UI Game Artist - Fully Remote

1 Hour ago • 3 Years + • Game Design

Job Summary

Job Description

A UI Game Artist is needed to join a small, agile, remote team to create a new tile puzzle game. Responsibilities include designing and creating visually appealing UI components for core gameplay, including puzzle elements, boosters, blockers, and user interface elements for core gameplay, in-game events, and meta-game features. Collaboration with game designers and developers is crucial, along with maintaining visual consistency and asset optimization. The ideal candidate has at least 3 years of experience as a Game Artist (preferably in casual, puzzle games), a strong portfolio showcasing skills in creating game assets, and proficiency in digital painting and illustration software (Photoshop, Illustrator, Figma).
Must have:
  • 3+ years Game Artist experience (casual/puzzle games)
  • Strong portfolio showcasing puzzle game assets & UI
  • Proficiency in Photoshop, Illustrator, Figma
  • Understanding of color theory, composition
  • Attention to detail, fast-paced work ability
Good to have:
  • 2D animation (Spine)
  • Unity experience
Perks:
  • Fully remote
  • Flexible working hours
  • Generous vacation
  • Home office allowance
  • Further training
  • Modern office (Berlin)
  • MacBook Pro or Lenovo Laptop
  • Meal allowances
  • Home office electricity/internet allowance
  • Swag
  • Offsite retreats

Job Details

Job description

We’re looking for a talented and passionate UI Game Artist to join our remote team and help bring our new tile puzzle game to life, currently in the prototyping phase. In this role, you’ll use your artistic expertise and creativity to craft a stunning visual experience, with a strong focus on clear, polished UI design and engaging game art for core gameplay, in-game events, and meta-game elements. 

What you’ll be doing

  • Be the sole UI artist of a small, agile team, and own all related work. 

  • Design and create visually appealing and user-friendly UI components for core gameplay including puzzle elements, boosters, blockers, and user interface components, for core gameplay, in-game events, and meta-game features.

  • Collaborate closely with game designers and developers to ensure seamless integration of visual elements.

  • Maintain consistency in visual style, ensuring assets are polished and aligned with the game’s overall aesthetic.

  • Optimize assets for performance without compromising visual quality.

  • Provide creative solutions to design challenges and iterate based on feedback from the team.

Skills and experience

  • Proven experience as a Game Artist, with a focus on casual (preferably puzzle) games, with at least 1 shipped game and 3+ years of experience.

  • Strong portfolio showcasing your skills in creating game assets, specifically puzzle game elements, boosters, blockers, and UI components

  • Proficiency in digital painting and illustration software (e.g., Photoshop, Illustrator, Figma).

  • Solid understanding of color theory, composition, and visual communication.

  • Strong attention to detail and ability to work in a fast-paced environment.

  • Excellent communication and teamwork skills.

  • Ability to take direction and constructive feedback.

  • Passion for casual games and a keen eye for engaging visual design.

Bonus points for

  • 2D animation in Spine, or similar softwares.

  • Fully proficient working with Unity

Benefits

SOFTGAMES offers a competitive package, including:

  • Remote first - We have a flexible working setup. Either fully remote wherever you are or on-site in our modern office in central Berlin - You decide.

  • Flexible working hours - Structure your working hours to your needs. No crunch, no overtime!

  • Generous vacation regulation no matter where you are!

  • Home office allowance - Working from home but something is missing? We offer a budget to make your home office as productive as possible.

  • Further Training - Everyone at SOFTGAMES is offered training opportunities to strengthen their skills or learn something new!

  • Studio - We’re a remote-first company but also offer a super modern office with state-of-the-art tech, based in the center of Berlin.

  • Equipment - Choose between a MacBook Pro or Lenovo Laptop.

  • Meal allowances - A monthly budget is additionally granted to be spent for your lunches.

  • Monthly extra grant for home office electricity + internet costs.

  • Swag - Enjoy our stylish Hoodies, Bags, Mugs, etc.

  • Offsite Retreats - Twice a year the entire company gets together to learn, share ideas, focus on the future, and celebrate our successes. Our events in general are epic but our off-site Retreat is one of a kind.

At SOFTGAMES, we value a diverse and inclusive work environment where everyone's ideas are heard and valued. Join our dynamic team and be part of the exciting world of mobile gaming. Apply now and let your expertise shine!

Job requirements

SOFTGAMES is the leading instant gaming company. We develop casual, truly social games that can be played instantly across all devices. We partner closely with Meta, Microsoft, Samsung and more to craft the next generation of instant games that billions of people can play together. SOFTGAMES is a remote first company and the home of 100 people from all over the world. We believe in proactive, independent teams with the freedom to take initiative, challenge the status quo, and with the mission to create fun and everlasting Instant Games.

At SOFTGAMES, we believe that different perspectives and background in our teams contribute to the quality of our work. We value diversity and therefore welcome all applications - regardless of gender, nationality, ethnic and social origin, religion / worldview, disability, age as well as sexual orientation and identity.

Have we caught your interest? Then we look forward to your detailed application together with your salary expectations and earliest possible start date.

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About The Company

SOFTGAMES is the leading instant gaming company. We develop casual, truly social games that can be played instantly across all devices. Our hypersocial blockbuster game "Bubble Shooter Pro" became a global top grossing game on Facebook and is played by millions of people around the world every day. 


We partner closely with Facebook, Samsung and more to craft the next generation of instant games that billions of people can play together. SOFTGAMES is a remote first company and the home of 100 people from all over the world. We believe in proactive, independent teams with the freedom to take initiative, challenge the status quo, and with the mission to create fun and everlasting Instant Games.

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