Technical Director - Project Zanaris

2 Hours ago • 8 Years + • Product Management

About the job

Summary

The Technical Director for Project Zanaris at Jagex will guide the technical direction of the next iteration of content creation for Old School RuneScape. Responsibilities include creating and maintaining the technical strategy, delivering progress updates to senior leadership, building and managing a multi-discipline engineering team, fostering team growth, collaborating with cross-functional teams (design, product, analytics), and developing a compelling technical strategy aligned with product objectives. The role requires proven experience leading large-scale projects in the games industry, improving technical processes, managing engineering teams, and communicating complex technical concepts effectively. The successful candidate will be responsible for building and executing roadmaps, establishing best-in-class processes, and identifying and resolving issues.
Must have:
  • Lead technical direction of large-scale projects
  • Improve technical processes and pipelines
  • Lead, manage, and mentor engineering teams
  • Communicate complex technical concepts
  • Craft and implement long-term technical strategies
Perks:
  • Private Healthcare (Dental Plan)
  • Pension contributions (min 6%)
  • Employee Assistance Programme
  • Life Insurance
  • Annual performance bonus
  • Enhanced family leave
  • Flexible working hours
  • 25 days annual leave + Bank holidays
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Description

Are you an experienced Technical Leader who wants to drive the development of the next iteration of content creation for Old School RuneScape?

As the Technical Director on Project Zanaris you will guide the product’s technical direction, making critical decisions on architecture, tools, and processes that will empower the engineering teams and set them up for success.

This is a hugely impactful role in the studio where you will ensure the technical strategy aligns with the overall product and business objectives, fostering innovation while maintaining a strong focus on efficiency, scalability and quality.

 

What you’ll be doing:

  • Create, execute and maintain the technical strategy for Project Zanaris and Community Servers.
  • Deliver & communicate updates on the product’s technical progress and risks to senior leadership.
  • Build, lead, mentor and manage a multi-discipline team of talented engineers and engineering leaders.
  • Foster growth in the team's knowledge and nurture the development of the their technical skills, encouraging continuous learning and improvement.
  • Engage in the creation of a technical people pipeline that is in line with the needs of the product.
  • Collaborate with design, product, analytics, and leadership teams to specify features for development.
  • Develop and communicate a compelling and clear technical strategy aligned with overall product objectives and vision, ensuring a shared understanding among stakeholders and the development team.
  • Actively engage with stakeholders to gather feedback and communicate technical updates, progress, and risks, fostering a collaborative relationship with stakeholders throughout the development process.
  • Help build and execute transparent roadmaps, create and deploy best-in-class processes, proactively identify and resolve issues, and innovate in software development. 
  • Identify areas of technical improvement, establish and refine the technical strategy, and work directly with the relevant teams to implement that strategy throughout the product areas. 

 

What we’re looking for:

  • Proven experience in leading the technical direction of large-scale projects in the games industry.
  • Demonstrable experience of providing meaningful, scalable improvement to technical processes and pipelines.
  • A successful track record of successfully leading, managing, mentoring and scaling engineering teams and engineering leaders across multiple disciplines.
  • Extensive experience communicating complex technical concepts into actionable strategies for stakeholders at all levels.
  • Proven experience crafting and implementing long-term technical strategies that align with business objectives and product vision.
  • Excellent knowledge and experience of fostering collaboration across cross-functional teams, including design, analytics, and leadership, to achieve technical and product goals.

 

What we offer:

When you join Jagex you can look forward to a generous Perks & Benefits package including:

  • Private Healthcare, including Dental Plan.
  • Minimum 6% Pension contributions.
  • Employee Assistance Programme & onsite Counselling.
  • Life Insurance.
  • Discretionary annual performance bonus.
  • Enhanced family leave policies from day 1.
  • Flexible working hours.
  • 25 days annual leave + Bank holidays & the option to buy/sell holidays + so much more!

 

Collaboration is at the heart of Jagex. We love getting together with our teams to share ideas and socialise.

If you live in the UK, we offer a flexible working model that empowers you to work in the way that suits you best, while also getting the best from your working relationship with all the great people you’ll be connecting with here. We support you to be set up for success no matter where you log in.

Flexibility really is the key to how we set up working schedules, we’ll discuss your needs with you and be transparent about the working schedules of the team you’ll be working with during our interview process.

 

About Jagex:

Make forever games with us.

Jagex is a thriving international games company with a growing library of forever game IPs for core gamers. We have such huge expertise at running games for the long term that we re-define expectations for what evergreen success looks like.

We create spaces for our players to come together – with each other and with us – inside and outside of our games. We empower our players with real influence on the game’s evolution. We help our players belong. Our community experiences give players a greater stake in what they’re playing, creating loyal forever fans.

These strengths inform our vision of our studio as a thriving international games company with a growing library of forever game IPs for core gamers. Our forever games will nurture sizable communities whose loyalty provides consistent revenues.

This in turn drives our mission: We create forever fans by empowering our community. We give players experiences worthy of their long-term time investment and actively collaborate with them to shape the games and the community for the better.

If this is something you want to be a part of, get in touch.

We have 500 of the industry’s most talented individuals in our Cambridge studio; if you share our values and ambition, we’d love to talk to you. Worried you don’t meet all the requirements in the spec? Your attitude, fresh perspective and experience is just as important to us; if you think this could be the perfect job for you, let’s talk.

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About The Company

A leader in creating deep and engaging forever games on PC, Console & Mobile that empower our communities. Jagex was founded in 2001 and is today one of the UK’s biggest and most respected video game developers and publishers.


Famed for its flagship MMOs RuneScape and Old School RuneScape, Jagex has welcomed more than 300 million player accounts to its world and created a $1bn lifetime franchise revenue. Today the RuneScape franchise exists beyond running games in live operations; our titles are forever games that connect and inspire millions of players, with content and experiences both inside and outside of inexhaustible game worlds.


Both RuneScape and Old School RuneScape, on PC and mobile, offer ever-evolving, highly-active worlds and our community-focused development ethos empowers players to have a real say in how each game is shaped.


Jagex has added to its skill set with the acquisitions of Pipeworks and Gamepires in 2022, bringing our expertise to titles such as SCUM, helping to make SCUM a forever game. It also works with external partners on products such as Melvor Idle and This Means Warp; bringing these titles to new and existing audiences.


Jagex employs more than 600 people at its Cambridge headquarters and around the world at Pipeworks in North America, and Gamepires in Europe. We’re always on the hunt for talented people to work across the business, to help the company to achieve its goals.

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