Senior Technical Artist - Pipeline

4 Months ago • 5 Years + • Technical Art

Job Summary

Job Description

Larian Studios seeks a Senior Technical Artist to contribute to the development of their next-generation RPGs. Responsibilities include providing technical guidance to the art team on performance and guidelines, designing and developing new art pipeline tools, analyzing creative processes for optimization, conducting R&D on pipeline development, maintaining technical documentation, acting as a liaison between art and programming teams, and mentoring junior team members. The ideal candidate possesses extensive experience (5+ years) in high-level coding languages (Python, C#), a strong understanding of code architecture and digital art pipelines, and a team-oriented approach.
Must have:
  • 5+ years experience in high-level coding (Python, C#)
  • Strong understanding of code architecture
  • Solid understanding of digital art pipeline
  • Team-oriented collaboration
  • Tool development and workflow optimization

Job Details

With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Senior Technical Artist to join the team and help us in crafting the high calibre games our fans have come to expect.
 

Responsibilities

    • Provide technical follow-up to the art team in regards to performance and guidelines.
    • Design and develop new art pipeline tools with a strong focus on usability and efficiency, enforcing established code standards and fostering a culture of best practices within the team.
    • Analyze the creative process to identify and implement opportunities for tool enhancements and workflow optimization.
    • Initiate and follow up on research and development as well as the technical pipeline development.
    • Create and maintain technical art documentation to support tools, workflows, and processes.
    • Act as interlocutor between the art and the programming team.
    • Provide mentorship to junior and intermediate team members, fostering their growth and professional development.

Requirements

    • Extensive experience (5+ years) in high-level coding languages (Python, C#, etc.)
    • Strong understanding of code architecture to develop maintainable tools, streamline workflows, and enhance pipeline efficiency.
    • A solid understanding of a digital art content creation pipeline (high and low-poly modelling, unwrapping, baking, texturing, level building).
    • Team oriented and a strong desire for collaborative participation in a team-based pipeline across different geographic locations.


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