Associate Software Engineer, Production Technology

3 Months ago • 1-1 Years • Game Production

Job Summary

Job Description

Blizzard is seeking an Associate Software Engineer, Production Technology to join our Battle.net & Online Products team. You will be responsible for evaluating technical challenges and leading teams to provide strong value-driven solutions. You will also work with Prod Tech leadership and the business to make our team a top-tier destination for engineers. This role requires 1+ years of professional software engineering experience using C++ and professional Linux development experience. You will be working with relational databases and maintaining and building code for distributed systems.
Must have:
  • 1+ years C++ experience
  • 1+ years Linux development experience
  • Relational database experience
  • Strong organization skills
  • Product sense and execution ability
Good to have:
  • Self-assessment of system/codebase needs
  • Experience maintaining live global services
  • Multi-platform development (Windows, Mac, Linux)
  • Experience from development to live operation
  • Developing highly available, distributed services
  • Leading and developing other engineers
  • Working with mature legacy codebases
  • Developing software for global use
  • Database development (RDBMS)
  • CI/CD experience
  • Linux and/or MacOS development experience
Perks:
  • Medical, dental, vision
  • 401(k) with Company match
  • Tuition reimbursement
  • Paid holidays and vacation
  • Mental health & wellbeing programs
  • Fitness programs
  • Free and discounted games
  • Relocation assistance (if applicable)

Job Details

Team Name:

Battle.net & Online Products

Job Title:

Associate Software Engineer, Production Technology

Requisition ID:

R024002

Job Description:

Blizzard prides itself on continuing to support the historic games that made us who we are today. Keeping these games running as t echnology marches forward takes effort, and we need a hero to own and direct that effort.

Whether it's battling the Zerg in the Koprulu sector or defeating your opponents in the Nexus, these treasured classics need a versatile champion to maintain , shape, and advance the technology underpinning these games. You should be spec'd into engineering talents, with a passion for leadership and planning, and armed with a hunger to use modern technology to create sustainable solutions.

So, if you like merging technology with player experience, working with a small team and look forward to challenges that will create millions of new adventures for our players, we would love to hear from you.

This role is anticipated to be a hybrid work position, with some work on-site and some work-from-home. The potential home studio for this role is Albany, NY or Irvine, CA.

Responsibilities :

  • Evaluating the technical challenges of our partner teams and applying your experience to help lead the assembled team(s) to provide strong value-driven solutions.
  • Continuously working with Prod Tech leadership, as well as the business as a whole, to make our team a top-tier destination for the most dedicated engineers in the industry
  • Sharing ideas and technology to partner teams throughout Blizzard in a clear and effective way
  • Working with stakeholders to drive a blameless culture around incident management

Requirements :

  • 1+ years of professional software engineering experience using C++
  • 1+ years' experience professional Linux development
  • Professional experience working with relational databases
  • Strong organization skills, product sense and ability to execute at a high level
  • Maintaining and building code for distributed systems

Bonus:

  • Can self-assess the needs of a system, codebase, or team, and make a case to prioritize that work
  • Enjoy maintaining the uptime of always-on, always-available live global services
  • Experience developing on multiple platforms - Windows, Mac, Linux
  • Owning a tech stack from continuing development to live operation
  • Developing and operating highly available , distributed, live, real-time services
  • Developing in a context where many dependent services are owned by other teams
  • Ability to lead and develop other engineers
  • Working with mature legacy codebases
  • Developing software that is used globally in compliance with local regulations
  • Database development experience (RDBMS)
  • CI/CD
  • Linux and/or MacOS development experience

The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners .

We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications ? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! We are committed to creating a diverse and inclusive environment and strongly encourage you to apply.

Accommodation Request: We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to accommodationrequests@activisionblizzard.com . General employment questions cannot be accepted or processed here. Thank you for your interest .

Our World

At Blizzard Entertainment, we pour our hearts and souls into everything we create. Best known for iconic video game universes including Warcraft, Overwatch, Diablo, and StarCraft, we’ve been creating genre-defining games for millions of players around the world for more than 30 years. We’re on a quest: bring our dreams to life and craft the most epic entertainment experiences…ever. Hard work, iteration and polish go into the Blizzard “secret recipe,” but the most important ingredients come from talented people who share our vision. If that sounds like you, join us .

The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners .

We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristics.

Rewards

We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:

  • Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
  • 401(k) with Company match, tuition reimbursement, charitable donation matching;
  • Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
  • Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
  • If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.

Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting https://www.benefitsforeveryworld.com/ .

In the U.S., the standard base pay range for this role is $30.05 - $55.59 Hourly. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role’s range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.

Similar Jobs

NVIDIA - Senior AI Training Performance Engineer

NVIDIA

Shanghai, Shanghai, China (Hybrid)
1 Month ago
ByteDance - Software Development Engineer - Distributed NoSQL Database Systems

ByteDance

Seattle, Washington, United States (On-Site)
1 Month ago
SKYDANCE - Lead Software Engineer, RenderMan

SKYDANCE

Los Angeles, California, United States (Hybrid)
1 Month ago
Zoox - Software Engineer - 3D World Generation Pipelines

Zoox

Seattle, Washington, United States (Hybrid)
4 Months ago
Naughty Dog - Producer

Naughty Dog

Los Angeles, California, United States (Hybrid)
3 Weeks ago
Zynga - Executive Producer - Echtra Games

Zynga

Austin, Texas, United States (Hybrid)
2 Months ago
CoolGames - Producer Casual Games

CoolGames

Amsterdam, North Holland, Netherlands (Hybrid)
4 Months ago
That's No Moon - Senior Producer, Audio

That's No Moon

Los Angeles, California, United States (Remote)
6 Days ago
Easygo - Head of Studio - Slot Games

Easygo

Melbourne, Victoria, Australia (On-Site)
3 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Google - Backend Software Engineer, Insights, Benchmarks, and Narratives

Google

Warsaw, Masovian Voivodeship, Poland (On-Site)
1 Month ago
Actian - C++ Engineer - Pune

Actian

Pune, Maharashtra, India (On-Site)
4 Months ago
DeepSight AI Labs   - Intern/Computer Vision Engineer

DeepSight AI Labs

Gurugram, Haryana, India (On-Site)
8 Months ago
Luxoft - AH Italy - Software Developer with AWS_protected categories

Luxoft

Turin, Piedmont, Italy (On-Site)
3 Months ago
Larian Studios - Tools Programmer

Larian Studios

Guildford, England, United Kingdom (On-Site)
4 Months ago
Samsung Semiconductor - Intern, System Software Engineer

Samsung Semiconductor

San Jose, California, United States (Hybrid)
1 Month ago
NVIDIA - Software Linux Engineer

NVIDIA

Yokne'am Illit, North District, Israel (On-Site)
1 Month ago
Epic Games - Principal Platform Engineer

Epic Games

(On-Site)
1 Month ago
Lucky VR - Technical Animator

Lucky VR

Canada (Remote)
3 Weeks ago
Saviynt - Technical Account Manager

Saviynt

Atlanta, Georgia, United States (Remote)
4 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Irvine, California, United States

The Walt Disney Company - Security Specialist, Corrective Action

The Walt Disney Company

Orlando, Florida, United States (On-Site)
5 Days ago
Zoox - Staff/Senior Staff Software Engineer, ML Performance Optimization

Zoox

Foster City, California, United States (On-Site)
4 Months ago
The Pokemon Company International - Localization Technical Partner - Bilingual Japanese & English

The Pokemon Company International

Bellevue, Washington, United States (Hybrid)
2 Weeks ago
Meta - Software Engineer, Systems ML - SW/HW Co-design

Meta

Fremont, California, United States (Remote)
3 Months ago
Valve corporation - Steam Support Leadership

Valve corporation

Bellevue, Washington, United States (On-Site)
4 Weeks ago
Fliff  Inc  - Operations Intern

Fliff Inc

Austin, Texas, United States (On-Site)
7 Months ago
Visa - Chief Systems Architect - Digital Marketing & Engagement Technology

Visa

Foster City, California, United States (On-Site)
4 Months ago
Next Level Business Services - Full stack Developer (.Net or Java)

Next Level Business Services

Dallas, Texas, United States (On-Site)
4 Months ago
Hudl - Account Executive (Florida)

Hudl

Miami, Florida, United States (On-Site)
2 Months ago
Riot Games - Principal Software Engineer (Services) - Teamfight Tactics, Core Tech

Riot Games

Los Angeles, California, United States (On-Site)
3 Months ago

Get notifed when new similar jobs are uploaded

Game Production Jobs

Team17 - Lead Producer (3rd party)

Team17

England, United Kingdom (Hybrid)
1 Month ago
Virtuos Games - Virtuos Labs Producer

Virtuos Games

Lyon, Auvergne-Rhône-Alpes, France (On-Site)
6 Months ago
Amanotes - Game Product Owner (Music Entertainment Platform)

Amanotes

Ho Chi Minh City, Ho Chi Minh City, Vietnam (On-Site)
2 Months ago
Blazing griffin - Producer (Games)

Blazing griffin

Glasgow, Scotland, United Kingdom (Hybrid)
2 Months ago
Blizzard Entertainment - Lead Product Manager - Unannounced Game | Irvine, CA

Blizzard Entertainment

Irvine, California, United States (Hybrid)
5 Months ago
IGG - Game Producer (SLG Project)

IGG

Hong Kong (On-Site)
3 Months ago
Ubisoft - HQ Producer

Ubisoft

Paris, Île-de-France, France (On-Site)
1 Month ago
Publicis Groupe - Producer

Publicis Groupe

Mumbai, Maharashtra, India (On-Site)
5 Months ago
The Walt Disney Company - Producer - Casual Temporary/Seasonal

The Walt Disney Company

Kissimmee, Florida, United States (On-Site)
2 Weeks ago
Tencent - Production Director

Tencent

Palo Alto, California, United States (On-Site)
3 Months ago

Get notifed when new similar jobs are uploaded

About The Company

Explore gaming industy jobs in one of the leading Game Studios.

Irvine, California, United States (Hybrid)

Irvine, California, United States (Hybrid)

Irvine, California, United States (Hybrid)

Irvine, California, United States (Hybrid)

Irvine, California, United States (Hybrid)

Irvine, California, United States (Hybrid)

Irvine, California, United States (Hybrid)

Irvine, California, United States (Hybrid)

Irvine, California, United States (Hybrid)

View All Jobs

Get notified when new jobs are added by Blizzard Entertainment

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug