Senior Engine Engineer

5 Months ago • 3 Years + • Rendering

Job Summary

Job Description

Senior Engine Engineer responsible for the technical design and implementation of a game engine, encompassing architecture, graphics rendering, animation, physics, and toolchains. This role involves cross-platform development for PC and consoles. Candidates must possess at least 3 years of relevant experience, business-level fluency in Chinese and Japanese, and proficiency in C++, data structures, and algorithms. A strong understanding of 3D engine development, including engine architecture, graphic rendering, animation, and physics calculations is crucial. The ideal candidate will proactively follow the latest game engine technology trends and apply this knowledge effectively. Strong teamwork, communication, and a proactive approach to development quality are also essential.
Must have:
  • 3+ years relevant experience
  • Business-level Chinese & Japanese
  • C++ proficiency, data structures, algorithms
  • 3D engine development (2+ years)
  • Engine architecture, rendering, animation, physics knowledge
Good to have:
  • Common component development experience
  • Performance optimization focus
  • Knowledge of latest game engine technology
Perks:
  • Commute allowance (full pass)
  • Communication allowance (up to 10,000 JPY/month)
  • Self-development allowance (up to 20,000 JPY/month)
  • Overtime meal allowance
  • Annual health check-up allowance
  • Free drinks
  • Gift cards (twice a year)
  • Employee assistance program (EAP)
  • Bereavement/wedding allowance
  • Long-service award/leave

Job Details

Responsibilities:

仕事内容

1. ゲームエンジンの技術設計および実装を担当し、エンジンアーキテクチャ、グラフィックレンダリング、アニメーション、物理演算、ツールチェーンなどを含む。

2. PCやコンソールなどのクロスプラットフォーム設計と開発を行う。

Job Description

1. Responsible for the technical design and implementation of the game engine, including engine architecture, graphic rendering, animation, physics calculations, and tool chains.

2. Conduct cross-platform design and development for PC and console.

Requirements:

応募資格

1.中国語および日本語ビジネスレベル以上、優れたビジネス開発および交渉スキル、3年以上の関連する実務経験。

2. 3Dエンジン開発の経験が2年以上あること。エンジンアーキテクチャ、グラフィックレンダリング、アニメーション、物理演算などの知識を持っていること。 

3. C++、データ構造、アルゴリズムに精通し、コード品質と性能最適化に関心があり、共通コンポーネントの開発経験がある方を優遇します。 

4. 最新のゲームエンジン技術の動向を積極的に追い、学んだ知識を実務に応用できること。 

5. 責任感があり、良好なチームワークおよびコミュニケーション能力を有していること。 

6. 開発品質に対して強い自発的な姿勢を持っていること。

Requirements

1. Business-level proficiency in both Chinese and Japanese, with strong business development and negotiation skills, and more than 3 years of relevant work experience.

2. At least 2 years of experience in 3D engine development, with knowledge of engine architecture, graphic rendering, animation, and physics calculations.

3. Proficiency in C++, data structures, and algorithms, with a focus on code quality and performance optimization. Candidates with experience in developing common components are preferred.

4. Actively keeps up with the latest trends in game engine technology and can apply acquired knowledge to practical work.

5. Strong sense of responsibility, good teamwork, and communication skills.

6. Demonstrates a proactive approach to development quality.

賃金

年収額:応相談(昇給/賞与あり)

※経験・スキル等を考慮し、当社規定により優遇します。

※固定残業代月35時間分を含みます。超過分は別途支給します。

労働時間・休日

就業時間 09:30 ~ 18:30  休憩時間 60分

役職により裁量労働制あり

完全週休2日制(土日・祝日)

有給休暇:入社初年度は、入社月により期間按分付与。在籍年数踏まえて最大22

年末年始休暇(12/30~1/3

病気休暇(有給):12日/年(有給休暇とは別途付与)

福利厚生

<各種保険>

健康保険 雇用保険 労災保険 厚生年金保険 総合福祉団体定期保険(GTL)

業務災害安心総合保険(GPA)、団体長期障害所得補償保険(GLTD)

海外旅行保険

<各種手当>

通勤手当(定期代全額支給) 通信手当(上限1万円/月) 自己啓発手当(上限2万円/月) 残業深夜食事手当(上限1200円/日) 定期健診手当(上限7万5千円/年1回)

<支援制度・その他待遇>

フリードリンクコーナー ギフトカード(お盆、正月の2回支給、2万円/1回

従業員支援プログラム(EAP) 慶弔見舞金 永年勤続賞/休暇

この求人広告に記載されているポリシー(給与、福利厚生、労働条件などを含むがこれに限らない)は、会社のリアルタイムポリシーに応じて調整される可能性があります。

Similar Jobs

Google - Imaging System Architect

Google

Mountain View, California, United States (On-Site)
1 Month ago
Nexters - Lead 2D Animator

Nexters

Cyprus (Remote)
2 Months ago
SEGA - Cinematic Artist

SEGA

Sofia, Sofia City Province, Bulgaria (On-Site)
2 Months ago
Playstation - Lead Visual Effects Artist

Playstation

(Remote)
3 Weeks ago
Moloco - Staff Data Scientist

Moloco

Redwood City, California, United States (On-Site)
1 Day ago
Epic Games - Senior Desktop Engineer, Fortnite Tech

Epic Games

London, England, United Kingdom (On-Site)
5 Months ago
Obsidian Entertainment - Graphics Programmer (Staff/Senior)

Obsidian Entertainment

Canada (On-Site)
9 Months ago
Cloud Imperium Games - Lighting Artist

Cloud Imperium Games

Manchester, England, United Kingdom (On-Site)
1 Month ago
Handy games - Mobile Rendering Engineer

Handy games

Giebelstadt, Bavaria, Germany (On-Site)
1 Month ago
Tencent - Senior Engine Engineer

Tencent

(On-Site)
5 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

DOTSOFT SA - Technical Project Manager & Systems Architect

DOTSOFT SA

Greece (Remote)
1 Month ago
Rackspace Technology - Storage Engineer I

Rackspace Technology

India (Remote)
1 Month ago
Epic Games - Technical Animation Lead

Epic Games

(On-Site)
1 Month ago
Wind River - Software Architect - Cloud

Wind River

Chennai, Tamil Nadu, India (On-Site)
1 Week ago
Life church - Project Architect

Life church

Edmond, Oklahoma, United States (On-Site)
7 Months ago
bytedance - Senior Optical system engineer - Pico Lab -(AR/VR)- San Jose

bytedance

San Jose, California, United States (On-Site)
6 Months ago
Meta - Software Engineer, Infrastructure

Meta

Sunnyvale, California, United States (Remote)
6 Months ago
Power Integrations - Senior Reliability Engineer

Power Integrations

San Jose, California, United States (On-Site)
7 Months ago
Zynga - Principal Gameplay Engineer 2

Zynga

Bengaluru, Karnataka, India (Hybrid)
1 Month ago
grendel games - Senior physics engineer

grendel games

Leeuwarden, Friesland, Netherlands (Hybrid)
3 Weeks ago

Get notifed when new similar jobs are uploaded

Jobs in undefined

Looks like we're out of matches

Set up an alert and we'll send you similar jobs the moment they appear!

Rendering Jobs

Cloud Imperium Games - Lighting Artist

Cloud Imperium Games

Manchester, England, United Kingdom (On-Site)
1 Month ago
sinch  - Open Source Developer for MJML

sinch

France (Remote)
1 Month ago
SEGA - Senior Engine Programmer

SEGA

Sofia, Sofia City Province, Bulgaria (On-Site)
2 Months ago
Epic Games - Senior Platform Engineer

Epic Games

Cary, North Carolina, United States (On-Site)
1 Month ago
Epic Games - Senior Rendering Engineer, Fortnite Tech

Epic Games

London, England, United Kingdom (On-Site)
1 Month ago
Obsidian Entertainment - Graphics Programmer (Staff/Senior)

Obsidian Entertainment

Canada (On-Site)
9 Months ago
Avalanche Studios Group - Senior Rendering Programmer

Avalanche Studios Group

Liverpool, England, United Kingdom (Hybrid)
2 Months ago
SEGA - Senior Software Engineer (Graphics)

SEGA

London, England, United Kingdom (Hybrid)
3 Months ago
Nintendo - Lighting Artist [Remote Contract] (Retro Studios)

Nintendo

United States (Remote)
9 Months ago
Rocksteady Studios - Lead Rendering Programmer

Rocksteady Studios

(Hybrid)
1 Month ago

Get notifed when new similar jobs are uploaded

About The Company

Shenzhen, Guangdong Province, China (On-Site)

Tokyo, Japan (On-Site)

California, United States (On-Site)

California, United States (On-Site)

California, United States (On-Site)

Tokyo, Japan (On-Site)

California, United States (On-Site)

Shenzhen, Guangdong Province, China (On-Site)

(On-Site)

Tokyo, Japan (On-Site)

View All Jobs

Get notified when new jobs are added by Light Speed Studios

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug