AI Programmer

4 Months ago • All levels • Game AI

Job Summary

Job Description

As an AI Programmer at Cloud Imperium Games, you'll design, implement, and maintain code for the AI agents in Star Citizen and Squadron 42. This involves working with a custom engine and internal tools in a multi-disciplinary environment, collaborating with game designers, level designers, and other engineers. You will develop game code, extend AI code for a high-profile game, and drive engineering principles. Responsibilities include identifying and overcoming technical risks, working closely with QAs, and presenting technical solutions to various team members. The goal is to create realistic and physically interactive AI agents within a vast and detailed space simulation using the latest PC hardware and APIs.
Must have:
  • Demonstrable AI game development experience
  • C++ proficiency in large codebases
  • 3D math knowledge (rotation, movement)
  • Creative problem-solving & debugging skills
  • Strong multi-threaded programming skills

Job Details

We are a crowdfunded company and have a dedicated and enthusiastic community of backers who are helping us create the “Best Damn Space Sim Ever”. We want to build the best we can deliver and we believe wholeheartedly in the value of exceptional diverse talent.

As an AI programmer you will be working with our custom engine and our internal tools in a multi-disciplinary environment composed by industry veterans, with the goal of creating systems and behaviours for our AI agents.

The goal for the AI of Star Citizen and Squadron 42 is to shape a world that looks highly realistic, vast and very reach in content, this can only be achieved working side-to-side with game designers, level designers, animators, audio programmers and all the members of the cloud imperium family.

Working with the latest PC hardware, technology and APIs, we develop extensive ranges of highly realistic and systemic features to create agent that can realistically and physically interact with the environment and the players to achieve a lifelike space simulation.

Founded in 2012, Cloud Imperium Games creates cutting-edge videogames that defy expectations. We’re currently developing Star Citizen, a record-breaking multiplayer online space sim, and Squadron 42, a cinematic single-player adventure set in the same universe. Join us as we break boundaries and make videogame history.

We are a crowdfunded company and have a dedicated and enthusiastic community of backers who are helping us create the “Best Damn Space Sim Ever”.

For more information about life at Cloud Imperium Games, check this out - https://youtu.be/cXjp7SRBpIA

What do our AI Programmers do?

  • Design and implement well-engineered, reliable, scalable and robust code to maintain and enhance gameplay experience.
  • Develop game code and extend AI code for a high-profile game.
  • Drive engineering principles and practices for your teams, pushing boundaries and promoting new and innovative ways of working.
  • Work closely with QAs, and other engineers to contribute to a shared vision for captivating AI.
  • Identify internal technical and developmental risks and obstacles and apply latest AI techniques and solutions to overcome them.


What do we expect from our AI Programmers?

  • Demonstrable AI game development experience.
  • Comfortable working with C++ in a large, shared codebase.
  • Good knowledge of 3D mathematics, including character rotation, moving and translation.
  • Creative software engineering, problem-solving and debugging skills.
  • Strong multi-threaded programming skills.
  • Ability to explain and present technical solutions to both programmers and team members from other disciplines.


Diversity Statement
CIG is a global company, staunchly committed to cultivating a culture and workplace that celebrates all backgrounds, lifestyles, and perspectives. Together, we are creating a space where authentic recognition, appreciation, and understanding of the importance of diversity is fostered by everyone. As an Equal Opportunity Employer, we strive to build a team that represents all walks of life, and we want every employee to bring all the things that make them unique to the work environment. The universe is as vast and varied as the people in it, and it’s our differences that make it special.

Fraud Statement
We are aware of people receiving job offers that fraudulently allege to be from CIG. These types of fraud can be carried out through false websites, fake email addresses claiming to be from our company, or social media. We do not ask for your personal info like bank account numbers, identification numbers, etc through social media or chat-based apps, nor do we request or send money for the purchase of business equipment.


If you suspect fraud, please report it to your local authorities, as well as reaching out to us at info[@]cloudimperiumgames.com with any information you may have.

If you like wild growth and working with happy, enthusiastic over-achievers, you'll enjoy your career with us!

Similar Jobs

Meta - Software Engineer (Technical Leadership) - Machine Learning

Meta

Bellevue, Washington, United States (On-Site)
5 Months ago
ByteDance - Software Development Engineer - Large Language Models, AML

ByteDance

San Jose, California, United States (On-Site)
2 Months ago
NVIDIA - EDA Workflow Optimization Engineer

NVIDIA

Bengaluru, Karnataka, India (Hybrid)
3 Months ago
Ubisoft - Intermediate/Senior Animation Programmer

Ubisoft

Malmö, Skåne County, Sweden (Hybrid)
1 Month ago
NVIDIA - Software Engineer, SONiC

NVIDIA

Washington, United States (On-Site)
3 Months ago
Like Card - Senior AI Research Scientist

Like Card

Amman, Amman Governorate, Jordan (On-Site)
2 Months ago
Krafton  - 2025 Krafton New Recruitment

Krafton

Seoul, South Korea (On-Site)
2 Months ago
FTF Studios - FTF Mid-Level Programmer

FTF Studios

(Remote)
1 Year ago
Kojima Productions - AI Programmer

Kojima Productions

Tokyo, Japan (On-Site)
5 Months ago
Sony Interactive Entertainment - AI Learning and Development Coordinator

Sony Interactive Entertainment

Tokyo, Japan (On-Site)
3 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Sony Interactive Entertainment - PlayStation向けカスタムLSIの開発・評価エンジニア

Sony Interactive Entertainment

Tokyo, Japan (On-Site)
6 Months ago
Larian Studios - Graphics Programmer

Larian Studios

Dublin, County Dublin, Ireland (On-Site)
7 Months ago
Genies - Machine Learning Infrastructure Engineer, 3D Model Inference & Deployment

Genies

Los Angeles, California, United States (On-Site)
1 Month ago
Playtech - Senior Embedded Software Engineer

Playtech

Manchester, England, United Kingdom (On-Site)
6 Months ago
Krafton  - [AI] Game AI Contents Programmer (2년 이상)

Krafton

Seoul, South Korea (On-Site)
5 Months ago
Unity - Développeur(se) Senior Back-End, Data Services | Senior Backend Developer, Data Services

Unity

San Francisco, California, United States (On-Site)
5 Months ago
Google - Software Engineer III, Infrastructure, Google Cloud AI

Google

Kirkland, Washington, United States (On-Site)
5 Months ago
Epic Games - Principal Engineer

Epic Games

(On-Site)
3 Months ago
Microsoft - Software Engineering Manager

Microsoft

Prague, Prague, Czechia (On-Site)
4 Months ago
Alp Consulting  - CAA Development

Alp Consulting

Bengaluru, Karnataka, India (On-Site)
12 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Manchester, England, United Kingdom

BrightEdge - London Sales Development Representative

BrightEdge

London, England, United Kingdom (On-Site)
6 Months ago
Unity - Senior Leave & Absence Specialist EMEA

Unity

United Kingdom (Remote)
5 Months ago
Tesla - Sales Advisor

Tesla

Northampton, England, United Kingdom (On-Site)
2 Months ago
Blue Zoo Animation Studio - Speculative Opportunity | Mid 2D Compositor

Blue Zoo Animation Studio

Brighton And Hove, England, United Kingdom (On-Site)
5 Months ago
Magnopus - Technical Director

Magnopus

St Albans, England, United Kingdom (Remote)
3 Months ago
Blazing griffin - Graduate/Junior Tools Programmer (Games)

Blazing griffin

Glasgow, Scotland, United Kingdom (On-Site)
4 Months ago
The Walt Disney Company - Port Cost Senior Analyst

The Walt Disney Company

London, England, United Kingdom (On-Site)
3 Months ago
Niantic - 2025 R&D Software Engineering Intern (PhD, Publishing)

Niantic

London, England, United Kingdom (Hybrid)
5 Months ago
Rockstar Games - Iconographer

Rockstar Games

Edinburgh, Scotland, United Kingdom (On-Site)
7 Months ago
Hitachi - Business Development Director - Central Government

Hitachi

London, England, United Kingdom (Hybrid)
5 Months ago

Get notifed when new similar jobs are uploaded

Game AI Jobs

QUANTIC DREAM - Programmeur Intelligence Artificielle (H/F/NB)

QUANTIC DREAM

Paris, Île-de-France, France (Hybrid)
6 Months ago
Inworld AI - Senior Product Manager, AI Engine - USA

Inworld AI

Mountain View, California, United States (On-Site)
6 Months ago
NVIDIA - Research Scientist, Generative AI for Physical AI - New College Grad 2025

NVIDIA

Santa Clara, California, United States (On-Site)
3 Months ago
Activision - Senior AI Programmer (NPC Locomotion)

Activision

Warsaw, Masovian Voivodeship, Poland (Hybrid)
2 Months ago
Like Card - Senior AI Engineer

Like Card

Amman, Amman Governorate, Jordan (On-Site)
2 Months ago
Seedify - AI Product Manager

Seedify

India (Remote)
3 Months ago
Axinous - People Technology - AI Transformation Lead

Axinous

California, United States (Remote)
2 Months ago
Tencent - Senior AI Product Manager

Tencent

Singapore (On-Site)
5 Months ago
Cloud Imperium Games - AI Programmer

Cloud Imperium Games

Frankfurt, Hessen, Germany (On-Site)
10 Months ago
Inworld AI - Head of Developer Product Marketing

Inworld AI

Mountain View, California, United States (Hybrid)
3 Months ago

Get notifed when new similar jobs are uploaded

About The Company

Cloud Imperium Games is a new kind of independent studio dedicated to delivering AAA experiences outside the established publisher system, founded by Chris Roberts, creator of the best selling Wing Commander and Freelancer series, Cloud Imperium is currently developing Star Citizen, a record-shattering crowd funded title that combines classic space sim gameplay with Hollywood-caliber visuals.


Cloud Imperium aims to pave new ground in game development by sharing the process with the players. Where game development was once hidden, Cloud Imperium has opted to share the process with those backing Star Citizen. Supporters come to know the team and follow them every step of the way as the game created. The community is closely engaged and their feedback Is considered in all aspects of game development, avoiding standard publicity to put Roberts’ epic vision directly in players’ hands.


Cloud Imperium has studios in Los Angeles, California ; Austin, Texas ; Manchester, UK and Frankfurt, Germany.

Manchester, England, United Kingdom (On-Site)

Manchester, England, United Kingdom (On-Site)

Manchester, England, United Kingdom (On-Site)

Manchester, England, United Kingdom (On-Site)

Frankfurt, Hessen, Germany (On-Site)

Frankfurt, Hessen, Germany (On-Site)

Manchester, England, United Kingdom (On-Site)

Manchester, England, United Kingdom (On-Site)

Manchester, England, United Kingdom (On-Site)

Manchester, England, United Kingdom (On-Site)

View All Jobs

Get notified when new jobs are added by Cloud Imperium Games

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug