Gameplay Engineer

2 Hours ago • 3 Years +

Job Summary

Job Description

As a Gameplay Engineer, you will be crucial in creating engaging gameplay experiences. You will be responsible for delivering performant and scalable systems, working with design teams to implement game features and mechanics. Collaborating with the lead engineer and the dev team, you will plan and deliver gameplay features within a large, multi-disciplined team. You will develop core gameplay and engine features.
Must have:
  • 3 years of Gameplay Engineering experience.
  • Strong C++ experience.
Good to have:
  • Experience working with proprietary engines is a plus.

Job Details

Playground Games is looking for a Gameplay Engineer to join our Fable team on a permanent basis.

About us:

As a first-party Xbox Game Studio, we are passionate about making genre-defining games that are accessible, beautiful, and, most of all, fun. We are excited to be rebooting the much-loved Fable franchise and are expanding our diverse team to create a new classic in the action RPG genre.

About the role:

As a Gameplay Engineer, you will play a crucial role in the creation of engaging gameplay experiences through the delivery of systems that are performant and scalable.

You will work with the design teams to understand and deliver game features, game systems, and mechanics. You will work with the lead engineer to establish high-level goals for the team, and directly with the dev team to plan and deliver gameplay features.

Our ideal candidate is an expert Gameplay Engineer who is passionate about their craft, autonomous, skilled in C++, and has a proven track record in games development.  

This is a permanent role based at our state-of-the-art facilities in Royal Leamington Spa, with a hybrid work model in place. Relocation assistance is available if required. 

What you’ll do:

  • Implement gameplay features and mechanics at the center of the new Fable title.
  • Develop core gameplay and engine features within our custom, proprietary engine.
  • Work closely with design teams to empower them through our technology.
  • Become a key collaborator who can work effectively within a large multi-disciplined team.

What you’ll bring:

  • 3 years of Gameplay Engineering experience, with demonstrable work on at least one published title.
  • Strong C++ experience.
  • Experience working with proprietary engines is a plus.
  • Excellent task planning and delivery mindset.
  • A genuine passion for video games.

This is a fantastic opportunity to make world-class games with an established, talented, and collaborative team at one of the industry’s most exciting first-party game studios.

Playground Games is proud to be an equal opportunity employer, we believe that diversity and inclusion fuels creativity.  We are dedicated to creating a safe, comfortable and welcoming working environment.   

We strive to build an inclusive culture that encourages, supports and celebrates the diverse voices of our team members.  It drives our innovation and connects us closer to our players.  We are committed to equity, diversity, and inclusion across age, disability, gender reassignment, marriage and civil partnership, pregnancy and maternity, race, religion or belief, sex and sexual orientation.  

At Playground Games we recognise the importance of self-development, career progression, well-being and retention of our colleagues. We celebrate difference and welcome everyone to join us and to be themselves at work.

If you require any reasonable accommodation to apply for this position, please contact us on recruitment@playground-games.com 

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About The Company

At Playground Games, we believe that diversity and inclusion fuels creativity. We are committed to creating a safe and welcoming environment where anyone from any background can do their best work. We strive to build an inclusive culture that encourages, supports, and celebrates the diverse voices of our team members. It fuels our innovation and connects us closer to our players.

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