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POP! - 3D Generalist

11 Hours ago • 3-5 Years • 3D Art

Job Summary

Job Description

A leading gaming company seeks a talented 3D Generalist with 3-5 years of experience to contribute to their main product. Responsibilities include creating high-quality real-time 3D environments using proprietary tools and workflows for their in-house game engine. Collaboration with Art Directors, animators, and developers is crucial to design and implement game features, addressing artistic, technical, and gameplay challenges. The role involves developing and refining 3D assets (environments, props, characters) meeting visual and performance standards, adapting to new workflows and tools, and proactively solving technical challenges. A keen eye for aesthetics, solid technical skills, and passion for game design are essential.
Must have:
  • Proficient in Maya
  • Real-time workflows (low-poly modeling, UV unwrapping, etc.)
  • Collaboration & communication skills
  • Adaptability and problem-solving
  • Create high-quality 3D environments
Good to have:
  • Rigging and scripting experience
  • Familiarity with Unity game engine
  • Asset integration experience
  • Prior gaming industry experience
  • Understanding of player expectations

Job Details

Description

"We are a leading gaming company looking for a talented 3D Generalist with 3-5 years of experience to join our team and contribute to developing our main product. If you have a keen eye for aesthetics, solid technical skills, and a passion for designing cutting-edge game features in a collaborative and dynamic environment, your place is with us!


Responsibilities

  • Create high-quality real-time 3D environments using proprietary tools and workflows for our in-house game engine.
  • Collaborate closely with Art Directors, animators, and developers to design and implement game features, addressing artistic, technical, and gameplay challenges as a team.
  • Develop and refine 3D assets that meet visual and performance standards, including environments, props, and characters.
  • Stay adaptable and proactive, mastering new workflows, tools, and challenges as they arise

Requirements

Requirements

  • Technical Expertise: Proficient in Maya (Must) and core 3D disciplines, including modeling, UV mapping, texturing, lighting, shading, and rendering.
  • Real-Time Workflows: Strong understanding of low-poly modeling, UV unwrapping, texture baking, and optimization for low-bandwidth environments.
  • Collaboration: A team player with excellent communication skills to work effectively across disciplines with artists, developers, and producers.
  • Adaptability and Problem-Solving: Comfortable learning and mastering in-house tools, workflows, and processes, with a proactive approach to solving technical challenges and maintaining pipeline efficiency.
  • Industry Tools: Familiarity with tools like Adobe Creative Suite, Zbrush, Substance Painter, and After Effects.

Nice to Have

  • Experience in rigging and scripting.
  • Familiarity with game engines such as Unity.
  • Asset integration experience in gaming pipelines.
  • Prior experience in the gaming industry.
  • Passion for games and a deep understanding of player expectations.

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About The Company

CULTURE:

We believe that a company culture is not defined by a brightly colored office, a nice ping pong table, or a well-stocked kitchen. We believe it is revealed in the number of times each day that we laugh out loud, learn something new, get inspired, look forward to a class reunion, take time for lunch, choose the music, test our limits, get what we need, ship something great, recognize our impact, and wake up excited. If that’s not your current career story, then we’d love to have you join ours.

TEAM:

PLAYSTUDIOS is the banner flown by a tight-knit crew of entrepreneurs, artists, software developers, product managers, and producers. Although we come from different lands and disciplines, we share a passion for our work and a belief in the opportunity we are pursuing. 

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