Game Developer – Cross-Platform (Unity + HTML5)

2 Hours ago • All levels

Job Summary

Job Description

As a Game Developer, you will be part of the Publishing team, bringing high-quality games to mobile and other platforms, working on their own IPs or supporting external studios. You'll port, update, and enhance games across platforms and integrate key systems like analytics, ads, and SDKs. The key outcomes within 1 month include successfully porting and releasing at least one HTML5 game to mobile. Within 3 months, helping ship several titles across platforms and building strong working systems. Within 6 months, taking ownership of the technical porting pipeline, regularly supporting external developers. Within 12 months, playing a key role in scaling publishing output across multiple platforms.
Must have:
  • Port HTML5 games to Android/iOS using Unity or Capacitor.
  • Add monetization and analytics SDKs to new releases.
  • Troubleshoot mobile build issues and suggest improvements.
  • Optimize game performance across devices and browsers.
  • Collaborate on timelines and upcoming releases.
  • Maintain and version your work using Git and document processes.

Job Details

Game Developer – Cross-Platform (Unity + HTML5)

Remote – Full Time, Turkey

CrazyGames.com, one of the world’s largest browser game platforms with over 40 million monthly active users, is growing its publishing efforts – and we’re looking for a talented Game Developer to join the journey.

As part of our fast-moving Publishing team, you’ll help bring high-quality games to mobile and other platforms, either by working on our own IPs or supporting external studios. You’ll port, update, and enhance games across platforms and integrate key systems like analytics, ads, and SDKs – all with one goal: ship more great games to more players.

Key outcomes for the role:

  • Within 1 month, you’ve successfully ported and released at least one HTML5 game to mobile (or vice versa), including full SDK setup.

  • Within 3 months, you’ve helped ship several titles across platforms, and built strong working systems for analytics, ads, and release management.

  • Within 6 months, you’ve taken ownership of our technical porting pipeline, regularly supporting external devs and improving integration workflows.

  • Within 12 months, you’ve played a key role in scaling our publishing output across multiple platforms.

On a typical day you might:

  • Port a promising HTML5 game to Android/iOS using Unity or Capacitor.

  • Add monetization and analytics SDKs (e.g., AdMob, Unity Ads, Firebase) to a new release.

  • Troubleshoot a mobile build issue for a partner studio and suggest improvements.

  • Optimize game performance across devices and browsers.

  • Collaborate with the Publishing Manager on timelines and upcoming releases.

  • Maintain and version your work using Git and document processes for repeatability.

What we offer:

  • Join a rapidly growing publishing team at a company with 40M+ monthly users and proven platform reach.

  • Make a real impact by helping us grow our catalog of published mobile and cross-platform titles.

  • A lot of responsibility and freedom. We hire only experts and trust them to deliver excellent results.

  • Flexible working hours and location. The results are what counts!

  • 1 to 2 team weeks per year. We pay for flights and accommodation so you can have fun with the team.

  • The opportunity to play games and claim it's work.

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About The Company

CrazyGames is a browser games platform on which over 250,000,000 instant gameplays take place every month. We're helping HTML5 games to achieve a global reach and best-in-class revenues by providing publishing and monetization tools to hundreds of game developers.

Leuven, Flanders, Belgium (Hybrid)

Leuven, Flanders, Belgium (Remote)

Leuven, Flanders, Belgium (Remote)

Leuven, Flanders, Belgium (Remote)

Leuven, Flanders, Belgium (Remote)

Leuven, Flanders, Belgium (Remote)

Leuven, Flanders, Belgium (Remote)

Leuven, Flanders, Belgium (Remote)

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