Facial Animator (Temp)

2 Weeks ago • 2 Years + • Animation

About the job

Job Description

Visual Concepts' Novato studio seeks a temporary Facial Animator to contribute to the NBA2K franchise. Responsibilities encompass producing realistic facial animation with strong timing and acting, including mocap cleanup and keyframe animation. This role involves working with motion capture data for cinematic and in-game features, utilizing facial tracking software, collaborating with senior animators on asset modification, and ensuring animations meet game-ready requirements. The ideal candidate will possess 2+ years of professional animation experience, a strong demo reel showcasing expressive facial animation, proficiency in Maya, and excellent collaboration skills. The position requires addressing feedback effectively, meeting deadlines, and maintaining a high work ethic.
Must have:
  • 2+ years animation experience
  • Strong facial animation skills
  • Proficient in Maya
  • Mocap cleanup and keyframe animation
  • Collaboration and communication skills
  • Meets deadlines
Good to have:
  • Mocap experience
  • Facial motion tracking software experience
  • Mel or Python scripting knowledge

At Visual Concepts, we believe great games are made by diverse and empowered teams with a shared passion for play. As one of the world’s top game development studios, we have shipped over 100 multi-sku titles to critical acclaim and commercial success. Our teams are independent and entrepreneurial. Our studios in Novato, Foothill Ranch, Irvine, Budapest, Shanghai, Austin, Boise, Seoul, and Parksville, Canada are committed to artistry and technical innovation, offering top candidates the opportunity to learn and grow with some of the smartest and most creative minds in the industry.

 

What We Need:

Our Novato studio is looking for a Facial Animator (Temporary), to work with the developers of the critically acclaimed NBA2K video game franchise! This position will report directly to the Art Director.

 

What You Will Do:

  • Produce realistic facial animation with strong timing and acting skills, including mocap cleanup and key frame animation
  • Work with motion capture data for both cinematic and in-game features
  • Utilize facial tracking/solving software to track facial features and retarget to face rigs
  • Work closely with the lead and senior animators to modify assets meeting game-ready requirements
  • Observing and animating the subtleties of facial expression
  • Addressing feedback in a timely manner while meeting project deadlines and milestones
  • Collaborating with other members of the team to work through issues and achieve high quality animations

 

Who Will Be A Great Fit:

  • 2+ years of professional animation experience in video games or feature films
  • Outstanding demo reel demonstrating good understanding of animation principles with a focus on expressive facial animation
  • Study in the field of 3D Animation, Motion Capture, or Film
  • Have a thorough knowledge of Maya
  • Ability to follow instructions and efficiently manage their workload on their own initiative
  • Comfortable with deadlines and a fast turnaround time
  • Has excellent work ethic and works well with others
  • Love for video games (not just ours!)

 

Might Be Nice:

  • Previous Mocap experience
  • Experience with facial motion tracking (software such as Faceware or Dynamixyz)
  • Working knowledge of Mel or Python scripting

To learn more about Visual Concepts and our studio locations, check out our website at www.vcentertainment.com

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About The Company

Founded in 1988, Visual Concepts is the developer behind the 2K Sports games and the dominating success of the NBA 2K franchise. The Visual Concepts team is devoted and ambitious, never content to stop searching for new ways to improve the gaming experience and to develop advanced techniques and methods of producing cutting edge entertainment. It is through this determination and love of both sports and video games that Visual Concepts has fostered NBA 2K from its creation in 2000 to present day, ensuring each annual release is innovative and improved. The Visual Concepts attitude and work ethic shines through in the games and earns the company awards and accolades year after year.

California, United States (On-Site)

Novato, California, United States (On-Site)

Budapest, Hungary (On-Site)

Novato, California, United States (On-Site)

Novato, California, United States (On-Site)

Budapest, Hungary (On-Site)

Agoura Hills, California, United States (Remote)

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