Game Economy Designer

11 Months ago • All levels • Game Design

Job Summary

Job Description

Game Economy Designer specializing in mobile and free-to-play games, with experience in gacha mechanics and monetization strategies.
Must have:
  • Game Design
  • Monetization Systems
  • Gacha Mechanics
  • Excel Expertise
Good to have:
  • Visual Design
  • Game Analytics
  • Virtual Goods
  • Communication Skills
Perks:
  • Gaming Revolution
  • Indo-futuristic Game

Job Details

About the job

At SuperGaming, we are building India’s gaming revolution. We build games like MaskGun (90M users), Silly Royale (20M users), SuperPlatform (live ops engine on which PAC-MAN is built) and are also building an Indo-futuristic battle royale called Indus (10M pre-registrations).We are seeking a talented Game Economy Designer for Indus Battle Royale. You will play a key role in shaping the in-game economy and monetization strategy that drive player engagement and revenue.

Responsibilities

  • Design, implement, and iterate monetization and progression systems
  • Recommend rewards and monetization game features
  • Contribute to game features/systems design that compel and re-engage players
  • Manage the economy and pricing of virtual goods: balance free content vs. paid currency in the game economy
  • Collaborate with game designers on new game features to maximize short and long-term player satisfaction, and provide for monetization opportunities
  • Drive new initiatives for monetizing and rewarding the customer base
  • Analyze monetization strategies in various games, deconstruct them, and translate key insights for improving our game

Experience & Skills Required

  • Proven experience in game design for mobile and free-to-play games, with a focus on monetization and progression systems
  • Proficiency in Excel and complex formulas, with the ability to create visual designs using tools such as machinations.
  • Expertise in gacha mechanics and other monetization strategies, with the ability to implement and optimize these systems.
  • Strong analytical skills capable of synthesizing game systems and mechanics
  • Expertise in games with virtual goods economies and business models
  • Strong verbal and written communication skills with the ability to organize the game design workflow from concept to release and post-release support

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About The Company

Pune, Maharashtra, India (On-Site)

Pune, Maharashtra, India (On-Site)

Pune, Maharashtra, India (On-Site)

Pune, Maharashtra, India (On-Site)

Pune, Maharashtra, India (On-Site)

Pune, Maharashtra, India (On-Site)

Pune, Maharashtra, India (On-Site)

Pune, Maharashtra, India (On-Site)

Pune, Maharashtra, India (On-Site)

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