3D Artist

3 Months ago • 2 Years + • 3D Art

Job Summary

Job Description

As a 3D Artist at welevel, you'll be responsible for creating realistic AAA-quality assets, including foliage (trees), buildings, and character outfits for their survival RPG, SolidRiver. You'll utilize software such as Blender, ZBrush, Substance Painter, and Unreal Engine 5. Experience with Megascans, Bridge, and Mixer is required. A strong understanding of topology, anatomy, animation principles, and shader creation is essential. Your work will directly impact the visual quality of this groundbreaking AAA title. The role demands proficiency in bringing assets into Unreal Engine and working with them effectively.
Must have:
  • AAA-quality realistic portfolio
  • 2+ years experience
  • Blender or similar software
  • Megascans, Bridge, Mixer
  • ZBrush & Substance Painter
  • Unreal Engine 5 shaders
  • Topology, anatomy, animation
  • Unreal Engine asset integration
Perks:
  • Competitive compensation
  • Relocation assistance
  • Inspiring work environment
  • Work with latest technologies

Job Details

Why us?
At welevel, we’re more than just a startup - we’re a vibrant community of innovators passionate about crafting the future of RPG and survival games. Based in the heart of Munich, our team combines expertise in cutting-edge technologies with a love for gaming that fuels our creativity and ambition.

Here’s what makes us stand out:

  • Inspiring Work Environment: A central Munich location with a diverse, motivated, and international team that fosters creativity and collaboration.
  • Competitive Compensation: We believe in rewarding talent with attractive and fair packages.
  • Innovative Technology: Work with the latest tools and technologies to push boundaries and make the impossible possible.
If you’re excited about shaping the future of gaming and thrive on challenges, welevel is the perfect place for you!
Your Role
As an artist you would take care of foliage like trees, create buildings and also tailor some new outfits for our hero.
Requirements
  • A portfolio filled with relevant realistic AAA artworks
  • At least 2 years of experience
  • Knowing blender or a similar software
  • Know how to use megascans, bridge and mixer
  • Good knowledge of z-brush and substance painter
  • Having a understanding of Unreal Engine 5 shaders
  • Good knowledge of topology flow and anatomy
  • Good understanding of animation principles
Knowing how to bring your assets into unreal and work with them is a must.
What we offer
  • The opportunity to leave your mark on the gaming industry by working on a groundbreaking AAA title.
  • A fun and dynamic work environment, surrounded by a team of passionate, creative, and talented individuals.
  • Competitive salary and benefits package, including relocation assistance for the right candidate.
  • The chance to live and work in the vibrant and beautiful city of Munich, Germany.

    Are you ready to embark on an epic journey with welevel and make SolidRiver an unforgettable gaming experience? Don't hesitate!

    Apply now and let your creativity flow like a mighty river!
About us
welevel is an innovative AAA game studio based in Munich, dedicated to creating groundbreaking gaming experiences. Our team of gaming enthusiasts is on a mission to redefine the industry with SolidRiver, an enthralling survival RPG fused with city-building excitement. Harnessing the raw power of Unreal Engine 5 and cutting-edge technology, we're crafting a mesmerizing, procedurally generated world that will leave players utterly captivated. Seize the excitement and join welevel in shaping the thrilling future of gaming!

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About The Company

We are enthusiasts of survival and city-builder games and our aim is to craft spectacular gaming experiences, designed by players, for players. We push the limits of Unrel Engine 5 to merge thrill, exploration, and impressive construction features.


Our focus is on developing strikingly realistic worlds through advanced procedural generation techniques, ensuring every game is a unique adventure.

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

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