Character Artist - Contract

5 Months ago • All levels • Technical Art

Job Summary

Job Description

Character Artist with 3DSMax, Maya, ZBrush, Substance Painter skills for realistic sculpting, retopology, and texturing. Join a talented team at Playground Games.
Must have:
  • 3DSMax, Maya
  • ZBrush, Substance
  • Human Anatomy
  • Realistic Sculpting
Good to have:
  • Wrap3D, Marvelous
  • Technical Art
  • Modern Fashion
  • Shader Issues
Perks:
  • Relocation Assistance
  • Hybrid Work Model

Job Details

Description

Playground Games is looking for a Character Artist to join our talented Forza Horizon team here in Leamington Spa on a contract basis.  

About us 

As a premier first-party Xbox Game Studio, we are passionate about making genre-defining games that are accessible, beautiful, and most of all, fun. We are looking to expand our diverse team as we continue driving forward our BAFTA award-winning Forza Horizon franchise.  

About the role

As a Character Artist you will work closely with the Character teams to deliver high quality game characters, as well as providing feedback and documentation to outsource partners.  Our ideal candidate is a highly skilled artist who is passionate about their craft, proficient in sculpting human anatomies and realistic clothing, and can communicate efficiently with others. 

This is a contract role based at our state-of-the-art facilities in Royal Leamington Spa. We have a hybrid work model in place with a minimum of 3 days a week in studio. Relocation assistance is available if required.   

What you’ll do:

  • Creation of realistic sculpting, retopology and texturing, as well as assets briefs for body, face, hair and garments 
  • Integration of character assets in engine, troubleshoot rendering and shader issues and balance textures 
  • Collaborate closely with the Character, Tech Art, Tech Animation and Animation Teams to define pipelines and workflows whilst maintaining their documentation 
  • Provide feedback to our outsource partners 

What you'll bring:

  • An interest in modern fashion 
  • A self-motivated team player attitude with good communication skills 
  • A passion for video games 
  • Proficiency in 3DSMax, Maya, Marvelous Designer, ZBrush, Wrap3D and Substance Painter 
  • Understanding and demonstration of human anatomy and proportions 
  • A good understanding of technical considerations for character creation, with the ability to communicate with technical team members 

This is a fantastic opportunity to make a world-class game with an established, talented, and collaborative team at one of the industry’s most exciting first-party game studios.  

Playground Games is proud to be an equal opportunity employer, we believe that diversity and inclusion fuels creativity.  We are dedicated to creating a safe, comfortable and welcoming working environment.   

We strive to build an inclusive culture that encourages, supports and celebrates the diverse voices of our team members.  It drives our innovation and connects us closer to our players.  We are committed to equity, diversity, and inclusion across age, disability, gender reassignment, marriage and civil partnership, pregnancy and maternity, race, religion or belief, sex and sexual orientation.  

At Playground Games we recognise the importance of self-development, career progression, well-being and retention of our colleagues. We celebrate difference and welcome everyone to join us and to be themselves at work. 

If you require any reasonable accommodation to apply for this position, please contact us on recruitment@playground-games.com 

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About The Company

Playground Games was established in 2010, bringing together some of the most experienced and talented developers from the UK industry, with the vision to create genre-defining titles for a global audience. Since then, we’ve created five critically-acclaimed, award-winning hits; our Horizon games have garnered more than one hundred awards and have been played by many millions of fans. 


Today, Playground has two world-class studios in Leamington Spa. In our original HQ, we continue to support and grow the huge, vibrant Horizon community. In our new studio on the other side of town, we are excited to be developing Fable, a new beginning for the legendary franchise.

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