Senior Principal Programmer - PlayStation®5 Rendering API

1 Month ago • 4-8 Years • Rendering

About the job

Job Description

The Senior Principal Programmer will design and develop new API features for PlayStation 5 GPU programming, maximizing hardware capabilities. Responsibilities include collaborating with developers, providing expertise to system software engineers, and supporting teams with GPU needs. This role demands deep understanding of PlayStation 5 hardware and software, translating that knowledge into high-performance solutions. Interaction with game developers is key, ensuring the API provides maximum value. This is a senior position at the heart of PlayStation GPU technology, working closely with engineers developing rendering, ray tracing, and GPU tools across multiple console generations. Collaboration with hardware and software stakeholders is essential to empower game developers to push platform boundaries.
Must have:
  • High-quality C++ coding
  • Clear communication of complex technical topics
  • Strong interest in GPU technology and low-level programming
  • Experience with multiple rendering APIs
  • Console rendering code experience
Not hearing back from companies?
Unlock the secrets to a successful job application and accelerate your journey to your next opportunity.

Why PlayStation?

PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation®Plus, acclaimed PlayStation software titles from PlayStation Studios, and more.

PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.

The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Corporation.

About the Advanced Technology Group

The Advanced Technology Group (ATG) is one of the central technology teams in PlayStation Studios, the game development division of SIE, which is responsible for developing some of the most recognisable and ambitious console games and franchises.In addition to its original role supporting the PlayStation Studios game teams, the group collaborates with engineering teams worldwide to deliver key platform components. Among these projects, ATG has responsibility for a large part of the GPU software stack used by all PlayStation games.

What you’ll be doing

  • You will be working on the rendering API that is used for all GPU programming on PlayStation 5.
  • Your tasks will include designing and developing new API features that allow us to get the most out of the PlayStation 5 hardware, communicating and advocating these to developers, as well as providing expertise to other system software engineers and support teams that have GPU needs.
  • You will be learning a great deal about the low-level operation of the PlayStation 5 hardware and software and then using this knowledge to provide high-quality and high-performance solutions.
  • As a key member of the graphics team, you will be regularly interacting with game developers who work on PlayStation 5, allowing you to understand how to provide them with the greatest value.

This is a unique and senior position at the core of PlayStation GPU technology. Your colleagues in ATG will include the engineers developing the rendering and ray tracing libraries, GPU tools, as well as contributors to the architecture of multiple generations of PlayStation consoles. The role also involves close collaboration with other key hardware and software stakeholders so we can provide game developers with the means to push the boundaries of our platforms.

What we are looking for

  • The ability to write high-quality C++ code that can be the backbone of the rendering code of all PS5 games.
  • A clear and engaging communication style that let you explain complex technical topics to our colleagues and partners in a very international environment.
  • A strong interest in GPU technology and low-level programming, as much of the work is about understanding and managing hardware details.
  • Experience writing rendering code on top of multiple existing rendering APIs, to bring fresh perspectives to the team.
  • Experience writing rendering code on console, to better understand our customers and our problem space.

Equal Opportunity Statement:

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.

We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.

PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.

View Full Job Description

Add your resume

80%

Upload your resume, increase your shortlisting chances by 80%

About The Company

Want to take your career to the next level? Search open job vacancies at any of the Sony Interactive sites by visiting playstation.com/careers/


Sony Interactive Entertainment pushes the boundaries of entertainment and innovation, starting from the launch of the original PlayStation in Japan in 1994. Today, we continue to deliver innovative and thrilling experiences to a global audience through our PlayStation line of products and services that include generation-defining hardware, pioneering network services, and award-winning games. Headquartered in San Mateo, California, with global functions in California, London, and Tokyo, and game development studios around the world as part of PlayStation Studios, we believe that the power of play is borderless. Sony Interactive Entertainment is a wholly owned subsidiary of Sony Group Corporation.  


For more information about our company, please visit SonyInteractive.com. For more information about PlayStation products, please visit PlayStation.com.

United States (Remote)

United States (Remote)

Helsinki, Uusimaa, Finland (On-Site)

Guildford, England, United Kingdom (On-Site)

Los Angeles, California, United States (Hybrid)

Aliso Viejo, California, United States (On-Site)

London, England, United Kingdom (Hybrid)

Aliso Viejo, California, United States (On-Site)

View All Jobs

Get notified when new jobs are added by PlayStation Global

Similar Jobs

Rocket Werkz - GAME PROGRAMMER (UNREAL ENGINE)

Rocket Werkz, New Zealand (On-Site)

Inworld AI - Senior Unreal Engine Developer - USA

Inworld AI, United States (Remote)

Trend Micro - Embedded Software Engineer (C/C++)

Trend Micro, Philippines (On-Site)

QDStaff - Casino Game Developer

QDStaff, United States (On-Site)

CD PROJEKT RED - Senior (Expert) Rendering Engineer

CD PROJEKT RED, United States (Hybrid)

Playground Games - Senior Rendering Engineer

Playground Games, United Kingdom (On-Site)

Electronic Arts - Rendering Software Engineer

Electronic Arts, Canada (On-Site)

SKYDANCE - Lead Software Engineer, RenderMan

SKYDANCE, United Kingdom (On-Site)

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Playrix - Lead Technical Designer

Playrix, Serbia (Remote)

Intel Corporation - PDK Software Engineer - VLSI Physical Verification

Intel Corporation, United States (Hybrid)

Scorewarrior - Client C++ Developer

Scorewarrior, Cyprus (On-Site)

Meta - Network Production Engineer Intern

Meta, Ireland (On-Site)

Maersk Careers - Lead Machine Learning Engineer

Maersk Careers, India (On-Site)

Animoca Brands - Game Developer

Animoca Brands, China (Remote)

Luxoft - Murex Support Consultant

Luxoft, Malaysia (On-Site)

Get notifed when new similar jobs are uploaded

Jobs in London, England, United Kingdom

Rockstar Games - Iconographer

Rockstar Games, United Kingdom (On-Site)

PlayStation Global - Lead Programmer

PlayStation Global, United Kingdom (Hybrid)

Tencent - Game AI Engineer Intern

Tencent, United Kingdom (On-Site)

Climax Studios - Lead Artist (Onsite)

Climax Studios, United Kingdom (On-Site)

PlayStation Global - Staff Data Architect

PlayStation Global, United Kingdom (Hybrid)

Jagex - Senior Environment Artist - Unannounced Game

Jagex, United Kingdom (Remote)

Universally Speaking - Bulgarian Games Tester

Universally Speaking, United Kingdom (On-Site)

Kaedim - DevOps Engineer

Kaedim, United Kingdom (On-Site)

Get notifed when new similar jobs are uploaded

Rendering Jobs

31st Union - Senior Rendering Engineer

31st Union, United States (On-Site)

2K - Senior Rendering Engineer

2K, United States (On-Site)

CD PROJEKT RED - Senior Rendering Engineer

CD PROJEKT RED, United States (Hybrid)

SKYDANCE - Lead Software Engineer, RenderMan

SKYDANCE, United Kingdom (On-Site)

Kojima Productions - 3D Rendering Programmer / Effects Programmer

Kojima Productions, Japan (On-Site)

Paradox Interactive - Senior Engine Graphics Programmer

Paradox Interactive, Sweden (On-Site)

CD PROJEKT RED - Senior (Expert) Rendering Engineer

CD PROJEKT RED, United States (Hybrid)

Activision - Senior Expert VFX Programmer

Activision, Poland (On-Site)

SKYDANCE - Lead Software Engineer, RenderMan

SKYDANCE, United States (Hybrid)

Get notifed when new similar jobs are uploaded