Technical Artist

2 Months ago • All levels • Technical Art

Job Summary

Job Description

As a Technical Artist at SuperPlay, you will liaise between programming and design teams, develop technical tools, set up art production workflows, support artists and engineers, optimize asset performance, solve technical issues, and develop necessary software and tools. Responsibilities include porting art to the game engine, ensuring visual resolution, optimizing file sizes and loading speeds, enforcing standards, designing character systems, optimizing environments, writing custom software, implementing rendering techniques, and resolving material and collision issues. The role requires expertise in C#, OOP, art pipelines, game systems, rigging, animation, shaders, and software like Maya, Unity3D, and Photoshop. The position is remote but requires candidates based in Poland.
Must have:
  • C# coding experience
  • OOP and SOLID understanding
  • Strong mobile game portfolio
  • Art & animation pipeline knowledge
  • Rigging and animation experience
  • Shader writing (CG/HLSL)
  • Maya, Unity3D, Photoshop proficiency
Perks:
  • Competitive salary
  • Regular performance reviews
  • Career growth opportunities
  • Impactful role
  • Happy Hours & team-building events
  • Friend Referral Program

Job Details

Who are we?

Come and join a rapidly expanding mobile games company!

SuperPlay is a leading gaming company dedicated to creating unforgettable mobile gaming experiences. Founded in 2019 by industry experts from Playtika and Rovio, the company strives to develop innovative and exciting casual games that captivate millions of players worldwide and remain enjoyable for years to come.

Dice Dreams, our flagship game, has become a global sensation and a top-100-grossing hit, while Domino Dreams, our next big success, is also making a significant impact in the industry.

Our Newest Game – A Magical Collaboration with Disney!

Launching in 2025, our third game will bring beloved Disney stories and characters to life in an unforgettable gaming experience.

Our team, headquartered in Tel Aviv, is made up of talented, passionate, and ambitious professionals. And the future is even more exciting! Want to be part of our journey? Check out the job description below.

What will you do at SuperPlay?

As a Technical Artist you will:

• Liaising between heads of programming and design teams

• Researching and developing technical tools for a project

• Setting up workflows of art production

• Supporting artists and engineers in the 3D art pipeline

• Assisting in asset performance and validation

• Solving complex technical issues during development

• Deciding and developing the software and tools that are required for game production

• Developing and maintaining resources and pipelines along with programmers

• Porting finished art to the game engine

• Ensuring final art runs to full visual resolution

• Working within the limits of the game engine, curating file sizes, polygon counts, and loading speeds

• Enforcing standards as outlined by heads of departments

• Preparing and designing character systems such as skeletons, cloths, effect emitters, and ragdoll collision

• Optimizing environments and establishing physics barriers

• Writing custom software specific to the needs of the game which will work with industry-standard scripting languages

• Researching and overseeing the implementation of rendering techniques

• Developing performance of frame rate and memory

• Resolving material errors and collision issues

• Monitoring the performance of the game

• Maintaining technical documentation.

Requirements

• This is a remote position, but we are looking for candidates who are based in Poland

• C# coding experience

• OOP and SOLID understanding

• A strong portfolio with mobile games examples

• Solid understanding of art and animation pipelines

• Familiarity with game systems and the game development process

• Ability to identify the best tools and software to maximize game delivery

• Understanding of rigging and animation

• Experience in writing shaders in CG/HLSL

• Software: Maya, Unity3D, Photoshop

• High-level artistic skills - proportion, colour, composition

• Creative mindset and ability to overcome technical challenges

• Experience in digital art content creation - high and low-poly modelling, unwrapping, baking, texturing, level art, etc

• Excellent interpersonal skills in dealing with differences between creative and technical teams

• Good English communication skills, both verbal and written

• Please ensure your resume is updated and submitted in English.


Why join SuperPlay:

  • Be part of one of the fastest-growing product company, with a competitive salary and regular performance reviews.
  • Enjoy diverse career growth opportunities.
  • Have the chance to make a real impact on the company’s core product.
  • Experience the best Happy Hours and team-building events.
  • Join our Friend Referral Program that allows us to grow our cool community of creators and gamers.

 

Come join the fun!

At SuperPlay, creativity and collaboration are at the heart of everything we do, and we’re always pushing boundaries to create something amazing. We solve challenges as a team, break records together, and have fun while doing it.

Are you ready to be part of the journey? Apply now and join the game with us!🎮

 

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About The Company

Founded in 2019 by gaming industry veterans from Playtika, Rovio, PlayStudios and the film industry, we set out to create a billion-dollar company that delivers world-class, delightful games and has fun making them. We gathered a core team and soft launched our first title, Dice Dreams, within 6 months. Since then, the team has grown to include dozens of super-talented, dedicated and driven individuals, Dice Dreams has become a global hit, and our plans for the future make us even more excited.

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