Event Scripter

2 Hours ago • All levels • Level Design • Undisclosed

About the job

Job Description

The Event Scripter - Cinematic at Ubisoft Toronto will integrate scripted events and cinematic scenes into the game engine. This role requires collaboration with animation, programming, sound, level design, and level art teams. Responsibilities include understanding game design documents, working with stakeholders to determine cinematic feasibility, preparing event integration with level designers, integrating animated objects and scripted cameras, testing event integration for conflicts, and conducting R&D on cinematic systems (when needed). The ideal candidate possesses experience with visual or node-based scripting, game engine/editors, and problem-solving skills, along with excellent communication abilities. Experience in the video game or film industry is a plus.
Must have:
  • Visual or node-based scripting experience
  • Game engine/editor experience
  • Collaboration and communication skills
  • Problem-solving mindset
  • Asset programming experience
Good to have:
  • Experience as Layout Artist, Technical Artist, or Level Designer
  • Knowledge of new industry technologies and processes
Perks:
  • Comprehensive health benefits
  • RRSP matching
  • Industry education support
  • Training and career development
  • Flexible days
  • On-site Yoga and Bootcamp classes
  • Regular game jams
  • Annual performance reviews and salary increases
  • Team events and social activities

Job Description

The Event Scripter - Cinematic will integrate the various scripted events and cinematic scenes into the engine throughout the production process and for the entire game in collaboration with the animation, programming, sound, level design and level art groups.  

What you'll do

  • Be aware of the game and level design documents, environments, objectives, atmospheres, story and style to understand the overall game experience; 
  • Work with key cinematic stakeholders to understand the intentions regarding cutscenes and cinematics and the events that do not require a camera;  
  • Determine the feasibility of what is expected in terms of the scripted events; 
  • In collaboration with level designers, prepare the integration of the scripted events by other working units; 
  • Integrate animated, gameplay and interactive objects and scripted cameras; 
  • Test the cinematic scenes and scripted events to ensure that their integration does not conflict with the integration of the other levels;  
  • Carry out all other related tasks. 
  • When needed. R&D cinematic systems in conjunction with tech teams. 

Qualifications

What you bring

  • Experience or knowledge of visual or node-based scripting or related; 
  • Experience in programming an asset; 
  • Experience working in the video games or films industry as a Layout Artist, Technical Artist, Level Designer, or any other similar jobs a plus; 
  • Experience in game engine/editors; 
  • Quick to adapt to company proprietary software; 
  • Problem-solving mindset; 
  • Excellent communication skills. Ability to adapt language to explain technical points efficiently depending on the level of knowledge of your audience; 
  • Well organized; 
  • Aware of new technologies and processes related to the industry. 

What to send our way

  • Your CV highlighting your background and skills

Additional Information

Why Ubisoft Toronto?

Scored by The Economist as the Best City to Live, our studio is located in the trendy Junction Triangle located in West Toronto, close to TTC, the hottest bars and restaurants, and excellent coffee shops. We celebrate successes as a team at our monthly UbiBash events, and invite our families to events throughout the year including our annual Kids Holiday Party and Summer BBQ. We give back to help make our community better through our team volunteer days and fundraising activities. We hold regular game jams to fuel our team’s creativity. Ubisoft Toronto conducts annual performance reviews to help our team develop their careers and grow with our studio, and provides the opportunity for salary increases annually as part of the performance review process. Ubisoft Toronto also offers a comprehensive health benefits package, generous RRSP matching, industry education support, training and career development, flexible days, on-site Yoga and Bootcamp classes, fresh fruit, Life Drawing classes, as well as spontaneous team surprises such as Pi Day, Star Wars Day, and Halloween.

Join Us!

We hunt for talent from across the industry – seasoned experts that know what it takes to ship world-class games and the next generation of game developer all-stars. We value team chemistry and a desire to grow our studio together. If this sounds like your kind of studio, what are you waiting for? Apply to join us now!

Ubisoft Toronto is an equal opportunity employer and welcomes applications from all interested parties. The studio welcomes and encourages applications from people with disabilities. We are committed to providing reasonable accommodation upon request for candidates taking part in the recruitment process. We thank you for your interest, however, only those candidates selected for an interview will be contacted. No agencies please.

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About The Company

Ubisoft’s 21,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences.


Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. 


Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. 


If you are excited about solving game changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us Create the unknown.

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