Collaborate on stories that define a world
Our Quest Design Team
Our Quest Designers build exciting, challenging gameplay spaces that help tell powerful stories in rich, dynamic open worlds. We split our time between building the story critical gameplay of the main quest, and working with the narrative team to design and develop the quests that bring life to the worlds of our games. The discipline at Guerrilla has three pillars: narrative design (not writing), level design, and scripting. Our Quest team collaborates with almost all other departments in the company, and is at the center of development on our games.
What you will do
As a Quest Designer, you can expect to:
- Build ground-breaking, innovative gameplay experiences that immerse players in the story;
- Own your ideas: build, script and polish them from concept through final implementation;
- Blockmesh level designs that astonish, challenge, and engage players in a variety of ways;
- Design and build interesting combat scenarios and activities for both single-player and multiplayer experiences;
- Cooperate with the entire design team and other departments to maximize use of existing game systems, and support the needs of fellow developers;
- Work with the lead quest designer to shape the type of quests we build, and how we do so;
- Based on our play-test driven development schedule, focus on iteration and polishing of quests and missions.
Who you are
We'd love to hear from you if you:
- Have 5 or more years of experience as a Quest, Level, Content, or Mission Designer on projects similar in scope and complexity to those Guerrilla undertakes;
- Have shipped at least two titles;
- Have a passion for story-driven content in both single-player and multiplayer games;
- Demonstrate proficiency in all three pillars of the role: narrative design, level design, and scripting. Mastery in at least one of these pillars is expected.
- Are experienced with 3D world and level building tools and have a technical background in programming or scripting (visual editors preferred).
Plusses
- Experience building story-driven online gameplay.
- Experience prototyping interactive objects and novel activity gameplay.
- Experience documenting process and tutorializing design tools.
Interested?
Is this the quest you're looking for? If so, we'd love to hear from you! You can apply by hitting the “apply now” button. Be sure to submit your CV and a motivation letter - we like getting some insight into your reasons for applying to Guerrilla.
Please note: This position is based in our studio in the heart of Amsterdam. Guerrilla offers relocation and immigration support.
At Guerrilla, we believe that our team’s varied backgrounds, experiences, and perspectives help us create games that resonate with a diverse audience.
As an equal opportunities employer, we strive to create an inclusive environment, empower employees and embrace diversity.
We encourage everyone to respond as we consider all candidates on the basis of their merit, unique strengths, and perspectives they will bring to the role.