SENIOR LEVEL DESIGNER

2 Months ago • 5-10 Years • Level Design

About the job

Job Description

Bit Reactor is seeking a Senior Level Designer with 5+ years of experience in the game industry to define standards, spaces, and gameplay for an upcoming turn-based tactical/strategy title. Must have experience with Unreal Engine, level design practices, and scripting.
Must have:
  • Unreal Engine
  • Level Design
  • Scripting
  • Gameplay Spaces
Good to have:
  • Procedural Design
  • Blueprint System
  • Strategy/Tactical
  • Shipped Titles
Perks:
  • Relocation Assistance
  • Remote Options
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The technical and artistic assembly of gameplay spaces is a critical task in modern video game development.  Bit Reactor is seeking a Senior Level Designer who can help to define the standards, spaces, and moment-to-moment gameplay for an upcoming turn-based tactical/strategy title. 

Come join us as we develop the next generation of turn-based tactics games on PC and game consoles. 

 

Responsibilities: 

  • Collaborate with Art, Design and Engineering to generate and streamline playable environments within Unreal Engine 
  • Authoring scripted events and sequences to support gameplay and combat within level spaces 
  • Generating gameplay spaces within Unreal Engine 4, leveraging level streaming, technical markup, blueprint, and scripting to ensure functional and maintainable game content 
  • Working closely with design and creative leadership to develop level design standards and bring the vision of the gameplay to life 
  • Advocating for the best playable experience 

  

Qualifications: 

  • 5+ years of experience in the game industry in a Level Design role 
  • Understanding of level design practices and technologies 
  • Firsthand experience with Unreal Engine 
  • Excellent interpersonal and communication skills 
  • Functional proficiency with in-engine scripting 
  • Artistic judgment necessary to compose and visually balance gameplay spaces 

Bonus: 

  • Shipped titles, especially within the strategy/tactical genres 
  • Firsthand experience with procedural level design practices 
  • High level of scripting proficiency and Unreal’s blueprint system 

  

Bit Reactor prefers to hire candidates who are willing to relocate to Hunt Valley, Maryland, but is open to remote options. 

Bit Reactor, LLC is an equal opportunity employer, and all qualified applicants will receive consideration for employment without regard to race, ancestry, color, citizenship, religion, sex, sexual orientation, gender identity or expression, marital status, pregnancy, age, national origin, disability status, legally protected physical or mental disability, genetic information, protected veteran status, or any other characteristic protected by law. 

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About The Company

We are an independent, developer-first game studio creating and perfecting experiences that blend game design, art, technology and our passion for making something great. Our talented team is composed of the minds that brought you decorated titles like XCOM, Civilization, Gears of War, Elder Scrolls Online and more, and we’re currently working on a new AAA title set within the legendary Star Wars universe. For more information and career opportunities, please visit https://www.bitreactor.com/


 

Cockeysville, Maryland, United States (Hybrid)

Cockeysville, Maryland, United States (On-Site)

Cockeysville, Maryland, United States (On-Site)

Cockeysville, Maryland, United States (On-Site)

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