Technical Artist

1 Month ago • All levels • Animation • Technical Art

Job Summary

Job Description

Climax Studios seeks an experienced Technical Artist with proven skills in Unreal Engine 5, particularly in creating and maintaining blueprints and animation systems for console titles. Responsibilities include bridging the gap between art and design teams, setting up animation blueprints and systems, supporting art and animation teams using Maya, and collaborating with various teams to champion best technical practices. The ideal candidate will have experience on at least one published console title, proficiency in UE5 blueprints, animation state machines, Maya, Python and Mel scripting, and a strong understanding of in-game animation processes, version control, and mathematics. Experience with character rigging and skinning is advantageous but not essential. The role involves taking ownership of animation blueprints and systems, adhering to project vision and quality benchmarks, and providing constructive critique.
Must have:
  • Experience on published console title
  • Unreal Engine 5 proficiency
  • UE5 blueprints & animation systems
  • Maya & its ecosystem
  • Python & Mel scripting
  • In-game animation processes
Good to have:
  • Character rigging and skinning
Perks:
  • Excellent holiday package
  • Regular social events
  • Fresh fruit and snacks
  • Great dockside location
  • Ongoing training and development
  • Group Private Medical Insurance
  • Group Life Insurance
  • Employee Assistance Programme
  • Private Dental Insurance
  • Group Income Protection
  • Company Pension Scheme
  • Cycle To Work Scheme
  • Eye-Care Vouchers
  • Bring your dog to work
  • Bean to cup coffee machine
  • In-house clubs and socials

Job Details

Description

Climax Studios was established nearly 30 years ago, we have an extensive history in developing all kinds of digital experiences across all formats, and we have won multiple awards along the way.  It truly is an exciting and inspiring place to work in the heart of the beautiful Albert Docks, in Liverpool overlooking the harbour.

We are seeking an experienced Technical Artist with proven technical art skills & extensive experience using Unreal, working on Console titles to join our award-winning team. This is an exciting opportunity to work on a AAA IP where you will be responsible for bridging the gap between the art and design teams, setting up animation Blueprints and systems. Along with supporting the art and animation teams using Maya. This is a great opportunity to work with a team of passionate and experienced designers on a AAA project.

Requirements

  •  Experience working as a Technical Artist on at least one published console title. 
  • Proven experience working within Unreal Engine 5 
  • Strong Proficiency with UE5 blueprints and animation state machines. 
  • Proven experience working with Maya and it’s eco system. 
  • Strong proficiency in Phyton and Mel scripting. 
  • Familiar with in-game animation processes and workflows. 
  • Experience in using version control systems. 
  • Possess an excellent knowledge of math. 
  • Experience in character rigging and skinning (advantageous but not crucial) 
  • Be able to work collaboratively with artists, animators, designers and programmers. 
  • Enjoys a creative challenge with the passion and motivation to make great games 
  • Experience of helping to plan and schedule workflows. 

Responsibilities

  • Create and maintain UE5 blueprints and animation systems. 
  • Taking ownership and responsibility for animation Blue prints and systems. 
  • Keep to project vision for best practices, methodologies used and quality benchmark. 
  • Work with the wider art, design and code teams to champion best technical practices. 
  • As part of reviews, able to provide constructive critique and solutions. 
  • Ability to self-motivate as-well-as motivate other members of the team. 

Benefits

  • Excellent holiday package
  • Regular social events
  • Fresh fruit and snacks
  • A friendly, focused, ambitious and relaxed working environment
  • Great dockside location, a short walk from the rail station, bars, restaurants, coffee shops
  • Ongoing training and development, with career progression
  • Group Private Medical Insurance provided by BUPA
  • Group Life Insurance
  • Employee Assistance Programme
  • Private Dental Insurance
  • Group Income Protection
  • Company Pension Scheme
  • Cycle To Work Scheme
  • Eye-Care Vouchers

Perks

  • Bring your doggo to work! We're a dog friendly studio, bring your pooch in to meet us.
  • Bean to cup coffee machine in the studio.
  • Fresh fruit and healthy snacks provided daily, breakfast and some not so healthy snacks.
  • In-house clubs and socials. From board games, tennis, football to D&D nights, there are lots of opportunities to socialise.
  • Regular Socials including Project Wrap Parties, team and studio events, Christmas and annual Summer parties and some great charity fundraising events.

Role Information: EN

Studio: Climax Studios

Location: Europe, United Kingdom, Liverpool

Area of Work: Game Development

Service: Create

Service Type: Art

Employment Type: Permanent

Working Pattern: Full Time, Onsite

Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.

PERSONAL DATA PROTECTION POLICY

Keywords Studios is strongly committed to protecting your personal information. By sending your CV/Resume, you are agreeing to our terms and conditions and consent to your data being managed and retained in accordance with our data privacy and retention policy https://www.keywordsstudios.com/en/applicant-privacy-notice/.

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About The Company

Climax was founded over 30 years ago and is located in the coastal city of Portsmouth.  

We have an extensive history in developing all kinds of digital experiences across all formats, delivering entire games, through to co-development and technological problem solving and we’ve won many awards along the way. 

We're currently developing AAA console games and looking for developers to join us.

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