Economy Game Designer

1 Hour ago • 1 Years + • Game Design • Game Economy

Job Summary

Job Description

As an Economy Game Designer at MY.GAMES, you will be responsible for the economic aspects of introducing new game entities in Rush Royale, a flagship mobile game with over 74 million downloads. Your duties include setting in-game parameters in Unity, analyzing economic charts with analysts, generating customized offerings, and ensuring a healthy game economy. You'll need a strong math background, knowledge of probability and statistics, and understanding of F2P game economics (cycles, deficits, solutions). Experience with Unity and Git is a plus. The role is fully remote and offers the chance to work with a talented team on a successful, growing title.
Must have:
  • Strong math background
  • Probability & statistics knowledge
  • Understanding of F2P game economics
  • Unity & Git experience (welcome)
  • Responsible for game economy
Good to have:
  • 1+ year experience with 3-5 currencies
Perks:
  • Remote work
  • Collaborative atmosphere
  • Strong team of specialists
  • Opportunity for experimentation

Job Details

MY.GAMES is a leading European developer and publisher, driven by a single goal: to create great games that capture the hearts of players worldwide. Our community unites 1+ billion registered players.

Our gaming experiences span genres and platforms, from pocket-sized adventures to epic console quests. We’ve developed or produced games, including War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, Grand Hotel Mania, War Robots: Frontiers – and many more.

Our international remote team spans the globe, with hubs in the Netherlands, Cyprus, Armenia, UAE and Serbia.

Become a part of the Rush Royale team — it’s our flagship mobile game combining tower defence and card game genres! With 74+ million downloads, it’s been recognized as the #1 game in the Tower Defense Strategy genre globally. In 2023, we achieved both significant growth and a user registration record — 3.7 million in one month. Come collaborate with top-tier professionals and leverage your talent to shape the future of gaming.

What you’ll do:
  • Be responsible for economy matters when introducing new game entities
  • Enter all settings related to this entity in Unity
  • Track and analyze charts together with analysts
  • Generate and customize offerings
What you need to succeed:
  • Strong math background
  • Basic knowledge of probability theory and statistics is mandatory
  • Working with Unity and Git is welcome
  • Understanding of how economics works in F2P games: economic cycles, deficit/surplus, ways to solve problems
Nice to have:
  • At least one year experience in a similar role in a project where there are 3-5 different currencies involved in economic cycles
What we offer:
  • Work remotely from all around the world
  • Collaborative working atmosphere in an internal game dev community that unites more than a dozen of internal game studios, crafting innovative experiences across mobile, PC, and console platforms
  • A strong team of specialists across different areas — access unique expertise and professional knowledge
  • Possibility to experiment and work on interesting tasks with ambitious goals — we have all resources to implement new ideas
  • Create great games and win the hearts of players
  • Push the boundaries of the game industry and lead the way forward

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