LiquidX is an application layer-focused venture studio dedicated to pioneering innovation in the digital realm. Our approach involves building 5–6 transformative companies through a dual strategy: independent innovation and collaborative entrepreneurship.
Our Building Blocks:
Independent Innovation: We take charge of the entire lifecycle, leading the conception, development, and realisation of ventures that align with our forward-thinking vision.
Collaborative Entrepreneurship: We partner with exceptional founders, actively taking on tech and product roles within the founding team. This collaborative approach enables us to harness diverse talents for unparalleled success.
Our Current Portfolio:
The Challenge
LiquidX is in search of an experienced and enthusiastic Lead Environment Artist to join our team and create an outstanding world for our upcoming game.
The ideal candidate should have a keen eye for creating enticing and captivating landscapes that draw the player in and have an outstanding awareness of the world around you. We're also looking for someone who is knowledgeable about the most cutting-edge modelling, sculpting, and procedural techniques, as well as how to use them effectively to create stylized art.
What You Can Expect to Work On
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In Southeast Asia (SEA), unicorn exits and tech company listings have proven to offer founders and investors unrealistic expectations, given the maturity of the market. This dilemma has left founders in a challenging position as they have to optimise for the outsized outcomes investors that follow Western narratives desire, while facing the reality of the consumer landscape.
At LiquidX, we aim to shift this narrative and demonstrate that it is possible to achieve large-scale outcomes by using a distinct approach to company building. Through a holding company (holdco) structure, we will build multiple cash flow-positive businesses that can, but do not necessarily have to, rely on venture scale narratives.
The usual arguments against this approach are as follows:
1) The focus of founders will be divided, hence ineffective.
2) We won’t be able to get top-tier talent to build companies this way.
3) That Venture scale outcomes are not possible.
We believe all 3 arguments above are false narratives, and aim to prove that this new (to tech) model of company building is the optimal approach for emerging markets. Along this journey, we aspire to ensure that everyone involved enjoys the process.
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