円/月) 自己啓発手当(上限2万円/月) 残業深夜食事手当(上限1200円/日) 定期健診手当(上限7万5千円/年1回)

<支援制度・その他待遇>

フリードリンクコーナー ギフトカード(お盆、正月の2回支給、2万円/1回

従業員支援プログラム(EAP) 慶弔見舞金 永年勤続賞/休暇

この求人広告に記載されているポリシー(給与、福利厚生、労働条件などを含むがこれに限らない)は、会社のリアルタイムポリシーに応じて調整される可能性があります。

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