Cloud Engineer Assistant

2 Weeks ago • All levels • DevOps

Job Summary

Job Description

Ubisoft's Game-Streaming Team seeks a Cloud Engineer Assistant to contribute to their cloud orchestration system. Responsibilities include developing and maintaining microservices using Golang, ensuring smooth integration with Docker and Git, and troubleshooting technical challenges. The role involves working with various stacks, including cloud providers (AWS, GCP), VMs (Windows automation), Kubernetes, and observability tools. The goal is to create a sustainable environment for deploying and optimizing cloud gaming streaming, making it accessible to players and administrators.
Must have:
  • Microservices architecture experience
  • Golang proficiency
  • Docker and Git experience
  • Cloud provider (AWS/GCP) knowledge
  • Kubernetes basics
Good to have:
  • Experience with other programming languages (Typescript, Python, C#, Rust)
  • Strong understanding of containerization
  • Knowledge of video games

Job Details

Description de l'entreprise

Ubisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.

Ubisoft Bordeaux

Founded in 2017, Ubisoft Bordeaux works with passion on the biggest AAA titles to deliver the best gaming experiences. Today, the studio is composed of 400 talents from 20 different nationalities, working on licenses such as Assassin's Creed, Beyond Good & Evil 2 and a free to play game, BattleCore Arena. At the same time, the studio has set up a Tech branch which works on all Ubisoft's online services (named Online Services) as well as on the Anvil game engine. Ubisoft Bordeaux is also home to a R&D team, La Forge, which brings together engineers and researchers to work together on prototypes for game production, particularly around AI topics.

Description du poste

Ubisoft Game-Streaming Team is working on several topics related to cloud orchestration, tackling cloud-gaming streaming challenges using microservices architecture and different cloud providers (AWS and GCP).
The objective is to ensure a sustainable environment for deploying this environment such as machine optimization, operating machines efficiently, make it accessible through services for players and administrators.

Responsibilities:

  • Contribute to the orchestration system looking at different stacks: Cloud Provider (AWS, GCP), VM (Windows automation), Operations (Kubernetes), Observability
  • Develop and maintain microservices using Golang.
  • Ensure smooth integration with Docker and Git.
  • Troubleshoot technical challenges and participate in the continuous improvement of cloud infrastructure.

Qualifications

Hard skills:

  • Experience or understanding of microservices architecture
  • Proficiency in the following technologies: 
    • Programming Language used within API Services contexts (Golang, Typescript, Python, C#, Rust, ...)
    • Git: solid understanding of the basics.
  • Optional Skill set as a plus:
    • Kubernetes: Basics - knowledge around pods, deployments
    • AWS/GCP: knowledge around core Cloud Provider concepts: compute, network, security
    • Docker: familiarity with containerization fundamental concept

Soft skills:

  • Positive attitude and enthusiasm.
  • Curious and proactive mindset.
  • Strong desire to learn.
  • Slight introversion is fine, as long as collaboration and teamwork remain a priority.
  • Knowledge of video games (VG): not required, but being a player is a plus.

Informations complémentaires

Contract: 6-month internship

Start date: ASAP

Location: role based in Bordeaux – France

Hiring Process:

  • Video interview with one of our recruiters
  • Interview with the manager

If your application is not retained, you will receive a negative answer.

We are working to enrich players’ lives through unique and memorable gaming experiences and by improving the positive impacts of our games. To get there, we are creating a safer, more inclusive work environment, we are giving back to the communities where Ubisoft operates by working with local non-profit partners and by working to reduce the environmental impact of our business. Learn more on our Social Impact here.

Consultez ce guide qui a pour but de vous accompagner dans votre candidature, et découvrez nos actions pour encourager plus de diversité et d'inclusion.

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About The Company

Ubisoft’s 21,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences.


Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. 


Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. 


If you are excited about solving game changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us Create the unknown.

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