Technical Artist (Unity)

1 Month ago • 3 Years + • Technical Art

Job Summary

Job Description

This Technical Artist (Unity) role in Belgrade bridges art and engineering. Responsibilities include implementing 3D game art and animations created by the Art team into Unity games, ensuring compatibility with production pipelines and creative vision. This role requires analyzing and improving performance and memory usage, collaborating with the team, authoring shaders and effects, researching process improvements, determining the best art packages and tools, and working closely with producers and developers. The ideal candidate will have strong Unity, Photoshop, After Effects, Blender/Maya experience and a passion for game development.
Must have:
  • 3+ years Unity Engine experience
  • 2+ years Photoshop, After Effects, Premiere Pro
  • 2+ years Blender/Maya experience
  • High-level 2D/3D art & animation skills
  • Experience optimizing 2D/3D assets for Unity
  • Shader and rendering pipeline knowledge
  • Experience creating particles/VFX
  • English language skills
Good to have:
  • C# programming knowledge
  • Unity editor tools scripting
  • Develop and maintain artist tools
Perks:
  • Vibrant work environment
  • Skill improvement opportunities
  • Career development
  • Competitive salary
  • Hybrid work model

Job Details

Technical Artist (Unity)

Location: 

Belgrade, RS, 11000

Requisition ID:  16293

IGT (NYSE:IGT) is a global leader in gaming. We deliver entertaining and responsible gaming experiences for players across all channels and regulated segments, from Lotteries and Gaming Machines to Sports Betting and Digital. Leveraging a wealth of compelling content, substantial investment in innovation, player insights, operational expertise, and leading-edge technology, our solutions deliver unrivaled gaming experiences that engage players and drive growth. We have a well-established local presence and relationships with governments and regulators in more than 100 countries around the world, and create value by adhering to the highest standards of service, integrity, and responsibility. IGT has approximately 10,500 employees. For more information, please visit .

 

The way we work:

 

We are a Game Studio that is part of IGT Belgrade, established in 2012 and we are working closely with other studios across the globe (Graz, Moncton, Reno, etc.). Spielo Studio in Belgrade comprises more than 120 team members. Our passion for game development results in the release of more than 100 slot games per year. Each game starts as a concept provided by a producer. It is then refined and brought to life by our development teams, under the guidance of the product owner and scrum master. The development team, led by a development manager, counts 15 team members devoted per project, working closely with producers, product owners, scrum masters, artists, and QA engineers.

What are we looking for:

 

We are seeking for an addition to the team with a strong expertise in Unity. This role acts as a bridge between Art and Engineering by implementing the art assets into the game, maintaining both the creative vision of the artists and the technical performance metrics of the game. Understanding Unity's technical constraints and capabilities is essential, along with hands-on experience in Unity development. 

What you will do:

 

•    Implement 3D game art and animations created by the Art team into Unity games, ensuring compatibility with production pipelines and alignment with the game’s creative vision
•    Analyze and improve performance and memory usage
•    Collaborate with the team to achieve the artistic vision for the game
•    Author new shaders and effects
•    Research and propose improvements to processes and pipelines
•    Determine the art packages and technical tools best suited for the game project
•    Work closely with the Producers, Developers, and entire Scrum Teams for the implementation of art assets based on specifications
•    Collaborate with designers, artists, developers, etc. to generate effective design solutions 

Must-haves:

 

•    At least 3 years of experience with the Unity Engine 
•    At least 2 years with Photoshop, After Effects and Adobe Premier working on 2D textures
•    At least 2 years of experience with Blender and/or Maya
•    High level art and animation skills (2D/3D)
•    Experience optimizing 2D/3D assets for Unity 
•    Experience with art production workflow 
•    Knowledge of shaders and rendering pipelines
•    Experience creating particles or other VFX
•    Creative mindset and ability to overcome technical challenges
•    Know how to optimize content quickly
•    English language skills, we work with producers worldwide 
•    A passion for game development
•    You are a self-starter and can work independently 

Nice to have:

 

•    C# programming knowledge
•    Unity editor tools scripting
•    Develop and maintain new and existing tools for the artists

We offer:

 

•    Vibrant and stimulating work environment within Class-A office space (hybrid)
•    Opportunity to learn and further improve your skills
•    Opportunity to develop a career within a stable environment
•    Competitive salary
•    Initial contract is on d.o.o. model on 1 year with tax covered

Our Recruitment Process

 

•    CV review
•    On-line Interview with Talent Partner 
•    Technical interview for shortlisted candidates (Unity technical test)
•    Candidates who successfully complete this step are eligible to pass to the final round

Typically, the entire process spans a few weeks – we will keep you updated on each stage!

 

 

#LI-SZ1

#LI-HYBRID

 

 

IGT is committed to sustaining a workforce that reflects the diversity of the global customers and communities we serve, and to creating a fair and inclusive culture that enables all our employees to feel valued, respected and engaged.  IGT is an equal opportunity employer. We provide equal opportunities without regard to race, color, religion, gender, sexual orientation, gender identity, gender expression, pregnancy, marital status, national origin, citizenship, covered veteran status, ancestry, age, physical or mental disability, medical condition, genetic information, or any other legally protected status in accordance with applicable local, state, federal laws or other laws. We thank all applicants for applying; however, only those selected to interview will be contacted.

 

All IGT employees have a role in information security. Annual training will be assigned and required as appropriate.

 

IGT (NYSE: IGT) is the global leader in gaming.  For more information, please visit .

Similar Jobs

Treyarch - Principal Character Concept Artist

Treyarch

Los Angeles, California, United States (On-Site)
3 Months ago
Activision - Senior VFX Artist

Activision

Malmö, Skåne County, Sweden (Hybrid)
4 Weeks ago
SEGA - Lead Technical Artist

SEGA

England, United Kingdom (Hybrid)
1 Month ago
MAAC - 3d Faculty

MAAC

New Delhi, Delhi, India (On-Site)
4 Months ago
Gameskraft - Character Artist

Gameskraft

Bengaluru, Karnataka, India (On-Site)
5 Months ago
DPS Games - Lead Technical Artist (Unannounced Project)

DPS Games

Guildford, England, United Kingdom (Hybrid)
3 Weeks ago
The Walt Disney Company - Pipeline Technical Director

The Walt Disney Company

Mumbai, Maharashtra, India (On-Site)
2 Months ago
Rockstar Games - Senior Technical Artist: Facial Rigging

Rockstar Games

Oakville, Ontario, Canada (On-Site)
4 Months ago
CD PROJEKT RED - Material Artist

CD PROJEKT RED

Warsaw, Masovian Voivodeship, Poland (Remote)
3 Weeks ago
Electronic Arts - Senior Technical Artist

Electronic Arts

Orlando, Florida, United States (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

DNEG - Lead Software Developer, Ziva Realtime

DNEG

British Columbia, Canada (Hybrid)
3 Months ago
Virtuos - Art Director_ Environment

Virtuos

China (On-Site)
3 Months ago
Turtle Rock Studios - Senior Technical Animator

Turtle Rock Studios

California, United States (Remote)
1 Week ago
Epic Games - Senior Environment Artist

Epic Games

Cary, North Carolina, United States (On-Site)
4 Weeks ago
Framestore - Motion Capture TD

Framestore

London, England, United Kingdom (On-Site)
2 Days ago
Tamatem Games - Game Artist

Tamatem Games

Amman Governorate, Jordan (On-Site)
1 Week ago
ABYAT - CGI Artist

ABYAT

India (Remote)
4 Months ago
House of How - Art Intern - Sweden

House of How

Boden, Norrbotten County, Sweden (On-Site)
2 Months ago
Lost Lake - Senior Environment Artist

Lost Lake

Seattle, Washington, United States (Hybrid)
2 Weeks ago
Xentrix Studios - Modeling – Artist

Xentrix Studios

India (On-Site)
2 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Belgrade, Serbia

Social Discovery Group - Senior SEO Specialist

Social Discovery Group

Serbia (Remote)
3 Days ago
Playrix - Senior Treasurer

Playrix

Serbia (Remote)
2 Months ago
Wargaming - С++ Developer (World of Warships, PC)

Wargaming

Belgrade, Serbia (Hybrid)
2 Months ago
Logifuture - AQA Engineer

Logifuture

Kragujevac, Serbia (Hybrid)
2 Months ago
Playrix - Project Manager

Playrix

Serbia (Remote)
3 Months ago
Playrix - Director of Engineering

Playrix

Serbia (Remote)
3 Months ago
Testronic - LQA Game Tester with German

Testronic

Vojvodina, Serbia (Hybrid)
3 Weeks ago
Wargaming - System Administrator

Wargaming

Belgrade, Serbia (Hybrid)
3 Weeks ago
Playrix - QA Director

Playrix

Serbia (Remote)
3 Months ago
Social Discovery Group - Deputy Head of Customer IT Infrastructure

Social Discovery Group

Serbia (Remote)
3 Months ago

Get notifed when new similar jobs are uploaded

Technical Art Jobs

Mob Entertainment - Contract - Senior 2D Pixel Artist

Mob Entertainment

(Remote)
2 Weeks ago
PlayStation Global - Lead Programmer

PlayStation Global

Guildford, England, United Kingdom (Hybrid)
3 Months ago
Riot Games - Senior Technical Artist, Tools & Pipeline

Riot Games

Los Angeles, California, United States (On-Site)
3 Weeks ago
Scopely - Senior Content Producer - Monopoly GO!

Scopely

England, United Kingdom (Remote)
2 Weeks ago
Blizzard Entertainment - Technical Artist

Blizzard Entertainment

Barcelona, Catalonia, Spain (On-Site)
3 Months ago
Trance Ending Films - Freelance VFX Artist (Smoke Compositing)

Trance Ending Films

California, United States (Remote)
5 Months ago
Tencent - TiMi Montreal or Singapore- Principal/Senior Technical Artist (lookdev)

Tencent

Montreal, Quebec, Canada (On-Site)
1 Month ago
The Walt Disney Company - Pipeline Technical Director, Level II

The Walt Disney Company

Vancouver, British Columbia, Canada (Hybrid)
2 Months ago
Milk Visual Effects - CG Supervisor

Milk Visual Effects

(On-Site)
1 Month ago
Robert Half - VFX Artist

Robert Half

Redmond, Washington, United States (On-Site)
5 Months ago

Get notifed when new similar jobs are uploaded

About The Company

Pioneering the future of interactive entertainment with cutting-edge technology.

Providence, Rhode Island, United States (Hybrid)

West Greenwich, Rhode Island, United States (On-Site)

Colorado, United States (On-Site)

Michigan, United States (On-Site)

Kent, Washington, United States (On-Site)

Jalisco, Mexico (On-Site)

Lincoln, Rhode Island, United States (On-Site)

Providence, Rhode Island, United States (On-Site)

Jacksonville, Florida, United States (Hybrid)

North Carolina, United States (On-Site)

View All Jobs

Get notified when new jobs are added by IGT

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug