Development Director - Frostbite Rendering

6 Months ago • 3-5 Years • Rendering

Job Summary

Job Description

Lead multiple engineering teams driving Frostbite rendering technology. 3+ years of project management and software engineering experience required. Experience in project planning, capacity planning, dependency and risk management is a must. Bonus: Game development and real-time C++ experience.
Must have:
  • Project Management
  • Software Engineering
  • Risk Management
  • Team Leadership
Good to have:
  • Game Development
  • C++ Development
  • Computer Graphics
  • CI/CD Experience
Perks:
  • Free Games
  • Comprehensive Benefits

Job Details

We are Frostbite

Frostbite is EA’s proprietary game engine that comes equipped with tons of tools and technologies designed to build incredible games. Our in-house engine offers the unique ability to adapt to each game while working hand-in-hand to prioritize what to build. Our goal is to empower creators all over the world to bring their best ideas to life by creating an engine that amplifies innovation across every discipline.

You will join us in the global rendering team, driving the technology forward to power future titles and push the boundaries of visual quality in games. We provide a powerful platform abstraction layer that uses graphics hardware and APIs in efficient, scalable ways. We also provide developer tools and testing infrastructure to the wider Frostbite Rendering team, improving quality and efficiency.

The Development Director Role

Reporting to a Director of Engineering in Frostbite, as a Development Director you will combine people and project management skills while leading multiple teams.

  • Hire, motivate, and manage engineers from multiple teams within Rendering

  • Grow engineers’ careers by coaching, mentoring, providing feedback and finding opportunities

  • Oversee team deliveries, including managing risks, dependencies, and critical paths.

  • Lead and implement change management programs within the team. Foster the team's adoption and acceptance of changes.

  • Scenario planning to guide the decision-making process.

  • Be accountable for and improve your team’s code quality, productivity, and team health by promoting Frostbite standards and implementing software development best practices

  • Foster a culture of diversity to empower teams by encouraging an inclusive environment where all opinions are heard

  • Collaborate with Engineers on the team, Technical Directors, Product Owners, Program Managers and other Engineering Managers across multiple locations

Qualifications

  • You have 3+ years of project management or team leadership experience in software development

  • You have experience managing software engineers as direct reports

  • You have experience in project planning, capacity planning, dependency and risk management including mitigation techniques.

  • You have a professional background in software development

Bonus

  • Experience with game development and/or real-time C++ application development

  • Experience with modern computer graphics, APIs and techniques

  • You are knowledgeable about CI/CD and software testing methodologies.

  • Experience working with highly distributed teams

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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About The Company

We exist to inspire the world to play. We put our people first, and we thrive off their diversity in our innovative technology and immersive storytelling. We’re doing the work to give everyone the space to be their full selves while giving back to our community, no matter where you’re working from. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and transform the future of gaming. Join us.

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