We believe in teamwork, mutual respect, and the continuous growth of every team member. We don’t expect perfection, but we encourage a mindset of learning and evolving together. We are proud to achieve great results in a healthy and balanced work environment, as we firmly believe that the best ideas and solutions come from an atmosphere that fosters sustainable and motivated work. If you’re looking for a place where your personal growth is as important as the games we create, join us and help bring even more unforgettable gaming experiences to life.
We currently offer internships for students who need to complete a mandatory internship only.
In general, the length of internships is a semester or six months.
It is also possible to write a bachelor or master thesis during an internship at our company.
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Please note: Applicants for a Game Design Internship must submit a portfolio website (preferred) or PDF when they apply. It must showcase their best Game Design projects and contain at least the following information per project: the applicant's major contributions, achievements, and learnings. All text should be clear and concise.
We value diversity and therefore welcome applications from all individuals, regardless of gender, nationality, ethnic or social background, religion, age, sexual orientation, or identity. Applicants with severe disabilities who possess comparable professional and personal qualifications will be given priority.
Applications are welcome in German or English.
KING Art is an independent game developer in Bremen, Germany. We have many years of experience in creating high-quality games for different platforms.
• During the last 14 years we successfully completed around 40 game projects.
• Our focus is on story-driven games (Adventures/RPGs), strategy games and economic simulation games.
• KING Art created about 10 successful browser games, including “MyFreeZoo”, “MyLittleFarmies”, “Undermaster”, and “WebRacer”.
• We develop for PC, Mac, Linux, Browser, Xbox 360, Xbox One, PS3, PS4, iOS & Android. We’re an official Microsoft, Sony, and Nintendo developer.
KING Art develops games as commissional work, as co-publisher, and on our own account. In 2013 we released our own turn-based strategy game “Battle Worlds: Kronos”, which was preceded by Germany’s most successful crowdfunding campaign.
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