Next great challenge is coming:
We are looking for experienced and highly skilled 3D Character Artists, who are striving to work on the best game projects and are not afraid to challenge their skills.
This is a contract-based position.
Superpowers
you have are
- High-poly sculpt in Zbrush;
- SubD modeling in Max / Maya;
- Character topology for animation;
- Cloth simulation in Marvelous Designer;
- Strong knowledge of anatomy;
- Experience in working with hard surface;
- Texturing in Substance Painter;
- Good understanding of modern pipelines and requirements for the Photorealistic Character creation;
- Ability to follow and correctly interpret / improve the concept idea;
- Work experience in game projects for PCs and consoles as a Character Artist;
- Relevant portfolio with examples of works in the corresponding direction;
- Intermediate English level and above.
You’re a rockstar
if you have
- Experience creating hair for games;
- Experience in making creatures;
- Knowledge of Unreal Engine 4;
- Drawing skills;
- Good understanding of rigging and animation process.
Working with Room 8 Studio,
you will:
- Create high-poly and low-poly models of photoreal characters and creatures for games on given concepts;
- Create optimal UV mapping and texture baking (normal, AO, etc.);
- Work with photorealistic texturing;
- Work with game engines.
Cooperate alongside the team
of game dev professionals,
and get even more:
- competitive financial remuneration;
- challenges to raise your XPs score working on the projects of the top global game dev publishers;
- a culture of diversity and inclusion to unite the most outstanding talents;
- community of people who understand and share your passion for games.
Together we will bring games to the next level. Exactly with you.