Senior Concept Artist - Battlefield

1 Month ago • 6 Years + • Concept Art

Job Summary

Job Description

Electronic Arts is seeking a Senior Concept Artist to contribute to the Battlefield franchise. Responsibilities include collaborating with the Art Director and other artists to develop characters and environments, designing original concepts aligned with the project's art direction, translating high-level ideas into detailed art packets, maintaining art direction consistency, conducting research, creating lighting schemes and color palettes, mentoring junior artists, and reporting to the Art Director. The ideal candidate possesses 6+ years of experience as a concept artist (minimum 3 years in gaming), a proven track record shipping AAA titles, strong traditional illustration skills, and a deep understanding of art principles. The role demands creativity, collaboration, problem-solving skills, and adaptability within a fast-paced environment.
Must have:
  • 6+ years concept art experience (3+ in gaming)
  • AAA game title shipping experience
  • Strong traditional illustration skills
  • Collaboration & communication skills
  • Environment & character concept design
Perks:
  • Paid time off
  • New parent leave
  • Free games

Job Details

Our motive is to create innovative action games within iconic worlds where every player feels like the hero. Let’s say that again—iconic worlds, where every player feels like the hero.

Our passion has taken us from imagining dogfighter pilots in Star Wars™: Squadrons, to re-creating Isaac Clarke onboard the Ishimura in Dead Space™, and now to building an original Iron Man action-adventure video game.

We believe in sharing our passion with our community, and with each other by having transparent discussions, by practicing an inclusive culture, and by nurturing a continuous growth mindset. Our approach feels simple, but it leads to the best work of our careers, and as a team, building unique and immersive experiences.

Motive is looking for a Senior Concept Artist to work on the Battlefield Franchise.

Responsibilities:

  • Collaborate closely with the Art Director, Character Artists, and Environment Artists to develop a believable cast of characters and immersive game environments.

  • Design original concepts that align with the project’s art direction.

  • Translate high-level ideas into detailed, production-ready art packets.

  • Maintain consistency with the established art direction while exploring a variety of creative ideas.

  • Conduct in-depth research and gather reference materials to support concept development.

  • Create lighting schemes and color palettes that capture and enhance the tone and atmosphere of the game world.

  • Report directly to the Art Director and provide feedback and mentorship to junior artists.

Qualifications:

  • 6+ years of experience as a concept artist, with a minimum of 3 years in the gaming industry.

  • Proven track record of shipping multiple AAA video game titles.

  • Ability to create concepts from scratch, including color studies and detailed illustrations.

  • Proficient in producing concepts and explorations at varying levels of quality, from rough sketches to polished key art.

  • Skilled in environment and component ideation and design.

  • Strong traditional illustration skills across multiple media, with excellent drawing abilities and experience in matte painting.

  • Deep understanding of fundamental art principles, including line, light, shadow, and color.

  • Experience with storytelling and concept development.

  • Ability to adapt to specific styles as set by another artist or art director.

  • Experience in mentoring and guiding other concept artists.

  • Excellent communication and collaboration skills.

  • Strong problem-solving abilities and creative thinking.

  • Adaptability and openness to feedback.

  • Ability to work effectively in a fast-paced and dynamic environment.

  • Strong organizational skills and attention to detail.

  • Excellent communication and collaboration skills.

  • Strong problem-solving abilities and creative thinking.

  • Adaptability and openness to feedback.

  • Ability to work effectively in a fast-paced and dynamic environment.

  • Strong organizational skills and attention to detail.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support a balanced life with paid time off and new parent leave, plus free games and so much more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Similar Jobs

LeoVegas - CRM Manager

LeoVegas

Sliema, Malta (Hybrid)
1 Month ago
Tesla - Service Advisor

Tesla

Gelderland, Netherlands (On-Site)
2 Months ago
Playground Games - Senior Rendering Engineer

Playground Games

England, United Kingdom (Hybrid)
1 Month ago
NVIDIA - Senior Chip Design Methodologies Engineer

NVIDIA

Tel Aviv-Yafo, Tel Aviv District, Israel (On-Site)
1 Month ago
Fortra - Channel Marketing Specialist

Fortra

United States (On-Site)
1 Day ago
Epic Games - Art Director

Epic Games

Porto Alegre, State Of Rio Grande Do Sul, Brazil (On-Site)
1 Month ago
Escape Velocity Entertainment - Outsourcing Art Director - Cosmetics

Escape Velocity Entertainment

(Remote)
1 Month ago
FromSoftware - Environment Concept Artist

FromSoftware

Japan (On-Site)
4 Months ago
SciPlay - Art Director

SciPlay

Las Vegas, Nevada, United States (Hybrid)
2 Weeks ago
Epic Games - Concept Artist

Epic Games

Montreal, Quebec, Canada (On-Site)
2 Weeks ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Microsoft - Member of Technical Staff - Growth Web Engineer

Microsoft

Mountain View, California, United States (Hybrid)
1 Month ago
Epic Games - Technical Designer in Animation

Epic Games

Cary, North Carolina, United States (On-Site)
1 Month ago
Google - Customer Engineer, Looker, Google Cloud

Google

Dublin, County Dublin, Ireland (On-Site)
1 Week ago
Amber - UX Designer (Project Based)

Amber

(Remote)
1 Month ago
Games For Love - Project Manager for League of Pros Cause Jam

Games For Love

Washington, United States (Remote)
5 Months ago
Xsolla - Senior Tax Manager – U.S. Tax Compliance

Xsolla

Los Angeles, California, United States (Hybrid)
1 Week ago
Power Integrations - Field Application Engineer - Automotive

Power Integrations

Bengaluru, Karnataka, India (On-Site)
6 Months ago
Google - Account Executive, Consumer Packaged Goods (Spanish, English)

Google

Mexico City, Mexico City, Mexico (On-Site)
2 Weeks ago
Antarctica Global - Business Development Executive

Antarctica Global

Maharashtra, India (Hybrid)
1 Month ago
Fluence - Senior Mechanical Engineer – FEA

Fluence

Bengaluru, Karnataka, India (Hybrid)
3 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Montreal, Quebec, Canada

Haven Studios  Inc  - Audio Designer

Haven Studios Inc

Montreal, Quebec, Canada (On-Site)
2 Weeks ago
Ubisoft - Technical Animation Director

Ubisoft

Montreal, Quebec, Canada (Hybrid)
1 Month ago
The Walt Disney Company - Senior Look Development Technical Director

The Walt Disney Company

Vancouver, British Columbia, Canada (Hybrid)
2 Months ago
Beamdog - Senior Narrative Designer

Beamdog

Alberta, Canada (Remote)
1 Month ago
Evolution - Korean Language Live Game Presenter

Evolution

Ontario, Canada (On-Site)
1 Month ago
Boomi - Senior Director, Global Services Sales

Boomi

Vancouver, British Columbia, Canada (Hybrid)
1 Day ago
Xsolla - Data Engineer

Xsolla

Montreal, Quebec, Canada (Remote)
1 Week ago
Super - Agent Enablement & Vendor Operations Specialist

Super

Canada (Remote)
1 Month ago
Mistplay - Senior Data Analyst I, Growth Analytics

Mistplay

Montreal, Quebec, Canada (Hybrid)
1 Month ago
Amber - Localization Quality Assurance with Spanish (LATAM)

Amber

Quebec, Canada (On-Site)
2 Months ago

Get notifed when new similar jobs are uploaded

Concept Art Jobs

Lakshya Digital - Senior Environment Concept Artist

Lakshya Digital

Maharashtra, India (On-Site)
1 Month ago
Epic Games - Senior Character Artist

Epic Games

(On-Site)
2 Weeks ago
Epic Games - Art Director (Rocket League)

Epic Games

(On-Site)
2 Weeks ago
Epic Games - FX Outsource Lead

Epic Games

Vancouver, British Columbia, Canada (On-Site)
2 Weeks ago
Playdawn Consulting - Lead Game Artist

Playdawn Consulting

Maharashtra, India (Hybrid)
10 Months ago
Qingci Games - Scene Artist

Qingci Games

(On-Site)
2 Weeks ago
Epic Games - Tech Art Lead

Epic Games

Vancouver, British Columbia, Canada (On-Site)
1 Month ago
Epic Games - Tech Art Lead

Epic Games

United States (On-Site)
1 Month ago
Zengame Technology - Original Painter

Zengame Technology

Shenzhen, Guangdong Province, China (On-Site)
2 Weeks ago
Gunzilla - 3D Concept Artist (Hard Surface team)

Gunzilla

Kyiv, Kyiv City, Ukraine (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

About The Company

Motive is a AAA video game development studio established in 2015, and located in Montreal, Quebec. The studio is part of Electronic Arts studio network and has worked on action-adventure licenses. Motive supported the solo campaign on Star Wars™ Battlefront™ II and was the lead developer of Star Wars™: Squadrons and the Dead Space™ remake. The team is currently working on an Iron Man™ game. 

At Motive, we encourage innovation and calculated risk-taking in our approach to game development. We put significant emphasis on creating safe spaces through our practices and a culture that offers our teams the freedom, autonomy, and time to innovate where it matters. All of this in search of unique experiences, in search of fun. 

Our offices are located in the heart of downtown Montreal, at the foot of the heritage site and popular park Mount-Royal. The studio also welcomes members of our Frostbite engine team, and Search for Extraordinary Experiences Division (SEED).

Montreal, Quebec, Canada (On-Site)

Montreal, Quebec, Canada (On-Site)

View All Jobs

Get notified when new jobs are added by Motive Studio

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug