Character Artist

1 Month ago • All levels • 3D Art

Job Summary

Job Description

Fool's Theory seeks a skilled Character Artist to contribute to a project developed in partnership with CD PROJEKT RED. Responsibilities include creating high-quality game-ready character assets (high-poly, low-poly, UV, baking, texturing), implementing assets into Unreal Engine 5, and iteratively improving character quality. The ideal candidate possesses strong skills in ZBrush, Marvelous Designer, Substance Painter, and a 3D modeling package (Blender/Maya/Modo), understands PBR technology, possesses excellent anatomical knowledge, and can independently plan and execute tasks. Fluent English and effective communication are essential.
Must have:
  • High-quality game-ready character assets creation
  • Proficient in ZBrush, Marvelous Designer, Substance Painter
  • Unreal Engine 5 implementation
  • Strong anatomy knowledge
  • Independent work planning
Good to have:
  • AA or AAA game development experience
Perks:
  • Flexible working hours
  • Remote work option
  • Long-term contracts
  • Experienced team mentorship
  • Custom automation tools
  • Modern tech stack (Jetbrains)
  • Industry training support
  • Private medical insurance
  • MyBenefit platform access
  • Psychological support

Job Details

We are Fool’s Theory, a company from Bielsko-Biała in Poland, creators of the game Seven: The Days Long Gone and The Thaumaturge.
We are actively seeking skilled individuals to join our team to work on a project developed in cooperation with CD PROJEKT RED.

 

Responsibilities

  • Creating high quality & game ready character assets (High Poly, Low Poly, UV, baking, texturing).
  • Implementing created assets into Unreal Engine 5.
  • Performing iterative work on created assets/characters, in order to improve their quality.

Requirements

  • Ability to create neat character models consistent with the artistic vision and design quality.
  • Very good knowledge of Zbrush.
  • Very good knowledge of Marvelous Designer.
  • Very good knowledge of PBR technology and software (for example Substance Painter).
  • Very good knowledge of Blender/Maya/Modo etc.
  • Ability to create optimal low poly meshes suited for animation.
  • Familiarity with Unreal Engine 5.
  • Very good knowledge of anatomy.
  • Ability to independently plan your own work on the created assets, searching for references.
  • Fluent English.
  • Good communication skills and willingness to work in a group.
  • Ability to solve problems.

Nice to have

  • Previous experience working on an AA or AAA title.

We offer

  • A key role in the process of developing current and future projects.
  • Opportunity to work on a cool project in cooperation with CD PROJEKT RED.
  • Flexible working hours (core hours 10:00-16:00).
  • Possibility to work remotely (from anywhere with a time zone difference of -/+ 2 hours from GMT+1) or in our office in Bielsko-Biała.
  • Long-term contracts - we are looking for people for more than one project.Working in a group of experienced specialists, often gamedev veterans, who are willing to share their knowledge.
  • Custom tools to automate boring, repetitive stuff.
  • Working with modern tools from leading technology suppliers (e.g. Jetbrains), as well as with our proprietary solutions.
  • Support in industry training courses, conferences and fairs participation (both as a participant or speaker).
  • Private medical insurance (Enel-med).
  • Access to MyBenefit platform with a possibility to co-finance a Multisport Card.
  • Psychological support.

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About The Company

We're a collective of AAA veterans who decided to take a break from big productions and find refuge in the mountains of southern Poland. In the past, we've contributed our skills to the critical and commercial successes of games such as The Witcher 3: Wild Hunt or Baldur's Gate 3.


It's our goal to create immersive, story-rich games. From the very beginning of our studio, we focused on creating unique RPG experiences. We're players at heart and deliver the type of games we'd love to play ourselves.


OUR GAMES – The Thaumaturge | Seven: The Days Long Gone

Poland (On-Site)

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