The VFX Artist will be responsible for designing, implementing, and maintaining game mechanics, as well as debugging and fixing errors. They will collaborate with the team, particularly game developers, to deliver high-quality work within deadlines, adhering to the specified artistic direction and documentation. The role requires at least three years of experience in a similar position within the video game industry and familiarity with Unreal Engine 5, Fume FX, Houdini, and RealFlow. Effective communication skills and teamwork are essential.