VFX Workflow Supervisor

8 Months ago • All levels • Technical Art

Job Summary

Job Description

VFX Workflow Supervisor to lead emerging tech integration, optimize workflows, and drive innovation.
Must have:
  • VFX Process Expertise
  • Emerging Tech Integration
  • Workflow Optimization
  • Team Leadership
Good to have:
  • Project Management
  • Innovation Strategy
  • Data Analysis
  • Continuous Improvement
Perks:
  • Innovation Culture
  • Career Development

Job Details

We are seeking a forward-thinking VFX Workflow Supervisor to help establish and lead the VFX Emerging Technology Operations (VETO) team. This team is focused on integrating emerging technologies into VFX workflows, driving innovation, and enhancing operational efficiency. The VFX Workflow Supervisor will play a critical role in mapping, measuring, and optimizing VFX processes, ensuring that our teams are equipped with cutting-edge tools and methodologies to excel.

Key Responsibilities

    • Develop and implement strategies to map and measure the efficiency of VFX processes across the organization
    • Identify areas for improvement and propose solutions leveraging both internal and external tools
    • Lead the discovery and prototyping phases for new technologies, from initial testing to full deployment
    • Collaborate with the Integration Team, Technical Execution Team, and Innovation Hub to ensure seamless integration of emerging technologies into current workflows
    • Oversee the end-to-end process of technology integration projects, ensuring alignment with production demands and company objectives
    • Work closely with Integration Managers and Specialists to manage project cycles, from green-lighting to productization
    • Foster collaboration between departments and cross-functional teams to drive innovation and integration efforts
    • Conduct regular meetings with the VFX Workflow Council and Innovation Supervisors to align innovation efforts with production processes and talent development
    • Conduct ongoing research into emerging technologies and VFX innovations
    • Propose and plan the utilization of R&D prototypes or emerging technologies in collaboration with Integration Specialists and Managers
    • Mentor and guide VFX Supervisors and team members through the process of technology integration and workflow improvement
    • Encourage a culture of innovation and continuous improvement within the VETO team
    • Establish and monitor key performance indicators (KPIs) to measure the success of integration efforts, including project efficiency, cost-effectiveness, and client satisfaction
    • Regularly review and refine integration plans to enhance effectiveness and optimize resource use

Minimum Qualifications

    • Advanced understanding of the entire VFX process and proven experience as Head of Department or CG/DFX/VFX Supervisor
    • Strong knowledge of emerging technologies in the VFX industry and experience in integrating these technologies into existing workflows
    • Excellent strategic planning, problem-solving, and decision-making skills
    • Proven ability to lead cross-functional teams and manage complex projects
About Us
Scanline VFX is an award-winning leader in the visual effects industry with 7 studios worldwide, including London, Los Angeles, Montreal, Munich, Seoul, Stuttgart, and Vancouver. Since our beginning in 1989, we strive to set the highest standard of quality in everything we do. Through innovation, we generate solutions for our clients and raise the bar — both within our workplace and throughout our industry.

We look for explorers, people who are willing to go to new places and are open to testing, learning and iterating as they go. We believe great ideas come from everyone, so we actively encourage team members to ask questions and present their ideas.

Eyeline Studios
Eyeline Studios, our virtual production division, is rethinking the future of real-time filmmaking by providing content creators with unmatched flexibility. Learn more.

Powered by Netflix
Netflix’s investment in our pipeline, infrastructure, and workforce allows us to continue to push the boundaries of what is possible in visual effects. In addition to working on projects for Netflix, we continue to work with a variety of long-standing and new clients.

Come as you are
We are committed to ensuring fair and equal treatment of your application. When you apply for a role with us, you will receive consideration based solely on your qualifications.

We will only consider applicants based in Seoul or surroundings, or those willing to relocate.

Similar Jobs

Cadence - Lead C++ Software Engineer

Cadence

San Jose, California, United States (On-Site)
7 Months ago
GoMotive - Staff Product Designer, Safety

GoMotive

(Remote)
1 Day ago
Scout - Engineer, EE Lighting Architect

Scout

Novi, Michigan, United States (On-Site)
21 Hours ago
Google - Principal Architect, Google Cloud

Google

Tennessee, United States (On-Site)
1 Week ago
Attentive - Senior Machine Learning Engineer

Attentive

New York, New York, United States (Hybrid)
6 Months ago
Resolution Games - VFX Artist

Resolution Games

Stockholm, Stockholm County, Sweden (Hybrid)
1 Month ago
Ubisoft - Senior VFX Artist - Cinematics Real Time

Ubisoft

Montpellier, Occitanie, France (On-Site)
1 Month ago
CD PROJEKT RED - Lead 3D Character Artist

CD PROJEKT RED

Boston, Massachusetts, United States (Remote)
1 Month ago
Nintendo - Environment Artist III (NST)

Nintendo

Redmond, Washington, United States (On-Site)
8 Months ago
Ubisoft - Directeur.trice Technique, Personnages (F/H/NB) [Project AAA]

Ubisoft

Annecy, Auvergne-Rhône-Alpes, France (On-Site)
5 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Tesla - Electrical Engineering Internship - Magnetics Lab

Tesla

Athens, Greece (On-Site)
2 Months ago
Electronic Arts - Associate Game Designer

Electronic Arts

Orlando, Florida, United States (On-Site)
2 Months ago
Microsoft - Cambridge Research Intern - MSR Intelligent Networked Systems

Microsoft

Cambridge, England, United Kingdom (On-Site)
2 Days ago
Netflix - Senior Design Technologist, Games Technology Research Group

Netflix

United States (Remote)
2 Weeks ago
Highspot - Salesforce Developer

Highspot

Hyderabad, Telangana, India (Hybrid)
6 Months ago
Nagarro - SAP FI/CO Senior Consultant

Nagarro

Germany (Remote)
1 Month ago
Voodoo - Game Designer - Cup Heroes

Voodoo

Paris, Île-de-France, France (Hybrid)
1 Week ago
avalanche studios - UX Designer

avalanche studios

Malmö, Skåne County, Sweden (On-Site)
1 Day ago
Next Level Games - UI Artist

Next Level Games

British Columbia, Canada (Hybrid)
3 Months ago
Riot Games - Staff Software Engineer (UI)

Riot Games

Los Angeles, California, United States (On-Site)
2 Weeks ago

Get notifed when new similar jobs are uploaded

Jobs in Seoul, South Korea

Krafton  - [Corp Dev Div.] Investment Team Member (3년~8년)

Krafton

Seoul, South Korea (On-Site)
6 Months ago
2K - Associate Producer, Mobile

2K

Seoul, South Korea (Hybrid)
20 Hours ago
Scanline VFX - Senior Pipeline Developer (Maya)

Scanline VFX

Seoul, South Korea (Remote)
6 Months ago
Krafton  - PUBG IP Franchise Esports League Operations Manager

Krafton

Seoul, South Korea (On-Site)
1 Month ago
SmileGate - Game Marketing Video Production

SmileGate

Seongnam-si, Gyeonggi-do, South Korea (On-Site)
2 Weeks ago
SmileGate - Group Security Policy (Planning/Strategy) Manager

SmileGate

Seongnam-si, Gyeonggi-do, South Korea (On-Site)
3 Months ago
SmileGate - 리스크 매니징(RM) 사업PM

SmileGate

Seongnam-si, Gyeonggi-do, South Korea (On-Site)
4 Months ago
Krafton  - Technical Project Manager, Deep Learning Division

Krafton

Seoul, South Korea (On-Site)
3 Months ago
5minlab - Client Programmer

5minlab

Seoul, South Korea (On-Site)
3 Months ago
SmileGate - [LOST ARK] 기획실 개발PM 담당

SmileGate

Seongnam-si, Gyeonggi-do, South Korea (On-Site)
4 Months ago

Get notifed when new similar jobs are uploaded

Technical Art Jobs

Ubisoft - Technical Director, Character (W/M/NB) [AAA Project]

Ubisoft

Annecy, Auvergne-Rhône-Alpes, France (On-Site)
6 Months ago
People Can Fly - Principal Technical Artist

People Can Fly

Montreal, Quebec, Canada (Remote)
4 Weeks ago
Ubisoft - Senior VFX Artist - Cinematics Real Time

Ubisoft

Montpellier, Occitanie, France (On-Site)
2 Months ago
Playdead - Technical lighting artist

Playdead

Copenhagen, Denmark (On-Site)
7 Months ago
Ubisoft - Senior/Mid Technical Artist

Ubisoft

Saint-Mandé, Île-de-France, France (Hybrid)
3 Months ago
Ubisoft - Senior VFX Artist - Cinematics Real Time

Ubisoft

Montpellier, Occitanie, France (On-Site)
2 Weeks ago
IO Interactive - Senior Lighting Artist

IO Interactive

Malmö, Skåne County, Sweden (Hybrid)
1 Month ago
Epic Games - Senior Technical Artist

Epic Games

Porto Alegre, State Of Rio Grande Do Sul, Brazil (On-Site)
2 Weeks ago
Nintendo - UI Artist III

Nintendo

Redmond, Washington, United States (Hybrid)
3 Months ago
Playdead - Technical Director

Playdead

Copenhagen, Denmark (On-Site)
8 Months ago

Get notifed when new similar jobs are uploaded

About The Company

Scanline VFX is an award-winning, global leader in the visual effects industry with studios in 7 core locations including London, Los Angeles, Montreal, Munich, Seoul, Stuttgart, and Vancouver. From humble beginnings over 30 years ago, we’ve grown to a team of over 1,200 made up of diverse nationalities from around the world. We believe in the power of storytelling and are committed to helping filmmakers realize their artistic vision. Underpinned by a commitment to innovation, collaboration and long-standing partnerships, we continue to develop innovative tools, techniques and technologies, to offer filmmakers the ultimate in creative freedom. Eyeline Studios, Scanline’s virtual production division, is rethinking the future of real-time filmmaking by providing content creators with unmatched flexibility.

Netflix’s investment in Scanline’s pipeline, infrastructure, and workforce allows Scanline to continue to push the boundaries of what is possible in VFX. In addition to working on projects for Netflix, Scanline continues to work with a variety of long-standing and new clients outside of Netflix.

Established in 1989 in Munich, Scanline became well-known for our ability to create photorealistic natural phenomena such as fire, smoke and water, having developed our proprietary fluid simulation software, Flowline. Scanline was the sole developer of Flowline and in 2008, and was the recipient of a Scientific and Technical Achievement Academy Award® for the software.

Vancouver, British Columbia, Canada (Hybrid)

Seoul, South Korea (Hybrid)

Seoul, South Korea (Hybrid)

Vancouver, British Columbia, Canada (Hybrid)

Vancouver, British Columbia, Canada (Hybrid)

Los Angeles, California, United States (On-Site)

Vancouver, British Columbia, Canada (Hybrid)

Seoul, South Korea (Hybrid)

Montreal, Quebec, Canada (Hybrid)

Los Angeles, California, United States (On-Site)

View All Jobs

Get notified when new jobs are added by Scanline VFX

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug