Graphics Programmer [Snowdrop] (f/m/d)

2 Minutes ago • All levels • Graphics Engineer

Job Summary

Job Description

The Snowdrop engine is efficient and flexible, enabling relatively small teams to create ambitious AAA games. At the core of the Snowdrop engine, we want to empower the developers. The Snowdrop engine, with its flexible and empowering tools, has helped develop a number of Ubisoft titles such as Avatar: Frontiers of Pandora, Star Wars Outlaws, The Division and South Park. As Intermediate Graphics Programmer, your mission will be to develop and maintain graphics techniques within the engine to create the best visuals possible. The role can be filled in Dusseldorf/Berlin/Mainz.
Must have:
  • Bring console level graphics quality to new platforms
  • Optimize existing rendering technology
  • Collaborate with other Ubisoft studios to extend the capabilities of our in-house rendering technology
  • Develop rendering systems that enhance the visual quality, are scalable and fit into defined budgets
Good to have:
  • Experience with platforms where performance/bandwidth restrictions exist
  • Worked on your own graphics engine
  • Knowledge of low-level graphics APIs(D3D12/Vulkan)
  • Understanding of hardware architecture and details
Perks:
  • Relocation support
  • Ubisoft Blue Byte Academy
  • Discounted and free games
  • Hybrid work model
  • Monthly Mobility Budget
  • Up to 350€ childcare support per child per month
  • Company Pension Scheme
  • Gym subsidy
  • 26 days paid vacation per year
  • Corporate Benefits web portal

Job Details

JOB DESCRIPTION

The Snowdrop engine is efficient and flexible, enabling relatively small teams to create ambitious AAA games. At the core of the Snowdrop engine, we want to empower the developers. The Snowdrop engine, with its flexible and empowering tools, has helped develop a number of Ubisoft titles such as Avatar: Frontiers of Pandora, Star Wars Outlaws, The Division and South Park.

As Intermediate Graphics Programmer, your mission will be to develop and maintain graphics techniques within the engine to create the best visuals possible.

The role can be filled in Dusseldorf/Berlin/Mainz.

What you will do:

  • Bring console level graphics quality to new platforms
  • Optimize existing rendering technology
  • Collaborate with other Ubisoft studios to extend the capabilities of our in-house rendering technology
  • Develop rendering systems that enhance the visual quality, are scalable and fit into defined budgets

Qualifications

What you bring:

  • Professional experience in graphics programming
  • Knowledge of a broad range of rendering algorithms, special effects and related technology
  • Knowledge of graphics APIs (D3D11/OpenGL) and shading languages (HLSL/GLSL)
  • Ability to use graphics profiling and debugging tools
  • Strong skills in C/C++
  • Debugging and problem-solving skills
  • Being a team player by heart
  • Self-direction and motivation
  • Excellent communication and good English skills
  • Experience with platforms where performance/bandwidth restrictions exist is a plus
  • Worked on your own graphics engine is a plus
  • Knowledge of low-level graphics APIs(D3D12/Vulkan) is a plus
  • Understanding of hardware architecture and details is a plus

What to send our way:

  • Your CV, highlighting your education, experience and skills
  • A cover letter including your earliest starting date, expected salary and why you would like to join us

Additional information

What we offer:

  • Relocation support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance
  • Ubisoft Blue Byte Academy: We offer multiple opportunities for you to discover your full potential and develop yourself in various areas. Guest speakers from the industry, workshops, and access to our training and development platform as well as to our in-house library
  • Discounted and free games: Discount on employee game orders & free Ubisoft games on Ubisoft Connect
  • Hybrid work model: Provides the flexibility to combine working from the studio and your home within Germany
  • Monthly Mobility Budget: 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket
  • Up to 350€ childcare support per child per month
  • Company Pension Scheme: We offer an attractive company pension scheme
  • Gym subsidy: We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice
  • 26 days paid vacation per year
  • Corporate Benefits web portal: Employee discount program for affiliated retailers, shops, and service providers

Ubisoft offers the same job opportunities to all, without any distinction of gender, ethnicity, religion, sexual orientation, social status, disability, or age. Ubisoft ensures the development of an inclusive work environment which mirrors the diversity of our players’ community.

For further information, please check https://duesseldorf.ubisoft.com/en/.

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About The Company

Ubisoft Blue Byte thrives on the passion of our employees, and the secret of our success is that we love what we do. So we encourage applicants to find out about Ubisoft Blue Byte and the relevant positions in further detail first. You should explain why you want to join our team and what excites you about the job. For your further questions, the following FAQ section should have the answer for you.

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