Senior Narrative Designer

2 Months ago • 5 Years + • Game Story Writing/Narrative Design • $70,000 PA - $140,000 PA

Job Summary

Job Description

Cloud Chamber seeks a Senior Narrative Designer to create compelling narrative content in an immersive game world. Responsibilities include collaborating with design and narrative teams on interactive game systems, implementing content in Unreal Engine 5, participating in cross-disciplinary pods, developing creative and UX guidelines, contributing to narrative processes, communicating progress to developers and writers, and collaborating globally. The role requires experience in game development (at least one AAA title), Unreal Engine proficiency, visual scripting, understanding of interactive storytelling, and strong communication skills. The position is fully remote within the United States.
Must have:
  • 5+ years game dev experience
  • AAA title experience as Narrative/Quest/Level Designer
  • Unreal Engine proficiency
  • Interactive storytelling expertise
  • Strong communication skills
Good to have:
  • Visual scripting experience
  • BioShock franchise knowledge
Perks:
  • Full benefits package
  • 14 paid holidays
  • Minimum 15 days vacation
  • 10 sick days

Job Details

 

Cloud Chamber is looking for an adventurously creative Senior Narrative Designer to join our global development team. Under the guidance of the Lead Narrative Designer you will be responsible for narrative sequences, mechanics, and systems that deliver compelling narrative content in an immersive game world. You will collaborate closely with various creative stakeholders, including writers, designers, audio specialists, and cinematic artists. Your goal is to deliver a project-wide, consistent, interactive narrative experience.

Job Details:

  • Collaborate with the Design and Narrative teams to develop interactive game systems related to narrative delivery.
  • Work in Unreal Engine 5 to implement narrative content.
  • Participate in cross-disciplinary pods to deliver dynamic narrative experiences.
  • Develop and communicate creative and user experience guidelines that ensure quality and consistency across various narrative techniques.
  • Contribute to the development of narrative processes and pipelines with the production team.
  • Communicate progress, workflows, and availability of game features to content developers and writers.
  • Collaborate across development sites globally on a day to day basis.

Skills, Experience and Qualifications:

  • 5+ years of experience in game development, or similar field.
  • At least one AAA title, credited as a Narrative Designer, Quest Designer or Level Designer.
  • Game engine proficiency required, Unreal engine 4 and/or 5 preferred.
  • Visual scripting experience preferred.
  • Ability to maximize value out of existing narrative systems. 
  • Excellent understanding of interactive storytelling practices with a high degree of motivation to create immersive interactive narrative experiences.
  • Enhance team effectiveness in a dynamic, collaborative, and distributed environment, working seamlessly across multiple sites alongside Artists, Engineers, and Game Designers with a strong team-player mindset.
  • Ability to give and receive constructive feedback and iterate on solutions.
  • Ability to respond elegantly to difficult changes, finding solutions to creative or production constraints.
  • Deep knowledge of the current gaming industry development landscape, technologies, and tools.
  • Strong written and verbal communication skills.
  • Desire to learn, improve, and build skills. Seeks out cross-disciplinary feedback.
  • Ability to be independent and autonomous.
  • Open to feedback and direction. Can produce quick, quality revisions. 
  • Strong organizational skills, with a critical eye for detail.
  • Work ethic focused on dynamism and collaboration.
  • A positive force multiplier with a great team-player attitude.
  • Open to travel. 
  • Possess a deep love for the BioShock franchise.
  • Willing to uphold the values of Cloud Chamber.

Please note that 2K Games and its studios never use instant messaging apps or personal email accounts to contact prospective employees or conduct interviews. When emailing prospective employees we only use 2K.com accounts.

This is a fully remote role that may be based anywhere in the United States. Below are the expected salary and wage ranges for applicants based in locations where the pay transparency law is in effect:

Colorado: $70,000 and $130,000 per year
California: $90,000 and $140,000 per year
New York State (inclusive of New York City): $90,000 and $140,000 per year
Washington: $70,000 and $130,000 per year

Base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan, in addition to a full range of medical, dental, vision, and basic life insurance. Employees will also receive 14 paid holidays per calendar year, are eligible to earn a minimum of 15 days of vacation leave per year (subject to proration based on start date during the calendar year) and will receive 10 sick days per calendar year. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, employee will be in an "at-will position" and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.

#LI-Hybrid

For candidates located in Quebec:

  • Proficiency in French is required.
  • Proficiency in English is required to effectively collaborate with teams based in the United States

 

We are Cloud Chamber: a collaborative team of inspired minds who create games together. We strive to  make unique, entertaining, and thoughtful game experiences that engage the world.  

We believe in the beauty and strength of diversity, in both the makeup of the studio and the nature of  our thinking. Our focus on open communication and overall well-being allows each of us to strive for  excellence in our work, and happiness in our lives.

We’re currently making the next BioShock. Our passion and love for this iconic franchise is what brought  us together. The thrill and responsibility of creating the next iteration of such a beloved game is what  keeps us going. 

If all of this sounds as exciting to you as it is to us we’d love to meet you! Join us in creating worlds that  move people. 

 

Similar Jobs

Anavation - Data Architect SME

Anavation

Virginia, United States (Remote)
1 Month ago
prizepicks - Senior Product Designer, Design System

prizepicks

Atlanta, Georgia, United States (Hybrid)
1 Month ago
Ubisoft - Technical Designer

Ubisoft

Taguig, Metro Manila, Philippines (On-Site)
5 Months ago
cip soft - Head of Level Design & Balancing

cip soft

Regensburg, Bavaria, Germany (On-Site)
1 Month ago
supernova games studio - Level Designer

supernova games studio

(Remote)
3 Weeks ago
Larian Studios - RPG Designer

Larian Studios

Warsaw, Masovian Voivodeship, Poland (On-Site)
6 Months ago
Handy Games - Narrative Game Designer

Handy Games

Giebelstadt, Bavaria, Germany (On-Site)
1 Month ago
Tencent - Senior Animation Director (IP Content)

Tencent

Shenzhen, Guangdong Province, China (On-Site)
2 Months ago
Owlcat Games - Cinematic Artist (Unreal Engine)

Owlcat Games

Nicosia, Nicosia, Cyprus (Hybrid)
3 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Coherent Corp - Senior Engineer

Coherent Corp

Fremont, California, United States (On-Site)
1 Month ago
zones carrers  - Client Solution Architect

zones carrers

Atlanta, Georgia, United States (Remote)
1 Month ago
Haptic - Lead Level Artist

Haptic

Paris, Île-de-France, France (Remote)
5 Months ago
INTEL - Wi-Fi Software Development Engineer

INTEL

Bengaluru, Karnataka, India (On-Site)
2 Weeks ago
Qualcomm - Design Verification WLAN- Sr Engineer

Qualcomm

Chennai, Tamil Nadu, India (On-Site)
3 Weeks ago
Digital Jalebi - Junior Unity Developer

Digital Jalebi

Noida, Uttar Pradesh, India (On-Site)
2 Years ago
Funguy Studio - Game Designer

Funguy Studio

Makati, Metro Manila, Philippines (On-Site)
9 Months ago
Ubisoft - The Division Resurgence – Lead Level & Quest Designer (W/M/NB)

Ubisoft

Saint-Mandé, Île-de-France, France (On-Site)
4 Months ago
Rovio  - Level Designer

Rovio

Uusimaa, Finland (Hybrid)
3 Weeks ago
Lila Games - Art Director

Lila Games

Bengaluru, Karnataka, India (On-Site)
7 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Novato, California, United States

Zelis - UX Designer

Zelis

St. Petersburg, Florida, United States (Hybrid)
2 Weeks ago
The Walt Disney Company - Security Officer (Part-Time)

The Walt Disney Company

Burbank, California, United States (On-Site)
1 Month ago
Actian - Senior Sales Engineer

Actian

United States (Remote)
1 Month ago
Funko - ERP Business Systems Analyst

Funko

Everett, Washington, United States (On-Site)
2 Weeks ago
Google - Program Manager II, NPI, Technical Infrastructure

Google

Sunnyvale, California, United States (On-Site)
1 Month ago
Trek - Seasonal Sales Associate

Trek

Saratoga Springs, New York, United States (On-Site)
4 Months ago
Glean - Solutions Marketing Manager

Glean

Palo Alto, California, United States (On-Site)
2 Weeks ago
Cadence - Principal Software Engineer

Cadence

San Jose, California, United States (On-Site)
1 Month ago
Blinkhealth - Strategic Operations Manager, Operational Excellence

Blinkhealth

Pittsburgh, Pennsylvania, United States (Hybrid)
1 Month ago
Google - System Level Test Engineer

Google

Sunnyvale, California, United States (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

Game Story Writing/Narrative Design Jobs

Turn 10 Studios - Gameplay Designer

Turn 10 Studios

Redmond, Washington, United States (Remote)
7 Months ago
SPH Media - The Straits Times Specialist Internship – Interactive Graphics (4 to 6 months)

SPH Media

Singapore, Singapore (On-Site)
10 Months ago
G5 Games - Narrative Director

G5 Games

Tbilisi, Tbilisi, Georgia (Remote)
6 Months ago
Story Ground - Lead Writer, Webcomics (Tragedy Mystery Drama, BL)

Story Ground

(Remote)
1 Month ago
Rocksteady Studios - Cinematics Director

Rocksteady Studios

(Hybrid)
1 Month ago
G5 Games - Lead Narrative Designer

G5 Games

(Remote)
1 Month ago
DNEG - Storyboard Supervisor

DNEG

Quebec, Canada (On-Site)
1 Month ago
Remedy Entertainment Plc - Cinematic Designer

Remedy Entertainment Plc

Helsinki, Uusimaa, Finland (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

About The Company

AtCloud Chamberwe put people first. We have built a sustainable studio where we can all thrive, belong, be happy and do our best work together. We act with kindness, we lead with courage, we dare to be original and creative, we stand for unity, and we embrace diversity.

Get notified when new jobs are added by Cloud Chamber

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug